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플러그인 받는 곳: https://www.spigotmc.org/resources/mmoitems.39267/
플러그인 위키: https://gitlab.com/phoenix-dvpmt/mmoitems/-/wikis/home
crafting-stations
arcane-forge.yml |
# Name which will be displayed # when opening the station name: '아케인 대장간 (#page#/#max#)' # The maximum amount of items in the crafting queue ie. the # max number of items players are able to craft simultaneously. # Must be between 1 and 64. max-queue-size: 10 # The sound that plays whenever an action is # completed in the crafting station. # GET SOUND NAMES HERE: # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html sound: ENTITY_EXPERIENCE_ORB_PICKUP # This is how the gui looks. You can define your own # in crafting-stations/layouts by creating a new # file with the name of the file as the id. layout: default # Configure GUI items here items: fill: material: AIR no-recipe: material: GRAY_STAINED_GLASS_PANE name: '&a조합법 없음' no-queue-item: material: GRAY_STAINED_GLASS_PANE name: '&a대기열에 아이템 없음' # Station recipes recipes: magic-essence: output: type: MATERIAL id: MAGIC_ESSENCE amount: 1 crafting-time: 5 conditions: - 'level{level=5}' ingredients: - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=3,display="마법 조각"} arcane-helmet: output: type: ARMOR id: ARCANE_HELM amount: 1 crafting-time: 7 conditions: - 'level{level=4}' ingredients: - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=6,display="마법 조각"} steel-chestplate: output: type: ARMOR id: ARCANE_CHESTPLATE amount: 1 crafting-time: 7 conditions: - 'level{level=4}' ingredients: - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=9,display="마법 조각"} steel-leggings: output: type: ARMOR id: ARCANE_LEGGINGS amount: 1 crafting-time: 7 conditions: - 'level{level=4}' ingredients: - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=8,display="마법 조각"} steel-boots: output: type: ARMOR id: ARCANE_BOOTS amount: 1 crafting-time: 7 conditions: - 'level{level=4}' ingredients: - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=5,display="마법 조각"} |
mythical-forge.yml |
# Name which will be displayed # when opening the station name: '신화 대장간 (#page#/#max#)' # The maximum amount of items in the crafting queue ie. the # max number of items players are able to craft simultaneously. # Must be between 1 and 64. max-queue-size: 10 # The sound that plays whenever an action is # completed in the crafting station. # GET SOUND NAMES HERE: # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html sound: ENTITY_EXPERIENCE_ORB_PICKUP # This is how the gui looks. You can define your own # in crafting-stations/layouts by creating a new # file with the name of the file as the id. layout: default # Crafting station parent. This station will inherit of # all the recipes of the specified crafting station parent: arcane-forge # Configure GUI items here items: fill: material: AIR no-recipe: material: GRAY_STAINED_GLASS_PANE name: '&a조합법 없음' no-queue-item: material: GRAY_STAINED_GLASS_PANE name: '&a대기열에 아이템 없음' # Station recipes recipes: soulstealer: output: type: SWORD id: SOULSTEALER amount: 1 crafting-time: 20 conditions: - 'level{level=24}' ingredients: - mmoitem{type=MISCELLANEOUS,id=HUMAN_SOUL,amount=8,display="인간 영혼"} - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"} fire-essence: output: type: MATERIAL id: FIRE_ESSENCE amount: 1 crafting-time: 5 conditions: - 'level{level=15}' ingredients: - vanilla{type=BLAZE_POWDER,amount=4,display="블레이즈 가루"} fire-totem: output: type: CATALYST id: FIRE_TOTEM amount: 1 crafting-time: 30 conditions: - 'level{level=10}' ingredients: - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=8,display="불 정수"} - vanilla{type=BLAZE_ROD,amount=1,display="블레이즈 막대"} - vanilla{type=BLAZE_POWDER,amount=4,display="블레이즈 가루"} blaze-soul: output: type: GEM_STONE id: BLAZE_SOUL amount: 1 crafting-time: 20 conditions: - 'level{level=12}' ingredients: - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=5,display="불 정수"} hell-bow: output: type: BOW id: HELL_BOW amount: 1 crafting-time: 20 conditions: - 'level{level=24}' ingredients: - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=2,display="불 정수"} - vanilla{type=BOW,amount=1,display="활"} fire-greatlance: output: type: LANCE id: FIRE_GREATLANCE amount: 1 crafting-time: 35 conditions: - 'level{level=30}' ingredients: - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=4,display="불 정수"} molten-blade: output: type: GREATSWORD id: MOLTEN_BLADE amount: 1 crafting-time: 20 conditions: - 'level{level=20}' ingredients: - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=13,display="불 정수"} - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"} wither-essence: output: type: MATERIAL id: WITHER_ESSENCE amount: 1 crafting-time: 5 conditions: - 'level{level=20}' ingredients: - vanilla{type=WITHER_SKELETON_SKULL} marking-bow: output: type: BOW id: MARKING_BOW amount: 1 crafting-time: 20 conditions: - 'level{level=20}' ingredients: - vanilla{type=BOW,amount=1,display="활"} - mmoitem{type=MATERIAL,id=WITHER_ESSENCE,amount=1,display="위더 에센스"} cursed-wither-skull: output: type: ARMOR id: CURSED_WITHER_SKULL amount: 1 crafting-time: 10 conditions: - 'level{level=15}' ingredients: - vanilla{type=IRON_HELMET} - mmoitem{type=MATERIAL,id=WITHER_ESSENCE,amount=1,display="위더 에센스"} dead-pharaoh-helmet: output: type: ARMOR id: DEAD_PHARAOH_HELMET amount: 1 crafting-time: 10 conditions: - 'level{level=10}' ingredients: - vanilla{type=DIAMOND} - vanilla{type=SKELETON_SKULL} mossy-skeleton-skull: output: type: ARMOR id: MOSSY_SKELETON_SKULL amount: 1 crafting-time: 10 conditions: - 'level{level=17}' ingredients: - vanilla{type=MOSSY_COBBLESTONE} - vanilla{type=SKELETON_SKULL} |
steel-crafting-station.yml |
# Name which will be displayed # when opening the station name: '강철 제작소 (#page#/#max#)' # The maximum amount of items in the crafting queue ie. the # max number of items players are able to craft simultaneously. # Must be between 1 and 64. max-queue-size: 10 # The sound that plays whenever an action is # completed in the crafting station. # GET SOUND NAMES HERE: # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html sound: ENTITY_EXPERIENCE_ORB_PICKUP # This is how the gui looks. You can define your own # in crafting-stations/layouts by creating a new # file with the name of the file as the id. layout: default # Configure GUI items here items: fill: material: AIR no-recipe: material: GRAY_STAINED_GLASS_PANE name: '&a조합법 없음' no-queue-item: material: GRAY_STAINED_GLASS_PANE name: '&a대기열에 아이템 없음' # Station recipes recipes: steel-sword: # The item which the recipe gives output: type: SWORD id: STEEL_SWORD amount: 1 # Time it takes to craft the item crafting-time: 3 # Recipe options options: output-item: true # Set to false to give no item silent-craft: false # No sound when item is claimed hide-when-locked: false # Hide in the GUI when conditions are not met # Conditions to unlock the recipe conditions: - level{level=5} - permission{list="mmoitems.recipe.steel-sword,mmoitems.recipe.station.steel"} # Ingredients needed for the recipe # Available properties: type, id, amount, display, level (optional) ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"} - vanilla{type=STICK,amount=2,display="나무 막대기"} steel-sword-upgrade: item: type: SWORD id: STEEL_SWORD conditions: - level{level=5} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"} two-handed-steel-sword: output: type: GREATSWORD id: TWO_HANDED_STEEL_SWORD amount: 1 crafting-time: 10 conditions: - level{level=8} ingredients: - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"} - vanilla{type=STICK,amount=4,display="나무 막대기"} katana: output: type: SWORD id: KATANA amount: 1 crafting-time: 20 conditions: - level{level=15} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=6,display="강철괴"} - vanilla{type=IRON_INGOT,amount=2,display="철괴"} - vanilla{type=STICK,amount=3,display="나무 막대기"} steel-helmet: output: type: ARMOR id: STEEL_HELMET amount: 1 crafting-time: 7 conditions: - level{level=8} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=6,display="강철괴"} steel-chestplate: output: type: ARMOR id: STEEL_CHESTPLATE amount: 1 crafting-time: 7 conditions: - level{level=8} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=9,display="강철괴"} steel-leggings: output: type: ARMOR id: STEEL_LEGGINGS amount: 1 crafting-time: 7 conditions: - level{level=8} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=8,display="강철괴"} steel-boots: output: type: ARMOR id: STEEL_BOOTS amount: 1 crafting-time: 7 conditions: - level{level=8} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=5,display="강철괴"} steel-ingot: output: type: MATERIAL id: STEEL_INGOT amount: 3 crafting-time: 2 ingredients: - vanilla{type=IRON_INGOT,amount=4,display="철괴"} steel-dagger: output: type: DAGGER id: STEEL_DAGGER amount: 1 crafting-time: 6 conditions: - level{level=20} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"} - vanilla{type=STICK,amount=2,display="나무 막대기"} hardened-steel-claymore: output: type: GREATSWORD id: HARDENED_STEEL_CLAYMORE amount: 1 crafting-time: 20 conditions: - level{level=13} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=15,display="강철괴"} - vanilla{type=STICK,amount=4,display="나무 막대기"} stiff-greatstaff: output: type: GREATSTAFF id: STIFF_GREATSTAFF amount: 1 conditions: - level{level=6} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"} - vanilla{type=STICK,amount=10,display="나무 막대기"} steel-pickaxe: output: type: TOOL id: STEEL_PICKAXE amount: 1 conditions: - level{level=6} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"} - vanilla{type=STICK,amount=3,display="나무 막대기"} steel-shovel: output: type: TOOL id: STEEL_SHOVEL amount: 1 conditions: - level{level=6} ingredients: - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=2,display="강철괴"} - vanilla{type=STICK,amount=3,display="나무 막대기"} |
language
abilities.yml |
cast-mode: cast: 출연 shoot-bow: 활 쏘기 shoot-trident: 삼지창 쏘기 sneak: 몰래 shift-left-click: 쉬프트 왼쪽 클릭 arrow-tick: 화살표 표시 timer: 타이머 death: 죽음 trident-land: 삼지창 땅 arrow-land: 화살 땅 trident-tick: 삼지창 틱 kill-entity: 엔티티 죽음 right-click: 오른쪽 클릭 attack: 공격 arrow-hit: 화살 적중 login: 로그인 api: Api damaged: 피해 left-click: 왼쪽 클릭 trident-hit: 삼지창 히트 damaged-by-entity: 엔티티에 의한 피해 shift-right-click: 쉬프트 오른쪽 클릭 |
attack-effects.yml |
staff-spirit: nether-spirit: '&3 &7■ 네더 정령' void-spirit: '&3 &7■ 공허 정령' mana-spirit: '&3 &7■ 마나 정령' lightning-spirit: '&3 &7■ 번개 정령' xray-spirit: '&3 &7■ X-레이 정령' thunder-spirit: '&3 &7■ 천둥 정령' sunfire-spirit: '&3 &7■ 태양 정령' lute-attack: wave: '&3 &7■ 물결 멜로디' circular: '&3 &7■ 원형 멜로디' slash: '&3 &7■ 슬래싱 멜로디' simple: '&3 &7■ 심플 멜로디' brute: '&3 &7■ 브루트 멜로디' heavy: '&3 &7■ 무거운 멜로디' |
crafting-stations.yml |
condition: profession: positive: '&a✔ 클래스 #level# #profession#이 필요' negative: '&c✖ 클래스 #level# #profession#이 필요' mana: positive: '&a✔ #mana#이 필요' negative: '&c✖ #mana#이 필요' money: positive: '&a✔ $#money#이 필요' negative: '&c✖ $#money#이 필요' level: positive: '&a✔ 레벨 #level#이 필요' negative: '&c✖ 레벨 #level#이 필요' stellium: positive: '&a✔ 스텔륨 #stellium#이 필요' negative: '&c✖ 스텔륨 #stellium#이 필요' stamina: positive: '&a✔ 체력 #stamina#이 필요' negative: '&c✖ 체력 #stamina#이 필요' permission: positive: '&a✔ #display#' negative: '&c✖ #display#' placeholder: positive: '&a✔ #display#' negative: '&c✖ #display#' attribute: positive: '&a✔ #attribute# #points# 필요' negative: '&c✖ #attribute# #points# 필요' class: positive: '&a✔ 필수 클래스: #class#' negative: '&c✖ 필수 클래스: #class#' food: positive: '&a✔ #food# 음식 필요' negative: '&c✖ #food# 음식 필요' ingredient: mmoitem: positive: '&8✔ &7#level# #item# #amount# 필요' negative: '&c✖ &7#level# #item# #amount# 필요' vanilla: positive: '&8✔ &7#item# #amount#' negative: '&c✖ &7#item# #amount#' |
items.yml |
CONFIRM: name: '&a확인' lore: [] FILL: name: '&8' lore: [] PREVIOUS_PAGE: name: '&a이전 페이지' lore: [] NEXT_PAGE: name: '&a다음 페이지' lore: [] PREVIOUS_IN_QUEUE: name: '&a이전' lore: [] NEXT_IN_QUEUE: name: '&a다음' lore: [] BACK: name: '&a뒤로가기' lore: [] CRAFTING_RECIPE_DISPLAY: name: '&f #name# &a&l제작' lore: - '{conditions}' - '{conditions}&8조건:' - '{crafting_time}' - '{crafting_time}&7제작 시간: &c#crafting-time#&7초' - '' - '&8재료:' - '#ingredients#' - '' - '&e왼쪽 클릭 시 제작!' - '&e오른쪽 클릭 시 미리 보기!' UPGRADING_RECIPE_DISPLAY: name: '&e&l업그레이드&f #name#' lore: - '{conditions}' - '{conditions}&8조건:' - '' - '&8재료:' - '#ingredients#' - '' - '&e왼쪽 클릭 시 제작!' - '&e오른쪽 클릭 시 미리 보기!' QUEUE_ITEM_DISPLAY: name: '&6&l대기열&f #name#' lore: - '{ready}&7&o이 아이템이 성공적으로 제작되었습니다.' - '{queue}&7&o이 아이템은 제작 대기열에 있습니다.' - '{queue}' - '{queue}&7남은 시간: &c#left#' - '' - '{ready}&e클릭해서 청구하기!' - '{queue}&e클릭해서 취소하기.' |
lore-format.yml |
# This is the way stats are organized in the item lore. # You can remove or change line positions as much as you like to. # Make sure each line ONLY has the placeholder as text. # # The lines starting with {bar} are strips that will be # removed from the lore if there is nothing under it. # The lines starting with {sbar} will stay whatever is below them. # # Reload with /mmoitems reload lore-format: # - '{bar}&8&m--------&f&l &n일반&8 &m--------------' - '#item-type#' - '{bar}' - '#required-class#' - '#required-level#' - '#required-dexterity#' - '#required-strength#' - '#required-intelligence#' - '#success-rate#' - '{bar}' - '#soulbound#' # - '{bar}&8&m--------&f&l &n클래스&8 &m--------------' - '#profession-alchemy#' - '#profession-enchanting#' - '#profession-farming#' - '#profession-fishing#' - '#profession-mining#' - '#profession-smelting#' - '#profession-smithing#' - '#profession-woodcutting#' # - '{bar}&8&m--------&f&l &n통계&8 &m-------------' - '{bar}' - '#custom-myluck#' - '#can-identify#' - '#can-deconstruct#' - '#can-deskin#' - '#attack-damage#' - '#knockback#' - '#recoil#' - '#note-weight#' - '#attack-speed#' - '#arrow-velocity#' - '#critical-strike-chance#' - '#critical-strike-power#' - '#skill-critical-strike-chance#' - '#skill-critical-strike-power#' - '#range#' - '#pvp-damage#' - '#pve-damage#' - '#blunt-power#' - '#blunt-rating#' - '#weapon-damage#' - '#magic-damage#' - '#skill-damage#' - '#physical-damage#' - '#projectile-damage#' - '#defense#' - '#damage-reduction#' - '#fall-damage-reduction#' - '#fire-damage-reduction#' - '#magic-damage-reduction#' - '#projectile-damage-reduction#' - '#physical-damage-reduction#' - '#pve-damage-reduction#' - '#pvp-damage-reduction#' - '#undead-damage#' - '#faction-damage-undead#' - '#block-power#' - '#block-rating#' - '#dodge-rating#' - '#parry-rating#' - '#block-cooldown-reduction#' - '#dodge-cooldown-reduction#' - '#parry-cooldown-reduction#' - '#armor#' - '#armor-toughness#' - '#knockback-resistance#' - '#max-health#' - '#max-mana#' - '#max-stamina#' - '#health-regeneration#' - '#mana-regeneration#' - '#stamina-regeneration#' - '#movement-speed#' - '#staff-spirit#' - '#lute-attack-effect#' - '#two-handed#' - '#handworn#' - '#autosmelt#' - '#bouncing-crack#' - '#pickaxe-power#' - '#restore-health#' - '#restore-food#' - '#restore-saturation#' - '#restore-mana#' - '#restore-stamina#' - '#soulbinding-chance#' - '#soulbound-break-chance#' - '#soulbound-level#' - '#repair#' - '#repair-percent#' - '#item-cooldown#' - '#lifesteal#' - '#spell-vampirism#' - '#additional-dexterity#' - '#additional-strength#' - '#additional-intelligence#' - '#additional-experience#' - '#additional-experience-alchemy#' - '#additional-experience-enchanting#' - '#additional-experience-farming#' - '#additional-experience-fishing#' - '#additional-experience-mining#' - '#additional-experience-smelting#' - '#additional-experience-smithing#' - '#additional-experience-woodcutting#' - '#cooldown-reduction#' - '#mana-cost#' - '#stamina-cost#' - '#max-consume#' # - '{bar}&8&m--------&2&l &n요소&8 &m--------------' - '{bar}' - '#elements#' # - '{bar}&8&m--------&b&l &n효과&8 &m---------------' - '{bar}' - '#effects#' # - '{bar}&8&m--------&b&l &n능력&8 &m--------------' - '{bar}' - '#abilities#' - '{bar}' - '#commands#' # - '{bar}&8&m--------&b&l &n효과&8 &m---------------' # - '#perm-effects#' # - '#arrow-potion-effects#' # - '{bar}&8&m--------&e&l &n보석 돌&8 &m-----------' - '{bar}' - '#gem-stones#' # - '{sbar}&8&m--------------------------------' - '{bar}' - '#lore#' - '#gem-stone-lore#' - '{bar}' - '#set#' - '{bar}' - '#tier#' - '#durability#' |
lore-format.yml |
# This is the way stats are organized in the item lore. # You can remove or change line positions as much as you like to. # Make sure each line ONLY has the placeholder as text. # # The lines starting with {bar} are strips that will be # removed from the lore if there is nothing under it. # The lines starting with {sbar} will stay whatever is below them. # # Reload with /mmoitems reload lore-format: # - '{bar}&8&m--------&f&l &n일반&8 &m--------------' - '#item-type#' - '{bar}' - '#required-class#' - '#required-level#' - '#required-dexterity#' - '#required-strength#' - '#required-intelligence#' - '#success-rate#' - '{bar}' - '#soulbound#' # - '{bar}&8&m--------&f&l &n클래스&8 &m--------------' - '#profession-alchemy#' - '#profession-enchanting#' - '#profession-farming#' - '#profession-fishing#' - '#profession-mining#' - '#profession-smelting#' - '#profession-smithing#' - '#profession-woodcutting#' # - '{bar}&8&m--------&f&l &n통계&8 &m-------------' - '{bar}' - '#custom-myluck#' - '#can-identify#' - '#can-deconstruct#' - '#can-deskin#' - '#attack-damage#' - '#knockback#' - '#recoil#' - '#note-weight#' - '#attack-speed#' - '#arrow-velocity#' - '#critical-strike-chance#' - '#critical-strike-power#' - '#skill-critical-strike-chance#' - '#skill-critical-strike-power#' - '#range#' - '#pvp-damage#' - '#pve-damage#' - '#blunt-power#' - '#blunt-rating#' - '#weapon-damage#' - '#magic-damage#' - '#skill-damage#' - '#physical-damage#' - '#projectile-damage#' - '#defense#' - '#damage-reduction#' - '#fall-damage-reduction#' - '#fire-damage-reduction#' - '#magic-damage-reduction#' - '#projectile-damage-reduction#' - '#physical-damage-reduction#' - '#pve-damage-reduction#' - '#pvp-damage-reduction#' - '#undead-damage#' - '#faction-damage-undead#' - '#block-power#' - '#block-rating#' - '#dodge-rating#' - '#parry-rating#' - '#block-cooldown-reduction#' - '#dodge-cooldown-reduction#' - '#parry-cooldown-reduction#' - '#armor#' - '#armor-toughness#' - '#knockback-resistance#' - '#max-health#' - '#max-mana#' - '#max-stamina#' - '#health-regeneration#' - '#mana-regeneration#' - '#stamina-regeneration#' - '#movement-speed#' - '#staff-spirit#' - '#lute-attack-effect#' - '#two-handed#' - '#handworn#' - '#autosmelt#' - '#bouncing-crack#' - '#pickaxe-power#' - '#restore-health#' - '#restore-food#' - '#restore-saturation#' - '#restore-mana#' - '#restore-stamina#' - '#soulbinding-chance#' - '#soulbound-break-chance#' - '#soulbound-level#' - '#repair#' - '#repair-percent#' - '#item-cooldown#' - '#lifesteal#' - '#spell-vampirism#' - '#additional-dexterity#' - '#additional-strength#' - '#additional-intelligence#' - '#additional-experience#' - '#additional-experience-alchemy#' - '#additional-experience-enchanting#' - '#additional-experience-farming#' - '#additional-experience-fishing#' - '#additional-experience-mining#' - '#additional-experience-smelting#' - '#additional-experience-smithing#' - '#additional-experience-woodcutting#' - '#cooldown-reduction#' - '#mana-cost#' - '#stamina-cost#' - '#max-consume#' # - '{bar}&8&m--------&2&l &n요소&8 &m--------------' - '{bar}' - '#elements#' # - '{bar}&8&m--------&b&l &n효과&8 &m---------------' - '{bar}' - '#effects#' # - '{bar}&8&m--------&b&l &n능력&8 &m--------------' - '{bar}' - '#abilities#' - '{bar}' - '#commands#' # - '{bar}&8&m--------&b&l &n효과&8 &m---------------' # - '#perm-effects#' # - '#arrow-potion-effects#' # - '{bar}&8&m--------&e&l &n보석 돌&8 &m-----------' - '{bar}' - '#gem-stones#' # - '{sbar}&8&m--------------------------------' - '{bar}' - '#lore#' - '#gem-stone-lore#' - '{bar}' - '#set#' - '{bar}' - '#tier#' - '#durability#' |
messages.yml |
received-item: '&6#item# &e#amount# 받았습니다.' hands-too-charged: '손이 너무 많이 충전되어 아무것도 할 수 없습니다.' spell-on-cooldown: '#progress# &e#left# 이 주문을 시전하기 전에 #s#초를 기달려야 합니다.' item-on-cooldown: '이 아이템은 재사용 대기 중입니다! #left# #s#초 후에 다시 사용할 수 있습니다.' not-enough-perms-command: '사용할 권한이 없습니다.' not-enough-levels: '이 아이템을 사용하기에 레벨이 충분하지 않습니다!' soulbound-restriction: '이 아이템은 다른 플레이어와 연결되어 있어 사용할 수 없습니다!' not-enough-perms: '이 기능을 사용할 수 있는 권한을 가지고 있지 않습니다.' wrong-class: '해당되는 클래스가 없습니다!' not-enough-mana: '마나가 부족합니다!' not-enough-stamina: '체력이 부족합니다!' not-enough-attribute: '#attribute# 속성이 부족합니다!' not-enough-profession: '#profession# 레벨이 부족합니다!' unidentified-item: '미확인 아이템을 사용할 수 없습니다!' zero-durability: '아이템 수리가 필요합니다.' cannot-identify-stacked-items: '한 번에 하나의 아이템만 식별할 수 있습니다.' successfully-identified: '아이템 &6#item#&e를 성공적으로 식별했습니다.' successfully-deconstructed: '아이템 &6#item#&e를 성공적으로 해체했습니다.' gem-stone-applied: '아이템 &6#item#&e에 &6#gem#&e을 성공적으로 적용했습니다.' gem-stone-broke: '아이템 &6#item#&c에 &6#gem#&c을 적용하던 중에 파괴되었습니다.' repaired-item: '아이템 &6#item#&e을(를) &6#amount#&e개를 수리했습니다.' skin-applied: '아이템 &6#item#&e에 스킨을 성공적으로 적용했습니다!' skin-removed: '아이템 &6#item#&e에 스킨을 성공적으로 제거했습니다!' skin-broke: '아이템 &6#item#&c에 스킨을 적용하던 중에 실패했습니다.' skin-rejected: '아이템 &6#item#&c에 이미 스킨이 적용되어 있습니다!' skin-incompatible: '아이템 &6#item#&c에 이 스킨이 호환되지 않습니다!' random-unsocket-gem-too-old: '보석이 아이템에 결합되어 제거할 수 없습니다.' random-unsocket-success: '&a아이템 &6#item#에 &3#gem#&a을 삭제했습니다!' cant-bind-item: '이 아이템은 현재 #level# #player#에 영혼 속박으로 연결되어 있어, 먼저 영혼 속박을 해제해야 합니다.' no-soulbound: '이 아이템은 누구에게도 구속되지 않습니다.' cant-bind-stacked: '겹쳐진 아이템은 바인딩 할 수 없습니다.' unsuccessful-soulbound: '영혼 속박 실패.' unsuccessful-soulbound-break: '영혼의 속박을 깨뜨릴 수는 없습니다.' low-soulbound-level: '이 아이템은 영혼 속박 레벨 #level# 입니다. 이 영혼 속박을 해제하려면 아이템의 영혼 속박 레벨이 더 높아야 합니다.' successfully-bind-item: '레벨 &6#level# &e아이템 &6#item#&e에 성공적으로 적용했습니다.' successfully-break-bind: '레벨 &6#level# &e아이템 &6item &e에 영혼 속박 돌파에 성공했습니다!' soulbound-item-lore: '&4&4Lvl #level#// #player# 영혼 속박에 연결됨' cant-upgraded-stack: '누적된 아이템은 업그레이드할 수 없습니다.' max-upgrades-hit: '이 아이템은 더 이상 업그레이드할 수 없습니다.' upgrade-fail: '업그레이드 실패로 아이템을 잃었습니다.' upgrade-fail-station: '업그레이드 실패로 재료를 잃었습니다.' wrong-upgrade-reference: '이 아이템으로는 이 아이템을 업그레이드할 수 없습니다.' upgrade-success: '아이템 &6#item#&e을 성공적으로 업그레이드 했습니다!' not-have-item-upgrade: '업그레이드할 아이템이 없습니다!' upgrade-requirement-safe-check: '업그레이드된 아이템 요건을 충족하지 못합니다.' death-downgrading: '아이템 &6#item#&c가 전투로 심각한 손상을 입었습니다.' not-enough-materials: '이 아이템을 제작할 재료가 부족합니다.' conditions-not-met: '이 아이템은 제작할 수 없습니다.' crafting-canceled: '제작 레시피를 취소했습니다.' crafting-queue-full: '현재 제작 대기열이 가득 찼습니다.' station-big-stack: '제작량: #size#' recipe-preview: '레시피 미리 보기' unable-to-repair: '이 아이템으로 수리할 수 없는 아이템입니다!' |
potion-effects.yml |
speed: 속도 slow: 느림 fast-digging: 빠른 파기 slow-digging: 느리게 파기 increase-damage: 피해 증가 heal: 치유 harm: 피해 jump: 점프 confusion: 혼란 regeneration: 재생 damage-resistance: 피해 저항 fire-resistance: 화염 저항 water-breathing: 수증 호흡 invisibility: 투명 blindness: 실명 night-vision: 야간 투시 hunger: 굶주림 weakness: 약점 poison: 독 wither: 시들다 health-boost: 체력 부스트 absorption: 흡수 saturation: 포화도 glowing: 야광 levitation: 공중 부양 luck: 행운 unluck: 불운 slow-falling: 느린 낙하 conduit-power: 도관 힘 dolphins-grace: 돌고래의 은혜 bad-omen: 나쁜 징조 hero-of-the-village: 마을의 영웅 darkness: 어둠 |
stats.yml |
# 방어구 스텟 attack-damage: '&3 &7➸ 공격 피해: &f{value}' attack-speed: '&3 &7➸ 공격 속도: &f{value}' critical-strike-chance: '&3 &7■ 치명타 확률: &f<plus>{value}%' critical-strike-power: '&3 &7■ 치명타 공격력: &f<plus>{value}%' skill-critical-strike-chance: '&3 &7■ 기술 치명타 확률: &f<plus>{value}%' skill-critical-strike-power: '&3 &7■ 스킬 치명타 위력: &f<plus>{value}%' range: '&3 &7■ 범위: &f{value}' mana-cost: '&3 &7■ &9{value} 마나 사용' stamina-cost: '&3 &7■ &9{value} 체력 사용' arrow-velocity: '&3 &7■ 화살 속도: &f{value}' blunt-power: '&3 &7■ 무딘 파워: &f{value}' blunt-rating: '&3 &7■ 무딘 등급: &f{value}%' two-handed: '&3 &7■ 양손 사용' handworn: '&3 &7■ 손으로 사용' knockback: '&3 &7■ 넉백: &f{value}' recoil: '&3 &7■ 반동: &f{value}%' note-weight: '&3 &7■ 노트 무게: &f{value}' lifesteal: '&3 &7■ 라이프스틸: &c+{value}%' spell-vampirism: '&3 &7■ 주문 흡혈: &c+{value}%' # 추가 피해 pve-damage: '&3 &7■ PvE 피해: &f<plus>{value}%' pvp-damage: '&3 &7■ PvP 피해: &f<plus>{value}%' magic-damage: '&3 &7■ 마법 피해: &f<plus>{value}%' weapon-damage: '&3 &7■ 무기 피해: &f<plus>{value}%' undead-damage: '&3 &7■ 언데드 피해: &f<plus>{value}%' skill-damage: '&3 &7■ 기술 피해: &f<plus>{value}%' physical-damage: '&3 &7■ 물리 피해: &f<plus>{value}%' projectile-damage: '&3 &7■ 발사체 피해: &f<plus>{value}%' faction-damage-undead: '&3 &7■ 언데드 진영 피해: &f<plus>{value}%' # 능력 ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' ability-splitter: '&8' # 방어구 통계 block-power: '&3 &7■ 블럭 파워: &f<plus>{value}%' block-rating: '&3 &7■ 블럭 등급: &f<plus>{value}%' block-cooldown-reduction: '&3 &7■ 블럭 재사용 대기시간 감소: &f<plus>{value}%' dodge-rating: '&3 &7■ 회피 등급: &f<plus>{value}%' dodge-cooldown-reduction: '&3 &7■ 회피 재사용 대기시간 감소: &f<plus>{value}%' parry-rating: '&3 &7■ 방어 등급: &f<plus>{value}%' parry-cooldown-reduction: '&3 &7■ 격파 재사용 대기시간 감소: &f<plus>{value}%' armor: '&3 &7✠ 방어구: &f<plus>{value}' armor-toughness: '&3 &7✠ 방어구 방어력: &f<plus>{value}' knockback-resistance: '&3 &7✠ 넉백 저항: &f<plus>{value}%' max-health: '&3 &7❤ 체력:&c <plus>{value}' movement-speed: '&3 &7■ 이동 속도: &f<plus>{value}' # 피해 감소 defense: '&3 &7■ 방어: &f<plus>{value}' damage-reduction: '&3 &7■ 피해 감소: &f<plus>{value}%' fall-damage-reduction: '&3 &7■ 낙하 피해 감소: &f<plus>{value}%' fire-damage-reduction: '&3 &7■ 화염 피해 감소: &f<plus>{value}%' magic-damage-reduction: '&3 &7■ 마법 피해 감소: &f<plus>{value}%' projectile-damage-reduction: '&3 &7■ 투사체 피해 감소: &f<plus>{value}%' physical-damage-reduction: '&3 &7■ 물리 피해 감소: &f<plus>{value}%' pve-damage-reduction: '&3 &7■ PvE 피해 감소: &f<plus>{value}%' pvp-damage-reduction: '&3 &7■ PvP 피해 감소: &f<plus>{value}%' # RPG 상태 health-regeneration: '&3 &7■ 체력 재생: &f<plus>{value}' max-mana: '&3 &7■ 최대 마나: &f<plus>{value}' mana-regeneration: '&3 &7■ 마나 재생: &f<plus>{value}' max-stamina: '&3 &7■ 최대 체력: &f<plus>{value}' stamina-regeneration: '&3 &7■ 체력 재생: &f<plus>{value}' cooldown-reduction: '&3 &7■ 기술 재사용 대기시간 감소: &f<plus>{value}%' additional-experience: '&3 &7■ 추가 경험치: &f<plus>{value}%' additional-experience-alchemy: '&7■ 추가 연금술 경험치: &f<plus>{value}%' additional-experience-enchanting: '&7■ 추가 마법 경험치: &f<plus>{value}%' additional-experience-farming: '&7■ 추가 농사 경험치: &f<plus>{value}%' additional-experience-fishing: '&7■ 추가 낚시 경험치: &f<plus>{value}%' additional-experience-mining: '&7■ 추가 광질 경험치: &f<plus>{value}%' additional-experience-smelting: '&7■ 추가 제련 경험치: &f<plus>{value}%' additional-experience-smithing: '&7■ 추가 스미싱 경험치: &f<plus>{value}%' additional-experience-woodcutting: '&7■ 추가 목판화 경험치: &f<plus>{value}%' # 추가 옵션 perm-effect: '&3 &7■ 영구 &f{effect}' command: '&3 &7■ 명령어: &f{format} &3 &7(&f{cooldown}&3 &7s)' item-cooldown: '&3 &7■ &f{value}&3 &7초 재 사용 대기시간' arrow-potion-effects: '&3 &7■ 화살 효과: &f{effect}' # 소모품 restore-health: '&3 &7■ &f{value} &7체력 복원' restore-food: '&3 &7■ &f{value} &7배고픔 복원' restore-saturation: '&3 &7■ &f{value} &7포만감 복원' restore-mana: '&3 &7■ &f{value} &7마나 복원' restore-stamina: '&3 &7■ &f{value} &7체력 복원' effect: '&3 &7■ &f{effect} &7부여 &f{duration} &7초' repair: '&3 &7■ 수리: &f{value}' repair-percent: '&3 &7■ 수리: &f{value}%' can-identify: '&3 &7■ 아이템 식별 가능' can-deconstruct: '&3 &7■ 계층형 아이템 해체 가능' can-deskin: '&3 &7■ 껍질을 벗길 수 있는 아이템.' success-rate: '&3 &7■ 성공 확률: &a&l{value}%' max-consume: '&3 &7■ &7왼쪽 사용 &f{value}' # 보석 돌 empty-gem-socket: '&a◆ {name} 보석 소켓 비우기' filled-gem-socket: '&a◆ {name}' when-applied: '&a적용 시:' gem-stone-lore: '&8&l[&2&l*&8&l] &a아이템으로 드래그 &7적용!' # 영혼 속박 soulbinding-chance: '&3 &7■ 아이템을 바인딩할 &a{value}% &7확률이 있습니다.' soulbound-break-chance: '&3 &7■ 영혼의 경계를 깰 확률이 &a{value}% &7입니다.' soulbound-level: '&3 &7■ 레벨 &e{value} &7영혼 속박' # 도구 autosmelt: '&3 &7■ &f자동 녹이기' bouncing-crack: '&3 &7■ &f튀는 균열' pickaxe-power: '&3 &7■ &f곡괭이 파워: &a{value}' durability: '&7내구도: {current} / {max}' # 일반 item-type: '&c{type}' tier: '&3 &7티어: {value}' required-class: '&3 &7아이템 {value}' required-level: '&e레벨 필요 {value}' # MMOCore 속성 required-dexterity: '&c{value} &e손재주가 필요' required-strength: '&c{value} &e힘이 필요' required-intelligence: '&c{value} &e지능' additional-dexterity: '&3 &7■ 추가 민첩성: &f<plus>{value}' additional-strength: '&3 &7■ 추가 힘: &f<plus>{value}' additional-intelligence: '&3 &7■ 추가 지능: &f<plus>{value}' # 직업 profession-alchemy: '&e연금술 레벨: &c{value}' profession-enchanting: '&e인첸트 레벨: &c{value}' profession-farming: '&e농사 레벨: &c{value}' profession-fishing: '&e낚시 레벨: &c{value}' profession-mining: '&e광질 레벨: &c{value}' profession-smelting: '&e제련 레벨: &c{value}' profession-smithing: '&e스미싱 레벨: &c{value}' profession-woodcutting: '&e목판화 레벨: &c{value}' # 원소 능력치 형식 elemental-damage: '{color}{icon}&7 {value} {element} 피해' elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 피해' elemental-defense: '{color}{icon}&7 {value} {element} 방어' elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 방어' elemental-weakness: '{color}{icon}&7 {value}% {element} 약점' # 맞춤 지정 통계 custom-myluck: '&3 &7■ 행운: &f<plus>{value}' |
armor.yml |
DRAGON_HELMET: base: material: DIAMOND_HELMET max-durability: 5500.0 tier: EPIC max-health: 4.0 armor-toughness: 3.0 magic-damage-reduction: base: 3.0 spread: 0.05 max-spread: 0.17 armor: 3.5 element: fire: defense: base: 5.0 scale: 0.0 spread: 0.07 max-spread: 0.2 darkness: defense: base: 12.0 scale: 0.0 spread: 0.07 max-spread: 0.2 name: §5§l용 투구 enchants: fire_protection: 4.0 lore: - §c§o이 강력한 갑옷은 - §c§o용 비늘에서 가져옵니다. required-level: 12.0 block-rating: base: 4.0 scale: 0.075 spread: 0.02 max-spread: 0.08 gem-sockets: - Magenta - Black set: 용 DRAGON_CHESTPLATE: base: material: DIAMOND_CHESTPLATE max-durability: 6850.0 tier: EPIC max-health: 10.0 armor-toughness: 3.0 magic-damage-reduction: base: 8.0 spread: 0.05 max-spread: 0.17 armor: 7.0 element: fire: defense: base: 18.0 scale: 0.0 spread: 0.07 max-spread: 0.2 darkness: defense: base: 35.0 scale: 0.0 spread: 0.07 max-spread: 0.2 name: §5§l용 흉갑 enchants: fire_protection: 4.0 lore: - §c§o이 강력한 갑옷은 - §c§o용 비늘에서 가져옵니다. required-level: 12.0 block-rating: base: 5.0 scale: 0.075 spread: 0.02 max-spread: 0.08 gem-sockets: - Magenta - Black set: 용 DRAGON_LEGGINGS: base: material: DIAMOND_LEGGINGS max-durability: 6150.0 tier: EPIC max-health: 7.0 armor-toughness: 3.0 magic-damage-reduction: base: 5.0 spread: 0.05 max-spread: 0.17 armor: 5.0 element: fire: defense: base: 12.0 scale: 0.0 spread: 0.07 max-spread: 0.2 darkness: defense: base: 22.0 scale: 0.0 spread: 0.07 max-spread: 0.2 name: §5§l용 레깅스 enchants: fire_protection: 4.0 lore: - §c§o이 강력한 갑옷은 - §c§o용 비늘에서 가져옵니다. required-level: 12.0 block-rating: base: 4.5 scale: 0.075 spread: 0.02 max-spread: 0.08 gem-sockets: - Magenta - Black set: DRAGON DRAGON_BOOTS: base: material: DIAMOND_BOOTS max-durability: 5500.0 tier: EPIC max-health: 4.0 armor-toughness: 3.0 magic-damage-reduction: base: 3.0 spread: 0.05 max-spread: 0.17 armor: 3.5 element: fire: defense: base: 5.0 scale: 0.0 spread: 0.07 max-spread: 0.2 darkness: defense: base: 12.0 scale: 0.0 spread: 0.07 max-spread: 0.2 name: §5§l용 장화 enchants: fire_protection: 4.0 lore: - §c§o이 강력한 갑옷은 - §c§o용 비늘에서 가져옵니다. required-level: 12.0 block-rating: base: 4.0 scale: 0.075 spread: 0.02 max-spread: 0.08 gem-sockets: - Magenta - Black set: DRAGON SPELLCASTER_HELMET: base: material: LEATHER_HELMET name: §d주문술사 투구 lore: - §d§l마법사에게 아주 잘 어울립니다! required-class: - Mage required-level: 1.0 block-power: base: 10.0 spread: 0.1 max-spread: 0.2 block-rating: base: 7.0 spread: 0.1 max-spread: 0.2 tier: UNCOMMON max-durability: 950.0 element: water: defense: base: 5.0 scale: 0.0 spread: 0.2 max-spread: 0.3 max-mana: 6.0 magic-damage-reduction: 25.0 armor-toughness: 1.0 armor: 2.0 hide-dye: true dye-color: 125 0 255 set: 스펠캐스터 SPELLCASTER_CHESTPLATE: base: material: LEATHER_CHESTPLATE name: §d주문술사 흉갑 lore: - §d§l마법사에게 아주 잘 어울립니다! required-class: - Mage required-level: 1.0 block-power: base: 15.0 spread: 0.1 max-spread: 0.2 block-rating: base: 10.0 spread: 0.1 max-spread: 0.2 tier: UNCOMMON max-durability: 1450.0 element: water: defense: base: 10.0 scale: 0.0 spread: 0.2 max-spread: 0.3 max-mana: 6.0 magic-damage-reduction: 25.0 armor-toughness: 1.0 armor: 4.0 hide-dye: true dye-color: 125 0 255 set: 스펠캐스터 SPELLCASTER_LEGGINGS: base: material: LEATHER_LEGGINGS name: §d주문술사 레깅스 lore: - §d§l마법사에게 아주 잘 어울립니다! required-class: - Mage required-level: 1.0 block-power: base: 12.0 spread: 0.1 max-spread: 0.2 block-rating: base: 8.5 spread: 0.1 max-spread: 0.2 tier: UNCOMMON max-durability: 1450.0 element: water: defense: base: 7.5 scale: 0.0 spread: 0.2 max-spread: 0.3 max-mana: 6.0 magic-damage-reduction: 25.0 armor-toughness: 1.0 armor: 3.0 hide-dye: true dye-color: 125 0 255 set: 스펠캐스터 SPELLCASTER_BOOTS: base: material: LEATHER_BOOTS name: §d주문술사 장화 lore: - §d§l마법사에게 아주 잘 어울립니다! required-class: - Mage required-level: 1.0 block-power: base: 10.0 spread: 0.1 max-spread: 0.2 block-rating: base: 7.0 spread: 0.1 max-spread: 0.2 tier: UNCOMMON max-durability: 950.0 element: water: defense: base: 5.0 scale: 0.0 spread: 0.2 max-spread: 0.3 max-mana: 6.0 magic-damage-reduction: 25.0 armor-toughness: 1.0 armor: 2.0 hide-dye: true dye-color: 125 0 255 set: 스펠캐스터 OMNIELEMENTAL_HELMET: base: material: LEATHER_HELMET required-level: 15.0 lore: - §b한 가지 요소에만 국한하지 마세요. - §c사망 시 또는 - §c파괴 시 강등됩니다. - §9착용 시 야간 시야를 제공합니다. enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lH§6§le§e§ll§a§lm§2§le§3§lt armor-toughness: 2.5 armor: 4.5 max-durability: 1950.0 element: fire: defense: 100.0 earth: defense: 100.0 block-power: base: 10.0 scale: 0.05 spread: 0.1 max-spread: 0.2 block-rating: base: 8.0 scale: 0.1 spread: 0.1 max-spread: 0.2 magic-damage: base: 10.0 scale: 0.15 spread: 0.2 max-spread: 0.3 dye-color: 255 255 0 break-downgrade: true death-downgrade: true death-downgrade-chance: 100.0 gem-sockets: - Rainbow - Rainbow perm-effects: NIGHT_VISION: 1.0 tier: VERY_RARE max-health: 5.0 OMNIELEMENTAL_CHESTPLATE: base: material: LEATHER_CHESTPLATE required-level: 15.0 lore: - §b한 가지 요소에만 국한하지 마세요. - §c사망 시 또는 - §c파괴 시 강등됩니다. - §9착용 시 야간 시야를 제공합니다. enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lC§6§lh§e§le§a§ls§2§lt§3§lp§9§ll§b§la§f§lt§e§le armor-toughness: 2.5 armor: 9.5 max-durability: 3900.0 element: ice: defense: 100.0 water: defense: 100.0 block-power: base: 12.0 scale: 0.05 spread: 0.1 max-spread: 0.2 block-rating: base: 10.0 scale: 0.1 spread: 0.1 max-spread: 0.2 magic-damage: base: 15.0 scale: 0.15 spread: 0.2 max-spread: 0.3 dye-color: 150 200 255 break-downgrade: true death-downgrade: true death-downgrade-chance: 100.0 gem-sockets: - Rainbow - Rainbow perm-effects: DAMAGE_RESISTANCE: 1.0 tier: VERY_RARE max-health: 5.0 OMNIELEMENTAL_LEGGINGS: base: material: LEATHER_LEGGINGS required-level: 15.0 lore: - §b한 가지 요소에만 국한하지 마세요. - §c사망 시 또는 - §c파괴 시 강등됩니다. - §9착용 시 야간 시야를 제공합니다. enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lL§6§le§e§lg§a§lg§2§li§3§ln§b§lg§f§ls armor-toughness: 2.5 armor: 7.0 max-durability: 3000.0 element: thunder: defense: 100.0 wind: defense: 100.0 block-power: base: 10.5 scale: 0.05 spread: 0.1 max-spread: 0.2 block-rating: base: 8.5 scale: 0.1 spread: 0.1 max-spread: 0.2 magic-damage: base: 12.0 scale: 0.15 spread: 0.2 max-spread: 0.3 dye-color: 180 180 0 break-downgrade: true death-downgrade: true death-downgrade-chance: 100.0 gem-sockets: - Rainbow - Rainbow perm-effects: SPEED: 1.0 tier: VERY_RARE max-health: 5.0 OMNIELEMENTAL_BOOTS: base: material: LEATHER_BOOTS required-level: 15.0 lore: - §b한 가지 요소에만 국한하지 마세요. - §c사망 시 또는 - §c파괴 시 강등됩니다. - §9착용 시 야간 시야를 제공합니다. enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lB§6§lo§e§lo§a§lt§2§ls armor-toughness: 2.5 armor: 3.0 max-durability: 2150.0 element: darkness: defense: 100.0 lightness: defense: 100.0 block-power: base: 4.5 scale: 0.05 spread: 0.1 max-spread: 0.2 block-rating: base: 5.5 scale: 0.1 spread: 0.1 max-spread: 0.2 magic-damage: base: 8.0 scale: 0.15 spread: 0.2 max-spread: 0.3 dye-color: 160 160 160 break-downgrade: true death-downgrade: true death-downgrade-chance: 100.0 gem-sockets: - Rainbow - Rainbow perm-effects: JUMP: 1.0 tier: VERY_RARE max-health: 5.0 HELMET_OF_THE_SEA: base: material: LEATHER_HELMET max-durability: 8000.0 attack-damage: base: 6.0 scale: 0.1 spread: 0.2 max-spread: 0.3 required-level: 10.0 weapon-damage: base: 10.0 scale: 0.1 spread: 0.2 max-spread: 0.25 magic-damage: base: 10.0 scale: 0.1 spread: 0.2 max-spread: 0.25 physical-damage: base: 15.0 scale: 0.1 spread: 0.2 max-spread: 0.25 cooldown-reduction: base: 15.0 scale: 0.1 spread: 0.2 max-spread: 0.25 pve-damage: base: 15.0 scale: 0.1 spread: 0.2 max-spread: 0.25 tier: RARE dye-color: 120 120 255 name: §9바다의 투구 hide-dye: true element: water: defense: base: 25.0 scale: 0.0 spread: 0.2 max-spread: 0.4 amphibian: DAMP perm-effects: NIGHT_VISION: 1.0 WATER_BREATHING: 1.0 lore: - §9§l수중§3일 때만 작동합니다. - §9야간 시야 §3및 §9수중 호흡§3을 제공합니다. UNDEADSLAYER_HELMET: base: material: NETHERITE_HELMET max-durability: 10500.0 tier: EPIC armor-toughness: 2.5 MOON_BOOTS: base: material: DIAMOND_BOOTS lore: - §b달 장화는 달에 있는 것처럼 느껴집니다! - §7착용 시 §3점프 부스터 II§7를 획득합니다. - §c"엔더"에서만 작동합니다. max-durability: 2650.0 name: §b§lMoon Boots tier: UNIQUE armor-toughness: 1.5 armor: 3.0 fall-damage-reduction: 75.0 perm-effects: JUMP: 2.0 required-biomes: - the_end CONTROL_DEVICES: base: material: LEATHER_HELMET max-durability: 15000.0 name: §d§l제어 장치 dye-color: 255 102 204 ability: { } set: PSYCHIC perm-effects: DAMAGE_RESISTANCE: 2.0 SPEED: 2.0 REGENERATION: 2.0 FIRE_RESISTANCE: 1.0 INCREASE_DAMAGE: 2.0 required-class: - Mage lore: - §7권한을 제어하려면... armor-toughness: 2.0 armor: 7.0 tier: MAGICAL unbreakable: true UNDEAD_SLAYER_HELMET: base: material: NETHERITE_HELMET required-level: 80.0 undead-damage: 15.0 set: UNDEADSLAYER name: §c언데드 슬레이어 투구 max-durability: 17500.0 physical-damage: 5.0 armor: 8.0 armor-toughness: 4.0 tier: MYTHICAL knockback-resistance: 0.25 perm-effects: NIGHT_VISION: 1.0 element: darkness: defense: 50.0 thunder: defense: 25.0 lore: - §c그들은 당신을 두려워할 것입니다. damage-reduction: 5.0 physical-damage-reduction: 8.0 magic-damage-reduction: 20.0 pve-damage-reduction: 5.0 enchants: smite: 3.0 protection: 4.0 UNDEAD_SLAYER_CHESTPLATE: base: material: NETHERITE_CHESTPLATE required-level: 80.0 undead-damage: 15.0 set: UNDEADSLAYER name: §c언데드 슬레이어 흉갑 max-durability: 19800.0 physical-damage: 5.0 armor: 11.0 armor-toughness: 4.0 tier: MYTHICAL knockback-resistance: 0.25 perm-effects: FIRE_RESISTANCE: 1.0 REGENERATION: 1.0 element: darkness: defense: 80.0 thunder: defense: 50.0 lore: - §c그들은 당신을 두려워할 것입니다. damage-reduction: 10.0 physical-damage-reduction: 15.0 magic-damage-reduction: 50.0 pve-damage-reduction: 10.0 enchants: smite: 3.0 protection: 4.0 UNDEAD_SLAYER_LEGGINGS: base: material: NETHERITE_LEGGINGS undead-damage: 15.0 set: UNDEADSLAYER name: §c언데드 슬레이어 레깅스 max-durability: 18800.0 physical-damage: 5.0 armor: 10.0 armor-toughness: 4.0 tier: MYTHICAL knockback-resistance: 0.25 perm-effects: SPEED: 1.0 element: darkness: defense: 60.0 thunder: defense: 30.0 lore: - §c그들은 당신을 두려워할 것입니다. damage-reduction: 8.0 physical-damage-reduction: 10.0 magic-damage-reduction: 30.0 pve-damage-reduction: 8.0 enchants: smite: 3.0 protection: 4.0 UNDEAD_SLAYER_BOOTS: base: material: NETHERITE_BOOTS required-level: 80.0 undead-damage: 15.0 set: UNDEADSLAYER name: §c언데드 슬레이어 장화 max-durability: 15500.0 physical-damage: 5.0 armor: 8.0 armor-toughness: 4.0 tier: MYTHICAL knockback-resistance: 0.25 perm-effects: JUMP: 1.0 element: darkness: defense: 50.0 thunder: defense: 25.0 lore: - §c그들은 당신을 두려워할 것입니다. damage-reduction: 5.0 physical-damage-reduction: 8.0 magic-damage-reduction: 20.0 pve-damage-reduction: 5.0 enchants: smite: 3.0 protection: 4.0 MYTHRIL_CHAINMAIL: base: material: CHAINMAIL_CHESTPLATE name: '&b--] &f미스릴 체인 메일 &b[--' block-power: base: 60.0 spread: 0.048 max-spread: 0.14 block-rating: base: 12.5 spread: 0.06 max-spread: 0.17 armor: 5 element: ice: defense: 8.0 earth: defense: 6.4 gem-sockets: - Red - Blue required-level: 4.0 tier: UNCOMMON STEEL_HELMET: base: material: IRON_HELMET block-power: base: 6.0 spread: 0.048 max-spread: 0.14 block-rating: base: 6.5 spread: 0.0625 max-spread: 0.1875 required-level: 3.0 name: '&f강철 투구' armor: 2.5 lore: - '&7철 투구보다 약간 낫습니다.' tier: COMMON knockback-resistance: base: 0.02 spread: 0.11 max-spread: 0.33 gem-sockets: - Green set: STEEL crafting: shaped: '1': - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - AIR AIR AIR '2': - AIR AIR AIR - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT STEEL_CHESTPLATE: base: material: IRON_CHESTPLATE block-power: base: 6.0 spread: 0.048 max-spread: 0.15 block-rating: base: 6.5 spread: 0.0625 max-spread: 0.1875 required-level: 3.0 name: '&f강철 흉갑' armor: 6.5 lore: - '&7철 흉갑보다 약간 낫습니다.' tier: COMMON knockback-resistance: base: 0.02 spread: 0.11 max-spread: 0.33 gem-sockets: - Blue set: STEEL crafting: shaped: '1': - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT STEEL_LEGGINGS: base: material: IRON_LEGGINGS block-power: base: 6.0 spread: 0.048 max-spread: 0.14 block-rating: base: 6.5 spread: 0.0625 max-spread: 0.1875 required-level: 3.0 name: '&f강철 레깅스' armor: 5.5 lore: - '&7철 레깅스보다 약간 낫습니다.' tier: COMMON knockback-resistance: base: 0.02 spread: 0.11 max-spread: 0.33 gem-sockets: - Blue set: STEEL crafting: shaped: '1': - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT STEEL_BOOTS: base: material: IRON_BOOTS block-power: base: 6.0 spread: 0.048 max-spread: 0.14 block-rating: base: 6.5 spread: 0.0625 max-spread: 0.1875 required-level: 3.0 name: '&f강철 장화' armor: 2.5 lore: - '&7철 장화보다 약간 낫습니다.' tier: COMMON knockback-resistance: base: 0.02 spread: 0.11 max-spread: 0.33 gem-sockets: - Green set: STEEL crafting: shaped: '2': - AIR AIR AIR - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT '1': - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT - AIR AIR AIR CURSED_WITHER_SKULL: base: material: WITHER_SKELETON_SKULL name: '&7저주받은 위더 해골' required-level: 30.0 tier: UNIQUE gem-sockets: - Red - Blue armor: 3.0 armor-toughness: 2.0 perm-effects: ABSORPTION: 1 lore: - '&7영구적인 &62' - '&6하트 &7흡수 쉴드' durability: 1.0 element: thunder: defense: 67.4 fire: defense: 53.4 crafting: shaped: '1': - BONE BONE BONE - BONE MATERIAL.UNIQUE_WEAPON_ESSENCE BONE - BONE BONE BONE HUGE_MOTHRON_WINGS: base: material: ELYTRA max-durability: 5.0 two-handed: false name: '&e거대한 모스론 날개' tier: RARE unbreakable: true movement-speed: -0.03 will-break: false ARCANE_HELM: base: material: LEATHER_HELMET name: '&5아케인 투구' tier: RARE required-level: 4.0 max-mana: 10.0 dye-color: 100 100 255 armor: 2.0 magic-damage: 15.0 item-particles: type: GALAXY particle: SPELL_WITCH set: ARCANE ARCANE_CHESTPLATE: base: material: LEATHER_CHESTPLATE name: '&5아케인 튜닉' tier: RARE required-level: 4.0 max-mana: 10.0 dye-color: 100 100 255 armor: 6.0 magic-damage: 15.0 ability: on-hit: type: WITHER mode: DAMAGED cooldown: 9.0 amplifier: 2.0 item-particles: type: GALAXY particle: SPELL_WITCH lore: - '&2적들이 당신을 공격하려고 합니다.' - '&2심하게 시들게 됩니다.' - '&2짧은 시간 동안 효과가 있습니다.' set: ARCANE ARCANE_LEGGINGS: base: material: LEATHER_LEGGINGS name: '&5아케인 레깅스' tier: RARE required-level: 4.0 max-mana: 10.0 dye-color: 100 100 255 armor: 5.0 magic-damage: 15.0 item-particles: type: GALAXY particle: SPELL_WITCH gem-sockets: - Blue - Green set: ARCANE ARCANE_BOOTS: base: material: LEATHER_BOOTS name: '&5아케인 장화' tier: RARE required-level: 4.0 max-mana: 10.0 dye-color: 100 100 255 armor: 2.0 magic-damage: 15.0 item-particles: type: GALAXY particle: SPELL_WITCH lore: - '&2당신의' - '&2추락 피해 감소' fall-damage-reduction: base: 45.0 spread: 0.033 max-spread: 0.1 set: ARCANE GINGERBREAD_HELM: base: material: LEATHER_HELMET dye-color: 255 150 100 name: '&c진저 브레드 투구' required-level: 2.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' set: GINGERBREAD parry-rating: 5.0 max-health: 2.0 armor: 2.0 item-particles: type: OFFSET particle: REDSTONE color: red: 255 green: 100 blue: 100 GINGERBREAD_TUNIC: base: material: LEATHER_CHESTPLATE dye-color: 255 130 130 name: '&c진저 브레드 튜닉' required-level: 2.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' set: GINGERBREAD parry-rating: 5.0 max-health: 2.0 armor: 6.0 item-particles: type: OFFSET particle: REDSTONE color: red: 255 green: 100 blue: 100 GINGERBREAD_LEGGINGS: base: material: LEATHER_LEGGINGS dye-color: 255 140 120 name: '&c진저 브레드 레깅스' required-level: 2.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' set: GINGERBREAD parry-rating: 5.0 max-health: 2.0 armor: 5.0 item-particles: type: OFFSET particle: REDSTONE color: red: 255 green: 100 blue: 100 GINGERBREAD_BOOTS: base: material: LEATHER_BOOTS dye-color: 255 150 150 name: '&c진저 브레드 장화' required-level: 2.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' set: GINGERBREAD parry-rating: 5.0 max-health: 2.0 armor: 2.0 item-particles: type: OFFSET particle: REDSTONE color: red: 255 green: 100 blue: 100 DEAD_PHARAOH_HELMET: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGU1NWRmOTc5YWI3OTc0OWY4YjU1MWI0MjM5YTQ2OWFhNzY5ZDliNDYwNTBhYWJkOWY2ZDFjZWU1M2VkMzYifX19 uuid: 852deb36-af4a-412f-ac76-2b06dc123ed2 name: '&c죽은 파라오 투구' disable-interaction: true item-particles: type: FIREFLIES particle: SMOKE_NORMAL fire-damage-reduction: 30.0 armor: 4.0 undead-damage: 30.0 lore: - '&7이 강력한 잊혀진 투구' - '&7힘이 크게 증가합니다.' - '&7언데드 생물에 대항합니다.' required-level: 9.0 MOSSY_SKELETON_SKULL: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWE2MzE0ZWFjMzQ0MTZjZTEwYWIyMmMyZTFjNGRjYjQ3MmEzZmViOThkNGUwNGQzZmJiYjg1YTlhNDcxYjE4In19fQ uuid: f455a085-3f09-43ac-8be1-175204d1a6ad name: '&8Mossy Skeleton Skull' required-level: 6.0 armor: 3.5 knockback-resistance: 0.1 movement-speed: -0.01 disable-interaction: true SKELETON_CROWN: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGM3OGQyMTAyZGI3NWYxYjM3NDRhNWU3ZTliYWNjZjg4ZmRhNGNjNDk3OWViYzBhODFiN2Q5ZWI1NzIxYzAifX19 uuid: ccb901e7-0919-463d-9bdd-ee9acae8e0e2 name: '&e해골 왕관' required-level: 9.0 armor: 3.0 movement-speed: 0.01 ability: ability1: type: LIFE_ENDER mode: DAMAGED damage: 3.0 cooldown: 9.0 lore: - '&7매 9초마다 소환' - '&c공격자에게 치명적인 유성&7을 발사,' - '&7짧은 시간 동안 &c4&7의 피해를 입히고' - '&7그들을 밀어냅니다.' disable-interaction: true WYVERN_CAP: base: material: GOLDEN_HELMET name: '&f와이번 모자' required-level: 10.0 hide-enchants: false enchants: unbreaking: 9 armor: 2.5 fall-damage-reduction: 70.0 perm-effects: JUMP: 2 lore: - '&7영구 점프 부스트 II 부여' crafting: shaped: '1': - TOME.WYVERN_FEATHER TOME.WYVERN_SOUL TOME.WYVERN_FEATHER - TOME.WYVERN_FEATHER AIR TOME.WYVERN_FEATHER - AIR AIR AIR '2': - AIR AIR AIR - TOME.WYVERN_FEATHER TOME.WYVERN_SOUL TOME.WYVERN_FEATHER - TOME.WYVERN_FEATHER AIR TOME.WYVERN_FEATHER TRAVEL_BOOTS: base: material: LEATHER_BOOTS name: §f여행용 장화 movement-speed: 0.005 dye-color: 187 118 126 will-break: true max-durability: 100.0 armor: 2.0 fall-damage-reduction: 5.0 SHADOWVEIL: base: material: LEATHER_HELMET dye-color: 0 0 0 name: '&c암흑 베일' tier: RARE unbreakable: true max-durability: 1000.0 enchants: protection: 4 unbreaking: 3 hide-enchants: false disable-enchanting: true disable-repairing: true ability: ability1: type: SHADOW_VEIL mode: SHIFT_LEFT_CLICK duration: 5.0 cooldown: 20.0 lore: - '&7&o암반 깊은 곳에서 획득합니다.' max-health: 10.0 armor: 3.0 armor-toughness: 2.0 SHADOWROBE: base: material: LEATHER_CHESTPLATE lore: - '&7&o암반 깊은 곳에서 획득합니다.' name: '&c그림자 로브' max-durability: 1000.0 disable-repairing: true disable-enchanting: true enchants: unbreaking: 3 protection: 4 tier: RARE unbreakable: true magic-damage-reduction: 25.0 armor-toughness: 2.0 armor: 8.0 dye-color: 0 0 0 max-health: 16.0 ability: ability1: type: CORRUPT mode: DAMAGED duration: 4.0 damage: 12.0 cooldown: 15.0 amplifier: 1.0 SHADOWLEGGINGS: base: material: LEATHER_LEGGINGS lore: - '&7&o암반 깊은 곳에서 획득합니다.' name: '&c그림자 레깅스' enchants: unbreaking: 3 protection: 4 disable-repairing: true disable-enchanting: true magic-damage-reduction: 25.0 unbreakable: true tier: RARE armor-toughness: 2.0 armor: 6.0 max-health: 14.0 dye-color: 0 0 0 SHADOWBOOTS: base: material: LEATHER_BOOTS name: '&c그림자 장화' lore: - '&7&o암반 깊은 곳에서 획득합니다.' enchants: unbreaking: 3 protection: 4 disable-repairing: true disable-enchanting: true max-durability: 1000.0 unbreakable: true tier: RARE fall-damage-reduction: 15.0 armor-toughness: 2.0 armor: 3.0 max-health: 8.0 movement-speed: 0.01 dye-color: 0 0 0 |
axe.yml |
EXECUTIONER_AXE: base: material: IRON_AXE name: §c사형 집행자의 도끼 disable-enchanting: true disable-repairing: true disable-interaction: true lore: - §7도끼는 오직 - §7싸울 때만 사용되며, §c인첸트§7를 할 수 없습니다. attack-damage: base: 17.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 1.0 required-level: 10.0 stamina-cost: 2.0 weapon-damage: base: 10.0 scale: 0.05 spread: 0.1 max-spread: 0.2 tier: RARE physical-damage: 25.0 crafting: shaped: '1': input: - v AIR 0 1..|v iron_block - 1.0..|v diamond - 1.0.. - v AIR 0 1..|v stick - 1.0..|v iron_ingot - 1.0.. - v AIR 0 1..|v stick - 1.0..|v AIR 0 1.. max-durability: 3150.0 required-class: - Warrior ability: ability1: type: EARTHQUAKE duration: 2.0 cooldown: 6.0 damage: 8.0 amplifier: 1.0 mode: RIGHT_CLICK UNDEAD_SLAYER: base: material: NETHERITE_AXE name: §4§l§k||| §c§l언데드 슬레이어 §4§l§k||| undead-damage: 350.0 attack-damage: 7.0 required-level: 15.0 pve-damage: 50.0 critical-strike-chance: 30.0 critical-strike-power: base: 60.0 scale: 0.02 spread: 0.1 max-spread: 0.2 max-durability: 9800.0 element: darkness: damage: 25.0 upgrade: { } gem-sockets: - Red - Red lore: - §c밑세계를 두려워하지 않는 분들을 위해 - §c지하 세계를 다루고 있습니다. ability: ability1: type: CURSED_BEAM mode: RIGHT_CLICK duration: 5.0 damage: 10.0 cooldown: 9.0 tier: EPIC physical-damage: 10.0 enchants: smite: 3.0 attack-speed: 1.1 movement-speed: -0.02 BUTCHER_AXE: base: material: IRON_AXE name: '&c도살자 도끼' tier: UNCOMMON critical-strike-chance: 5.0 critical-strike-power: 248.0 attack-damage: 6.0 attack-speed: 0.7 ability: right-click: type: CIRCULAR_SLASH mode: RIGHT_CLICK knockback: 3.0 cooldown: 39.0 damage: 6.0 element: ice: damage: 3.2 gem-sockets: - Uncolored crafting: shaped: '2': - AIR IRON_BLOCK IRON_BLOCK - AIR STICK IRON_BLOCK - AIR STICK AIR '1': - IRON_BLOCK IRON_BLOCK AIR - IRON_BLOCK STICK AIR - AIR STICK AIR BONE_CRACKER: base: material: STONE_AXE disable-repairing: true disable-enchanting: true unbreakable: false two-handed: true tier: COMMON armor-toughness: 2.0 gem-sockets: - Uncolored name: '&f뼈 크래커' attack-damage: base: 11.0 spread: 0.027 max-spread: 0.083 attack-speed: base: 0.45 spread: 0.033 max-spread: 0.01 required-level: 4.0 durability: base: 55.0 spread: 0.15 max-spread: 0.45 SKULL_BREAKER: base: material: IRON_AXE attack-damage: base: 17.0 spread: 0.019 max-spread: 0.056 attack-speed: base: 0.35 spread: 0.042 max-spread: 0.13 name: '&f&l두개골 깨기' tier: COMMON two-handed: true movement-speed: -0.02 lore: - '&7큰 칼날로 적을 &c느리게 &7만듭니다.' - '&7두개골에 부딪힐 때' required-level: 9.0 required-class: - Brute - Warrior SILVER_AXE: base: material: IRON_AXE custom-model-data: 1.0 name: '&f은 도끼' attack-damage: base: 9.5 spread: 0.017 max-spread: 0.05 attack-speed: base: 0.95 spread: 0.017 max-spread: 0.05 critical-strike-chance: base: 6.0 spread: 0.05 max-spread: 0.14 ability: ability1: type: CIRCULAR_SLASH damage: 6.0 cooldown: 20.0 mode: SHIFT_RIGHT_CLICK lore: - '&7매 &c20&7초마다 이동하고' - '&7우클릭하여 파괴' - '&7원형 베기, &c6 &7피해' - '&7주변 대상을 밀쳐냅니다.' crafting: shaped: '2': - AIR MATERIAL.SILVER_INGOT MATERIAL.SILVER_INGOT - AIR STICK MATERIAL.SILVER_INGOT - AIR STICK AIR '1': - MATERIAL.SILVER_INGOT MATERIAL.SILVER_INGOT AIR - MATERIAL.SILVER_INGOT STICK AIR - AIR STICK AIR THE_UNBREAKABLE: base: material: IRON_AXE name: 깨지지 않음 unbreakable: true attack-damage: 12.0 lore: - '&7&o마법을 부여하거나 재련할 수 없습니다.' attack-speed: 0.9 two-handed: true disable-repairing: true disable-enchanting: true disable-smithing: true tier: RARE stamina-cost: 3.0 |
block.yml |
'1': base: name: '&a내 첫 번째 맞춤 블록' lore: - '&7와우... 가능해요!' - '&7정말 멋지네요!' required-power: 2 min-xp: 10 max-xp: 20 gen-template: basic-template material: STONE block-id: 1.0 '2': base: name: '&b내 두 번째 맞춤 블록' material: STONE block-id: 2.0 '3': base: lore: - 표시 이름이 없습니다. - 저는 설명만 있습니다! material: STONE block-id: 3.0 |
bow.yml |
COMPOSITE_BOW: base: material: BOW name: '&f복합 활' critical-strike-chance: 30.0 attack-damage: base: 7 scale: 0.3 spread: 0.1 max-spread: 0.3 required-level: base: 0 scale: 1 modifiers: swiftness: weight: 3 heavy: chance: 0.05 weight: 3 impending-doom: weight: 5 HELL_BOW: base: material: BOW enchants: unbreaking: 10 infinity: 1 hide-enchants: true unbreakable: true tier: RARE attack-damage: base: 11.5 spread: 0.038 max-spread: 0.12 critical-strike-chance: base: 35.0 spread: 0.14 max-spread: 0.42 critical-strike-power: base: 12.5 spread: 0.06 max-spread: 0.17 element: fire: damage: 14.0 ability: right-click: type: FIREBOLT mode: SHIFT_LEFT_CLICK cooldown: 20.0 damage: 4.0 ignite: 6.0 gem-sockets: - Red - Red - Green name: '&c지옥 활' pve-damage: base: 25.0 spread: 0.06 max-spread: 0.17 arrow-particles: amount: 5 offset: 0.05 particle: FLAME speed: 0.08 MARKING_BOW: base: material: BOW enchants: unbreaking: 3 name: '&8표식 활' attack-damage: 7.0 arrow-particles: particle: SMOKE_NORMAL amount: 3 speed: 0.05 ability: ability1: type: WEAKEN_TARGET mode: ATTACK extra-damage: 60.0 dodge-rating: 10.0 damage-reduction: -5.0 required-level: 10.0 lore: - '&7엔티티를 &cmark &7it로 촬영합니다. 엔티티의' - '&7이 엔터티에 대한 다음 공격' - '&c60%&7의 추가 피해를 입힙니다.' NETHERITE_BOW: base: material: BOW max-durability: 8500.0 name: §c§l암흑 네더라이트 활 lore: - §6§o"금속으로 만든 활은 작동할 수 없어요." - §8§o그러나 비디오 게임이에요! attack-damage: 25.0 arrow-velocity: 1.5 pvp-damage: base: 25.0 scale: 0.1 spread: 0.2 projectile-damage: base: 10.0 scale: 0.08 spread: 0.14 tier: RARE ability: ability1: type: WITHER mode: ATTACK duration: 6.0 cooldown: 5.0 amplifier: 1.0 element: darkness: damage: base: 60.0 scale: 0.2 spread: 0.35 max-spread: 0.0 fire: damage: base: 20.0 scale: 0.05 spread: 0.1 max-spread: 0.0 gem-sockets: - Nether - Nether crafting: smithing: '1': input: v bow - 1.0..|m material dark_netherite 1.0.. required-level: 14.0 PRECISION_BOW: base: material: BOW name: §7§l정밀한 활 lore: - §7정밀한 활은 훨씬 더 멀리 발사합니다. critical-strike-chance: base: 15.0 scale: 0.05 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 40.0 scale: 0.05 spread: 0.1 max-spread: 0.2 required-level: 5.0 arrow-velocity: 2.0 attack-damage: base: 16.0 scale: 0.1 spread: 0.1 max-spread: 0.2 projectile-damage: base: 5.0 scale: 0.2 spread: 0.2 max-spread: 0.4 tier: RARE max-durability: 2400.0 required-class: - Archer |
catalyst.yml |
NATURES_GIFT: base: material: OAK_SAPLING disable-crafting: true name: '&9마법 촉매제' lore: - '&7어디서 발견되었는지 아무도 모릅니다..' magic-damage: base: 15.0 spread: 0.084 max-spread: 0.25 required-level: 4.0 required-class: - Wizard - Paladin hide-enchants: true enchants: unbreaking: 1 LUCKY_CHARM: base: material: RABBIT_FOOT name: '&f행운의 부적' tier: NORMAL critical-strike-chance: 2.5 WARRIOR_AMULET: base: material: GRAY_DYE name: '&f전사 부적' disable-crafting: true hide-enchants: true enchants: unbreaking: 1 damage-reduction: 5.0 FORGOTTEN_IDOL: base: material: GOLD_NUGGET enchants: unbreaking: 1 hide-enchants: true name: '&eF잊혀진 아이돌' required-level: 19.0 weapon-damage: base: 35.0 spread: 0.042 max-spread: 0.13 FIRE_TOTEM: base: material: BLAZE_ROD hide-enchants: true enchants: unbreaking: 1 name: '&f불 토템' tier: RARE fire-damage-reduction: base: 85.0 spread: 0.02 max-spread: 0.06 required-level: 10.0 disable-crafting: true ENCHANTED_SHULKER_SHELL: base: material: SHULKER_SHELL name: §d마법에 걸린 슐커 껍질 enchants: luck_of_the_sea: 1.0 hide-enchants: true lore: - §5§o슐커의 힘은 여러분의 손에 달려 있습니다. - §b코스모스 봉의 구성품 disable-crafting: true ability: ability1: type: SHULKER_MISSILE mode: RIGHT_CLICK duration: 5.0 damage: 6.0 cooldown: 4.5 effect-duration: 3.0 tier: RARE required-level: 5.0 item-particles: type: DOUBLE_RINGS particle: END_ROD amount: 1.0 PERFECT_ENDER_PEARL: base: material: ENDER_PEARL disable-interaction: true name: §5§l완벽한 엔더 진주 lore: - §5§o엔더맨의 정수에서 추출합니다. - §b코스모스 봉의 구성품 tier: RARE ability: ability1: type: BLINK mode: RIGHT_CLICK range: 38.0 cooldown: 8.0 enchants: luck_of_the_sea: 1.0 hide-enchants: true disable-crafting: true item-particles: type: AURA particle: PORTAL required-level: 5.0 POWER_CRYSTAL: base: material: PRISMARINE_SHARD name: §9§l파워 크리스탈 tier: RARE handworn: true fire-damage-reduction: 100.0 magic-damage-reduction: 100.0 unbreakable: true knockback-resistance: 1.0 magic-damage: base: 40.0 scale: 0.1 spread: 0.2 max-spread: 0.3 sounds: on-right-click: sound: minecraft:block.beacon.activate volume: 2.0 pitch: 0.0 ability: ability1: type: MAGICAL_PATH mode: RIGHT_CLICK duration: 12.0 cooldown: 20.0 required-level: 5.0 LUCK_CHARM: base: material: GOLD_NUGGET name: §e§l행운 부적 lore: - §2행운 III§7, 마법 부여 스킬 경험치 §e+50% §7부여 - §7및 몹에게 경험치 획득량 §e+25% §7증가 - §7경험치를 획득합니다. - §c사망 시 드랍되지 않으며 중첩되지 않습니다! perm-effects: LUCK: 3.0 additional-experience: 25.0 tier: MAGICAL required-level: 5.0 required-class: - Mage disable-crafting: true disable-smelting: true disable-interaction: true handworn: true additional-experience-enchanting: 50.0 crafting: shaped: '1': input: - v gold_block - 1.0..|v emerald - 1.0..|v gold_block - 1.0.. - v emerald - 1.0..|v nether_star - 1.0..|v emerald - 1.0.. - v gold_block - 1.0..|v emerald - 1.0..|v gold_block - 1.0.. disable-death-drop: true THIN_TRANSPARENT_GLOVES: base: material: LEATHER name: §7얇고 투명한 장갑 set: PSYCHIC required-class: - Mage attack-damage: 15.0 magic-damage: 100.0 tier: MAGICAL ICE_GOLEM_HEART: base: material: PRISMARINE_SHARD name: §b얼음 골렘 심장 lore: - §7불만이 감소합니다. 희망이 솟아납니다. - §c들고 있으면 용암으로부터 자신을 보호합니다. - §2양손 무기를 사용할 수 있습니다. - §2사용할 수 있습니다! magic-damage: 15.0 amphibian: LAVA perm-effects: FIRE_RESISTANCE: 1.0 element: ice: defense: -100.0 fire: defense: 100.0 handworn: true fire-damage-reduction: 100.0 |
consumable.yml |
SANDWITCH: base: material: BREAD name: '&c샌드&6스위치' effects: POISON: duration: 10 amplifier: 2 lore: - '&7정말 그렇게 배고프세요?!' item-cooldown: 15 restore-food: 5.0 A_BIG_CARROT: base: material: CARROT lore: - '&7&o당근은 항상 남아있을 것입니다.' disable-right-click-consume: true vanilla-eating: true restore-food: 1.0 ROCK: base: material: COBBLESTONE name: '&f바위' lore: - '&7무기를 연마하는 데 사용하십시오,' - '&7또는 적에게 &n데미지&7를 입히세요.' tier: TRASH item-cooldown: 3 repair: 3.0 ability: right-click: type: ITEM_THROW mode: RIGHT_CLICK damage: 2.0 cooldown: 3 SCROLL_OF_IDENTIFICATION: base: material: PAPER name: '&f신분증 두루마리' tier: UNCOMMON can-identify: true crafting: shaped: '1': - AIR AIR AIR - PAPER DIAMOND PAPER - AIR AIR AIR inedible: true ITEM_CRUSHER: base: material: IRON_AXE required-level: 3.0 can-deconstruct: true name: '&f&l아이템 분쇄기' RECALL_POTION: base: material: POTION hide-potion-effects: true name: '&9소환 물약' lore: - '&7스폰으로 돌아가기' potion-color: 100 100 255 commands: '1': format: spawn item-cooldown: 60.0 FIREBALL_SCROLL: base: material: PAPER item-cooldown: 30.0 required-level: 15.0 tier: MAGICAL ability: right-click: type: FIREBOLT mode: RIGHT_CLICK damage: 5.0 cooldown: 0.0 ignite: 3.0 name: '&c불덩어리 주문서 I' FIREBALL_SCROLL_II: base: material: PAPER item-cooldown: 25.0 required-level: 17 tier: MAGICAL ability: right-click: type: FIREBOLT mode: RIGHT_CLICK damage: 10.0 cooldown: 0.0 ignite: 5.0 name: '&c불덩어리 주문서 II' FIREBALL_SCROLL_III: base: material: PAPER item-cooldown: 20.0 required-level: 20.0 tier: MAGICAL ability: right-click: type: FIREBOLT mode: RIGHT_CLICK damage: 15.0 cooldown: 0.0 ignite: 7.0 name: '&c불덩어리 주문서 III' APPLE_OF_DISCORD: base: material: GOLDEN_APPLE durability: 1.0 name: '&6[ 불화 사과 ]' required-level: 4.0 item-cooldown: 50.0 effects: ABSORPTION: duration: 40 amplifier: 2 REGENERATION: duration: 40 amplifier: 2 SPEED: duration: 40 amplifier: 2 restore-health: 1.0 restore-food: 15.0 restore-saturation: 1.0 SHARP_FLINT: base: material: FLINT name: '&f날카로운 부싯돌' tier: COMMON repair: 20.0 DEATH_STEW: base: material: MUSHROOM_STEW name: '&f죽음의 스프' lore: - '&8&o감히 이걸 마실 생각은 하지 마세요.' tier: UNIQUE effects: HARM: duration: 1 amplifier: 100 KARTOFFELSALAT: base: material: RABBIT_STEW name: '&9카토펠살라트' tier: COMMON restore-stamina: 10.0 item-cooldown: 30.0 lore: - '&7매우 펀치력이 뛰어나지만 끝내기가 어렵습니다.' restore-food: 3.0 restore-saturation: 10.0 LARGE_HEALTH_POTION: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTFlN2ViMmU0NjFlOTZlNjMxY2JhMGMwY2RhYTU0NDg4MDYzMDJlZGFlOTFiNjFkYWZjMjgxYWU1ODRkOCJ9fX0= uuid: 701aa558-c1b0-4eb7-81e4-79b1af25283c name: '&f대형 체력 물약' item-cooldown: 10.0 sounds: on-consume: entity.generic.drink restore-health: 10.0 LARGE_MANA_POTION: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2FmNmRjNjdjZTc1YjcyMjJhYzM5ZTA1MzZlMDkwNzI0OWY4NTUxNmVmZDEzODViZWM5MGJlMzNkZDUzZGUwNyJ9fX0= uuid: 0b4b6108-eb50-4a35-ae8b-53d5c2ad2a84 name: '&f대형 마나 물약' restore-mana: base: 35.0 spread: 0.042 max-spread: 0.13 item-cooldown: 15.0 sounds: on-consume: entity.generic.drink TACO: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTQ5ZDNkODg5Y2ZmNjU1YzYyMjgzNDE4NDU1MjA1YjAzYWU3N2ZmYjdlZTE4ZGQwM2FjMGE0ZmZiODk1NjE1YiJ9fX0= uuid: c8113aeb-0b63-4654-9e8f-54416fd2fde8 name: '&f타코' item-cooldown: 2.0 lore: - '&7&o뜨겁고 & 맛있는 타코!' restore-health: 3.0 restore-food: 8.0 restore-saturation: 10.0 BURGER: base: material: PLAYER_HEAD item-cooldown: 3.0 skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTUwMzkxYjEzODNkOWVmOWU2ZTdiZjVmODJkMWNmODgyZDgxZTJiMDA0ZGUzNjlmNzI5ZWRhMDRiMmVhNjNkMyJ9fX0= uuid: 076dd3bf-0d76-497b-9745-40ed9402a311 restore-stamina: 30.0 name: '&f맛있는 버거' lore: - '&7&o음, 맛있어요!' restore-health: 4.0 restore-food: 10.0 restore-saturation: 9.0 WEIRD_CANDY_BAG: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdmNTA0Y2RiZjViMjExMjFiODIxODUyOGRjZTU2NzUwNWQ0NTY3ZDdlNzJjZDQzYTQ2M2NkNTFjODAxM2E2In19fQ== uuid: efdf121e-209f-49a2-9c56-d0bf058f33ae name: '&9이상한 사탕 가방' item-cooldown: 3.0 effects: CONFUSION: duration: 30 amplifier: 1 restore-food: 4 SUSHI_ROLL: base: material: PLAYER_HEAD skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmVlYzc2NDBlNDMyNDBjODE2N2IxNjc3ZWFiZmZhYWQ5ZjYyODA2Y2NiZTI2NzMyNGM5N2NlYjcyOWQzMDNhIn19fQ== uuid: b7c55ea2-d4cc-467e-85c7-dd8052c1675b name: '&f초밥 롤' lore: - '&7&o스시는' - '&7&o지구상에서 가장 맛있는 음식입니다.' item-cooldown: 0.5 effects: SPEED: duration: base: 10 scale: 10 amplifier: 1 restore-health: 1 SOULBINDER1: base: material: ENDER_EYE name: '&f견습 소울 바인더' disable-interaction: true soulbound-level: 1.0 soulbinding-chance: 70.0 SOULCRUSHER1: base: material: ENDER_PEARL name: '&f초보자 소울 크러셔' disable-interaction: true soulbound-level: 1.0 soulbound-break-chance: 30.0 SOULBINDER2: base: material: ENDER_EYE name: '&f중급 영혼결속자' disable-interaction: true soulbound-level: 2.0 soulbinding-chance: 80.0 SOULCRUSHER2: base: material: ENDER_PEARL name: '&f중급 영혼 분쇄기' disable-interaction: true soulbound-level: 2.0 soulbound-break-chance: 40.0 SOULBINDER3: base: material: ENDER_EYE name: '&f아케인 소울 바인더' disable-interaction: true soulbound-level: 3.0 soulbinding-chance: 90.0 SOULCRUSHER3: base: material: ENDER_PEARL name: '&f아케인 소울 크러셔' disable-interaction: true soulbound-level: 3.0 soulbound-break-chance: 50.0 effects: SPEED: duration: base: 10.0 scale: 10.0 spread: 0.0 max-spread: 0.0 amplifier: 1.0 SANTA_COOKIE: base: material: COOKIE name: '&cS&fa&cn&ft&ca''&fs &cC&fo&co&fk&ci&fe' lore: - '&7&o빌어먹을 쿠키는 어디에 있나요?!' sounds: on-consume: entity.player.burp item-cooldown: 2.0 effects: SPEED: duration: 1 amplifier: 2 restore-saturation: 12 ENDER_NOTE: base: material: PAPER ability: right-click: type: BLINK mode: RIGHT_CLICK cooldown: 180 range: 150.0 name: '&5엔더 톰' item-cooldown: 180 sounds: on-consume: entity.enderman.teleport lore: - '&5마일 &7미터 거리로 순간이동 합니다.' effects: HARM: duration: 1 amplifier: 2 THROW_COAL: base: material: COAL ability: right-click: type: ITEM_THROW cooldown: 3.0 damage: 3.0 mode: RIGHT_CLICK name: '&f던질 수 있는 석탄' lore: - '&f친구에게 던지기' item-cooldown: 3.0 EGGNOG: base: material: EGG name: '&6에그노그' disable-interaction: true item-cooldown: 3.0 commands: '1': format: me Mmmmmh! cooldown: 3.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' - '&e&o상큼 & 차가운 에그노그!' crafting: shapeless: '1': - EGG - SUGAR - AIR - AIR - AIR - AIR - AIR - AIR - AIR restore-health: 2.0 restore-food: 2.0 restore-saturation: 4.0 MANGO: base: material: PLAYER_HEAD name: '&f망고' skull-texture: value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTk1MzM4OGNjZDZmZjY0ZmMxOTUwZGQ0Y2VjNGFkZWFhMzQ4YWFhYmNjNTMyODI4ZTcxNDRmNTA5ZjIzYyJ9fX0= uuid: 1c6aa7d0-582e-4111-8376-74a2a2f74a58 tier: COMMON lore: - '&7&o새콤 달콤하네요. 완벽한 조합' effects: REGENERATION: duration: 20 amplifier: 1 vanilla-eating: false restore-food: 8 restore-saturation: 10 RECALL_STAR: base: material: NETHER_STAR name: §f§l별 소환 lore: - §a우클릭 시 §2/spawn§a를 실행합니다. - §b그렇지 않으면 §9식별 §b항목을 사용할 수 있습니다. max-consume: 5.0 can-identify: true tier: EPIC commands: cmd0: format: spawn delay: 0.0 op: true item-cooldown: 5.0 GEM_REMOVER: base: material: SHEARS lore: - §7아이템에 적용된 무작위 보석을 제거합니다. name: §6보석 제거기 disable-interaction: true random-unsocket: 1.0 inedible: true SKIN_REMOVER: base: material: SHEARS lore: - §7아이템에 적용된 스킨을 제거합니다. name: §6스킨 제거기 disable-interaction: true can-deskin: true inedible: true |
crossbow.yml |
MEDIEVAL_CROSSBOW: base: material: WOODEN_PICKAXE name: §6§l중세 석궁 lore: - §6옛날처럼 - §e사실감을 더하기 위해 독을 넣습니다. - §e다른 소리를 냅니다! tier: UNCOMMON weapon-damage: base: 15.0 scale: 0.05 spread: 0.1 max-spread: 0.2 attack-damage: base: 9.0 scale: 0.1 spread: 0.05 max-spread: 0.1 arrow-velocity: 2.0 arrow-potion-effects: POISON: duration: 10.0 amplifier: 1 projectile-damage: base: 20.0 scale: 0.05 spread: 0.05 max-spread: 0.2 sounds: on-right-click: sound: item.crossbow.hit volume: 2.0 pitch: 0.0 HANDGUN: base: material: IRON_HORSE_ARMOR name: §7권총 attack-damage: 30.0 required-biomes: - plains lore: - §c보안상의 이유로 이 총은 - §3플레인즈§C에서만 사용할 수 있습니다. attack-speed: 1.4 arrow-velocity: 4.0 required-level: 20.0 weapon-damage: base: 15.0 scale: 0.06 spread: 0.08 max-spread: 0.15 gem-sockets: - Red - Red max-durability: 2650.0 tier: RARE |
dagger.yml |
STEEL_DAGGER: base: material: IRON_SWORD name: '&f강철 단검' attack-damage: base: 4.75 spread: 0.017 max-spread: 0.05 attack-speed: base: 1.9 spread: 0.017 max-spread: 0.05 pvp-damage: base: 17.5 spread: 0.042 max-spread: 0.13 movement-speed: 0.02 critical-strike-chance: base: 55.0 spread: 0.028 max-spread: 0.08 gem-sockets: - Uncolored - Blue ability: right-click: type: THRUST mode: RIGHT_CLICK damage: 4.3 cooldown: 5.0 stamina: 20.0 tier: COMMON required-level: 5.0 required-class: - Rogue - Archer DRACULA_DAGGER: base: material: IRON_SWORD tier: RARE required-level: 15.0 attack-damage: base: 7.5 spread: 0.02 max-spread: 0.06 name: '&f드라큘라의 단검' attack-speed: base: 1.65 spread: 0.01 max-spread: 0.03 critical-strike-chance: 15.0 fall-damage-reduction: 43.0 gem-sockets: - Uncolored - Red ability: on-hit: type: VAMPIRISM mode: ATTACK drain: 3.0 cooldown: 4.0 lore: - '&74초마다' - '&7적의 체력을 소모합니다,' - '&7심장을 1.5 회복합니다.' enchants: unbreaking: 10 hide-enchants: true VERY_SHARP_DAGGER: base: material: IRON_SWORD tier: RARE max-durability: 1800.0 will-break: true name: §7§l§o매우 날카로운 단검 displayed-type: §c날카로운 단검 required-level: 12.0 required-class: - Assassin attack-damage: base: 10.0 scale: 0.13 spread: 0.1 max-spread: 0.23 attack-speed: 1.9 critical-strike-chance: base: 30.0 scale: 0.05 spread: 0.1 max-spread: 0.23 critical-strike-power: base: 80.0 scale: 0.09 spread: 0.08 max-spread: 0.2 weapon-damage: base: 15.0 scale: 0.2 spread: 0.2 max-spread: 0.3 movement-speed: 0.02 gem-sockets: - White upgrade: template: weapon-default physical-damage: base: 30.0 scale: 0.1 spread: 0.3 max-spread: 0.6 lore: - §f§o매우 긴 정제 과정으로 인해 매우 날카로운 - §f§o정제 과정으로 인해 매우 날카롭습니다. POISONOUS_DAGGER: base: material: WOODEN_SWORD name: §2§l§o독 단검 lore: - §7무엇이 감염시켰는지 누가 알겠습니까.. max-durability: 4500.0 attack-damage: base: 22.0 scale: 0.15 spread: 0.15 max-spread: 0.25 attack-speed: 1.75 critical-strike-chance: base: 25.0 scale: 0.05 spread: 0.08 max-spread: 0.13 critical-strike-power: base: 40.0 scale: 0.09 spread: 0.11 max-spread: 0.18 pvp-damage: base: 15.0 scale: 0.03 spread: 0.15 max-spread: 0.2 weapon-damage: base: 10.0 spread: 0.1 max-spread: 0.2 tier: LEGENDARY gem-sockets: - Green - Green magic-damage: base: 12.0 spread: 0.1 max-spread: 0.2 required-level: 32.0 upgrade: template: weapon-default break-downgrade: true element: earth: damage: base: 30.0 scale: 0.0 spread: 0.1 max-spread: 0.2 ability: ability1: type: POISON mode: ATTACK duration: 4.0 stamina: 0.0 cooldown: 6.0 amplifier: 2.0 SNEAKY_DAGGER: base: material: STONE_SWORD name: §8§l은밀한 단검 lore: - §7이 단검은 아주 교활하군. - §8§o무슨 단검? tier: UNCOMMON attack-damage: 5.0 attack-speed: 2.2 critical-strike-chance: base: 9.0 scale: 0.1 spread: 0.01 max-spread: 0.05 critical-strike-power: base: 20.0 scale: 0.1 spread: 0.01 max-spread: 0.05 required-level: 5.0 ability: ability1: type: BACKSTAB mode: ATTACK cooldown: 3.0 extra: 50.0 |
gauntlet.yml |
FIGHTING_GAUNTLETS: base: material: IRON_HORSE_ARMOR lore: - §7뼈가 부러지는 데 지치셨나요? - §7뼈가 부러지는 것에 지치셨나요? - §e이것이 여러분의 해결책입니다! name: §e격투 건틀렛 attack-damage: base: 3.0 scale: 0.15 spread: 0.05 max-spread: 0.1 blunt-power: 2.0 blunt-rating: 25.0 pve-damage: base: 15.0 scale: 0.05 spread: 0.1 max-spread: 0.12 pvp-damage: base: 20.0 scale: 0.05 spread: 0.1 max-spread: 0.12 tier: RARE required-level: 15.0 critical-strike-chance: base: 10.0 spread: 0.1 max-spread: 0.5 physical-damage: base: 10.0 scale: 0.06 spread: 0.1 max-spread: 0.2 |
gem_stone.yml |
RUBY: base: material: EMERALD name: '&f강인함의 루비' critical-strike-power: base: 11.0 spread: 0.028 max-spread: 0.083 attack-damage: base: 1.5 spread: 0.083 max-spread: 0.25 required-level: 5.0 disable-crafting: true GEM_OF_ACCURACY: base: material: DIAMOND disable-crafting: true name: '&f정밀도의 보석' success-rate: base: 94.5 spread: 0.015 max-spread: 0.045 attack-speed: base: 0.075 spread: 0.08 max-spread: 0.25 tier: COMMON critical-strike-chance: base: 12.5 spread: 0.06 max-spread: 0.17 gem-color: Blue displayed-type: Blue Gem Stone GEM_OF_LIFE: base: material: RED_DYE max-health: 4.0 name: '&f생명의 보석' item-type-restriction: - ARMOR gem-color: Red displayed-type: Red Armor Gem Stone block-power: 3.0 disable-crafting: true NATURE_GIFT: base: material: EMERALD name: '&f자연의 선물' displayed-type: Green Gem Stone fire-damage-reduction: base: 25.0 spread: 0.06 max-spread: 0.17 required-level: 6.0 SPITEFUL_OPAQUE_DIAMOND: base: material: DIAMOND name: '&9악랄한 불투명 다이아몬드' success-rate: base: 11.0 spread: 0.03 max-spread: 0.08 attack-damage: base: 3.5 spread: 0.04 max-spread: 0.13 armor: 2.0 disable-crafting: true gem-color: Blue displayed-type: Blue Gem Stone GOLDEN_RELIC: base: material: GOLD_NUGGET name: '&e황금 유물' lore: - '&e모든 &7소켓에 적용하기.' - '&7' critical-strike-chance: base: 15.0 spread: 0.08 max-spread: 0.25 required-level: 20.0 disable-crafting: true BLAZE_SOUL: base: material: ORANGE_DYE disable-crafting: true name: '&c블레이즈 영혼' required-level: 15.0 displayed-type: Red Gem Stone hide-enchants: true enchants: unbreaking: 1 fire-damage-reduction: base: 55.0 spread: 0.03 max-spread: 0.08 success-rate: base: 70.0 spread: 0.042 max-spread: 0.13 NETHER_GEM: base: material: NETHERITE_SCRAP name: §c네더 보석 lore: - §c§o네더 보석은 다음 아이템에 배치할 수 있습니다. - §c§o네더 소켓이 포함된 아이템입니다. success-rate: base: 60.0 scale: 0.12 spread: 0.25 gem-color: Nether attack-damage: base: 6.0 scale: 0.05 spread: 0.06 max-spread: 0.12 weapon-damage: base: 14.0 scale: 0.1 spread: 0.09 max-spread: 0.15 critical-strike-chance: base: 4.0 scale: 0.1 spread: 0.09 max-spread: 0.15 critical-strike-power: base: 25.0 scale: 0.1 spread: 0.09 max-spread: 0.15 crafting: shaped: '1': input: - v AIR 0 1..|v netherite_ingot - 1.0..|v AIR 0 1.. - v netherite_ingot - 1.0..|v magma_cream - 1.0..|v netherite_ingot - 1.0.. - v AIR 0 1..|v netherite_ingot - 1.0..|v AIR 0 1.. tier: RARE RAINBOW_GEM: base: material: AMETHYST_SHARD name: §c§lR§6§la§e§li§a§ln§2§lb§9§lo§3§lw §c§lG§6§le§e§lm lore: - §e무지개 보석을 사용하면 다음을 수행 할 수 있습니다. - §e대량의 스탯을 부스트합니다! - §2아이템도 업그레이드됩니다. - §2이전 업그레이드에 따라 달라집니다! - §c제작하기가 매우 어렵습니다! attack-damage: 2.0 attack-speed: 0.1 critical-strike-chance: 10.0 critical-strike-power: 15.0 block-power: 2.0 block-rating: 2.0 block-cooldown-reduction: 2.5 cooldown-reduction: 5.0 weapon-damage: 5.0 magic-damage: 2.5 tier: LEGENDARY unstackable: true gem-color: Rainbow gem-upgrade-scaling: HISTORIC max-health: 5.0 max-mana: 5.0 crafting: megashaped: '1': input: - v netherite_sword - 1.0..|v netherite_helmet - 1.0..|v netherite_chestplate - 1.0..|v netherite_leggings - 1.0..|v netherite_boots - 1.0..|v golden_sword - 1.0.. - v diamond_helmet - 1.0..|v wither_skeleton_skull - 1.0..|v gold_ingot - 1.0..|v gold_ingot - 1.0..|v nether_star - 1.0..|v golden_helmet - 1.0.. - v diamond_chestplate - 1.0..|v iron_ingot - 1.0..|v diamond_block - 1.0..|v diamond_block - 1.0..|v amethyst_shard - 1.0..|v golden_chestplate - 1.0.. - v diamond_leggings - 1.0..|v iron_ingot - 1.0..|v diamond_block - 1.0..|v diamond_block - 1.0..|v amethyst_shard - 1.0..|v golden_leggings - 1.0.. - v diamond_boots - 1.0..|v netherite_block - 1.0..|v copper_ingot - 1.0..|v copper_ingot - 1.0..|v heart_of_the_sea - 1.0..|v golden_boots - 1.0.. - v iron_sword - 1.0..|v iron_helmet - 1.0..|v iron_chestplate - 1.0..|v iron_leggings - 1.0..|v iron_boots - 1.0..|v diamond_sword - 1.0.. success-rate: 90.0 |
greataxe.yml |
BARBARIAN_AXE: base: material: NETHERITE_AXE name: §c§l야만인의 대도끼 attack-damage: base: 42.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 0.9 pvp-damage: 25.0 weapon-damage: base: 80.0 scale: 0.1 spread: 0.1 max-spread: 0.2 required-level: 70.0 required-class: - Warrior critical-strike-chance: base: 30.0 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 45.0 scale: 0.1 spread: 0.1 max-spread: 0.2 tier: LEGENDARY knockback-resistance: 1.0 ability: ability1: type: VAMPIRISM mode: ATTACK drain: 10.0 cooldown: 0.2 ability2: type: OVERLOAD mode: RIGHT_CLICK damage: 30.0 cooldown: 8.0 radius: 8.0 gem-sockets: - Red - Red physical-damage: 30.0 lore: - §c분노§7할 시간입니다! disable-interaction: true max-durability: 19800.0 |
greathammer.yml |
UNRELIABLE_HAMMER: base: material: DIAMOND_AXE name: §3신뢰할 수 없는 그레이트 해머 required-level: 10.0 tier: UNCOMMON lore: - §7이 망치는 매우 무작위적인 능력치를 가지고 있습니다. - §c내구성§7이 매우 낮거나 - §c매우 높을 §7수도 있습니다! §c부러질 §7것입니다. - §70에 도달합니다. - §7업그레이드하면 §c다운그레이드§7됩니다. - §7대신 max-durability: base: 150.0 spread: 0.8 max-spread: 0.9 attack-damage: base: 14.0 scale: 0.08 spread: 0.1 max-spread: 0.2 attack-speed: 1.4 critical-strike-chance: base: 12.0 spread: 0.05 max-spread: 0.09 critical-strike-power: base: 10.0 spread: 0.05 max-spread: 0.09 blunt-power: 3.0 blunt-rating: 30.0 will-break: true break-downgrade: true durability-bar: true |
greatstaff.yml |
STIFF_GREATSTAFF: base: material: STICK name: '&f뻣뻣한 그레이트스태프' attack-damage: base: 11.0 spread: 0.03 max-spread: 0.08 required-level: 6.0 attack-speed: 0.9 ability: on-hit: type: STUN mode: ATTACK cooldown: 15.0 lore: - '&7적중 시 적을 &c기절&7시킬 정도로 무겁습니다.' disable-crafting: true disable-smelting: true block-rating: 5.0 blunt-rating: 75.0 dodge-rating: -30.0 tier: COMMON |
greatsword.yml |
HARDENED_STEEL_CLAYMORE: base: material: IRON_SWORD name: '&f경화 강철 클레이 모어' required-level: 13.0 tier: RARE required-class: - Warrior - Paladin attack-damage: base: 5.5 spread: 0.03 max-spread: 0.08 attack-speed: base: 1.3 spread: 0.02 max-spread: 0.07 critical-strike-chance: 12.0 critical-strike-power: 24.0 two-handed: true unbreakable: true enchants: sharpness: 4 knockback: 2 gem-sockets: - Red - Blue perm-effects: FAST_DIGGING: 3 ability: right-click: type: CIRCULAR_SLASH mode: RIGHT_CLICK damage: 7.2 cooldown: 19.0 on-hit: type: SHOCK mode: ATTACK duration: 1.3 cooldown: 25.0 max-durability: 1000.0 CANDY_CANE_SWORD: base: material: WOODEN_SWORD name: '&fC&ca&fn&cd&fy &cC&fa&cn&fe &cS&fw&co&fr&cd' attack-damage: 8.0 unbreakable: true attack-speed: base: 1.7 spread: 0.02 max-spread: 0.06 lore: - '&7이 검은 크리스마스 정신을 구현합니다.' - '&7몬스터를 때려서 풀어주세요!' - '' - '&e2018년 크리스마스 기간 동안 획득!' critical-strike-chance: 20.0 critical-strike-power: 60.0 ability: on-hit: type: DEATH_MARK mode: ATTACK cooldown: 10.0 MOLTEN_BLADE: base: material: GOLDEN_SWORD enchants: knockback: 2 name: '&c녹은 칼날' attack-speed: 1.3 attack-damage: 11.0 crafting: shaped: '1': - AIR MATERIAL.FIRE_ESSENCE AIR - MATERIAL.FIRE_ESSENCE MATERIAL.FIRE_ESSENCE MATERIAL.FIRE_ESSENCE - AIR BLAZE_ROD AIR ability: ability1: type: MAGMA_FISSURE mode: ATTACK cooldown: 13.0 lore: - '&713초마다 다음 근접 공격' - '&7공격은 파괴적인 소환' - '&c마그마 균열&7로 돌진' - '&7대상을 &c점화&7하고' - '&7착지 시 &c데미지&7를 줍니다.' magic-damage: 30.0 unbreakable: true two-handed: true TWO_HANDED_STEEL_SWORD: base: material: IRON_SWORD name: '&f양손 강철 검' enchants: sharpness: 4 knockback: 1 unbreaking: 6 two-handed: true unbreakable: true attack-damage: base: 8.5 spread: 0.05 max-spread: 0.15 attack-speed: base: 0.9 spread: 0.03 max-spread: 0.01 critical-strike-chance: base: 8.5 spread: 0.05 max-spread: 0.15 critical-strike-power: base: 190.0 spread: 0.03 max-spread: 0.1 required-level: 2.0 element: ice: damage: 7.0 gem-sockets: - Blue - Blue tier: UNCOMMON ability: right-click: type: CIRCULAR_SLASH mode: RIGHT_CLICK cooldown: 8.0 damage: 4.0 lore: - '&7마우스 오른쪽 클릭으로 &c&n매시 &7근처' - '&7적에게 &c4 &7피해.' hide-enchants: true EARTHLY_GREATSWORD: base: material: STONE_SWORD max-durability: 8400.0 required-level: 30.0 attack-damage: base: 32.0 scale: 0.1 spread: 0.1 max-spread: 0.2 critical-strike-chance: base: 10.0 scale: 0.1 spread: 0.2 critical-strike-power: base: 60.0 scale: 0.1 spread: 0.2 required-class: - Warrior tier: EPIC name: §2지상 대검 gem-sockets: - Green element: earth: damage: 50.0 attack-speed: 1.45 perm-effects: SLOW: 1.0 two-handed: true lore: - §7보유 시 §c느림 I§7을 부여합니다. - §c양손§7으로 잡아야 함 ability: ability1: type: CIRCULAR_SLASH damage: 15.0 cooldown: 3.0 knockback: 2.0 radius: 4.0 mode: RIGHT_CLICK |
halberd.yml |
DOUBLE_OR_NOTHING: base: material: IRON_AXE lore: - '&7&o매우 강력하면서도 어려운' - '&7&o무기를 조작하는 것은...' - '&7&o매우 조심하십시오!' critical-strike-power: base: 850.0 spread: 0.02 max-spread: 0.06 critical-strike-chance: base: 50.0 spread: 0.02 max-spread: 0.04 attack-damage: base: 1.45 spread: 0.01 max-spread: 0.03 attack-speed: base: 1.05 spread: 0.02 max-spread: 0.05 required-level: 10.0 enchants: unbreaking: 5 hide-enchants: true name: '&b&l&o"두 배 또는 아무것도"' gem-sockets: - Red - Uncolored - Green - Blue ability: on-hit: type: SLOW mode: ATTACK cooldown: 30.0 duration: 4.0 amplifier: 2.0 pvp-damage: 12.0 BRAVE_HALBERD: base: material: IRON_AXE name: §e용사의 칼집 lore: - §7§o아무도 그의 진짜 이름을 몰라... - §7§o하지만 그는 정말 §e§o용감했어§7§o! attack-damage: base: 14.0 scale: 0.1 spread: 0.1 max-spread: 0.2 critical-strike-chance: base: 20.0 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 35.0 spread: 0.1 max-spread: 0.2 weapon-damage: 25.0 tier: RARE attack-speed: 1.55 pvp-damage: 25.0 max-durability: 6540.0 gem-sockets: - Cyan ability: ability1: type: HEAVY_CHARGE mode: RIGHT_CLICK damage: 20.0 cooldown: 10.0 knockback: 2.5 stamina: 5.0 crafting: shaped: '1': input: - m material steel_ingot 1.0..|v iron_block - 1.0..|m material steel_ingot 1.0.. - m material steel_ingot 1.0..|v stick - 1.0..|m material steel_ingot 1.0.. - v AIR 0 1..|v stick - 1.0..|v AIR 0 1.. |
hammer.yml |
SANTAMMER: base: material: IRON_AXE item-particles: particle: REDSTONE type: HELIX color: red: 50 green: 255 blue: 50 name: '&7S&fa&7n&ft&fa&7m&fm&7e&fr' attack-damage: 9.7 attack-speed: 0.6 enchants: unbreaking: 3 required-level: 15.0 critical-strike-power: 10.0 ability: on-hit: type: STUN mode: ATTACK cooldown: 15.0 lore: - '&e2018년 크리스마스 기간 동안 획득!' THOR_HAMMER: base: material: IRON_AXE max-durability: 80000.0 name: §b§lThor's Hammer lore: - §b폭풍의 힘을 사용하세요! - §e공격 시 커스텀 사운드를 재생합니다! - §a사망해도 떨어지지 않습니다! element: thunder: damage: 150.0 magic-damage: base: 15.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 1.4 required-level: 60.0 attack-damage: base: 80.0 scale: 0.15 spread: 0.1 max-spread: 0.2 tier: MYTHICAL stamina-cost: 15.0 mana-cost: 10.0 blunt-power: 6.0 blunt-rating: 75.0 gem-sockets: - Thunder sounds: on-attack: sound: entity.lightning_bolt.thunder volume: 2.0 pitch: 0.2 enchants: sharpness: 3.0 fire_aspect: 3.0 ability: ability1: type: SMITE mode: RIGHT_CLICK damage: 100.0 cooldown: 12.0 additional-experience: 15.0 unbreakable: true disable-death-drop: true HEAVY_HAMMER: base: material: IRON_AXE name: §7§lHeavy Hammer max-durability: 3650.0 lore: - §f아주 무거운 망치입니다. - §7거의 움직일 수 없지만 - §7그만한 가치가 있습니다! perm-effects: SLOW: 4.0 attack-damage: base: 35.0 scale: 0.15 spread: 0.1 max-spread: 0.2 critical-strike-chance: base: 10.0 scale: 0.15 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 20.0 scale: 0.15 spread: 0.1 max-spread: 0.2 required-level: 10.0 required-class: - Warrior stamina-cost: 4.0 blunt-power: 5.0 blunt-rating: 85.0 tier: RARE |
katana.yml |
FLOWING_KATANA: base: material: IRON_SWORD max-durability: 2400.0 tier: RARE element: earth: defense: base: 15.0 scale: 0.0 spread: 0.02 max-spread: 0.1 water: defense: base: 30.0 scale: 0.0 spread: 0.05 max-spread: 0.12 gem-sockets: - White - White name: §3§l흐르는 카타나 lore: - §7§o물로 만든 무기? 이건 말도 안 돼요! attack-damage: base: 9.0 scale: 0.08 spread: 0.03 max-spread: 0.1 attack-speed: 1.6 critical-strike-chance: base: 20.0 spread: 0.04 max-spread: 0.11 critical-strike-power: base: 39.0 spread: 0.03 max-spread: 0.7 parry-rating: base: 12.0 spread: 0.04 max-spread: 0.085 parry-cooldown-reduction: base: 7.0 spread: 0.04 max-spread: 0.085 weapon-damage: base: 8.0 spread: 0.04 max-spread: 0.06 required-level: 4.0 movement-speed: 0.035 MASTER_KATANA: base: material: IRON_SWORD name: §f§l§o마스터 카타나 required-dexterity: 20.0 required-level: 20.0 tier: EPIC attack-damage: base: 20.0 scale: 0.1 spread: 0.1 max-spread: 0.2 critical-strike-chance: 30.0 critical-strike-power: base: 30.0 scale: 0.1 spread: 0.1 max-spread: 0.2 weapon-damage: base: 10.0 scale: 0.1 spread: 0.1 max-spread: 0.2 pvp-damage: 25.0 max-durability: 9000.0 gem-sockets: - Cyan - Cyan disable-enchanting: true disable-repairing: true lore: - §b완벽한 §7카타나가 될 수 없습니다. - §7사용할 수 없는 §b완벽한 검§7입니다. - §b부러지§7거나 §b마법§7에 걸리지 않습니다. durability-bar: true unbreakable: true enchants: sharpness: 3.0 sweeping: 3.0 |
lance.yml |
FIRE_GREATLANCE: base: material: BLAZE_ROD required-level: 30.0 attack-damage: base: 14.5 spread: 0.01 max-spread: 0.03 attack-speed: 1.1 name: '&f불의 대검' ability: on-hit: type: LIFE_ENDER mode: ATTACK damage: 10.0 cooldown: 30.0 lore: - '&7전투 중 40대마다 시전' - '&7파괴적인 &4불 혜성' - '&7주변의 모든 생명체를 전멸시키는' - '&7파괴적인 불 혜성을 시전합니다.' item-particles: type: DOUBLE_RINGS particle: FLAME radius: 1.3 rotation-speed: 0.4 disable-crafting: true two-handed: true |
long_sword.yml |
DUAL_LONGSWORD: base: material: WOODEN_SWORD max-durability: 8400.0 name: §f§l§o듀얼 롱§8§l§o소드 lore: - §e빛이 너를 구원하리라! - §8그리고 어둠이 당신을 집어삼키고... tier: EPIC required-level: 45.0 required-class: - Paladin critical-strike-chance: 10.0 critical-strike-power: base: 15.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-damage: base: 24.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 1.5 weapon-damage: 10.0 stamina-cost: 2.0 parry-rating: 30.0 parry-cooldown-reduction: 10.0 armor: 2.0 gem-sockets: - White - Black perm-effects: SPEED: 1.0 SLOW: 1.0 item-particles: {} ability: ability1: type: HOLY_MISSILE mode: SHIFT_RIGHT_CLICK duration: 4.0 cooldown: 8.0 damage: 25.0 ability2: type: CURSED_BEAM mode: SHIFT_LEFT_CLICK duration: 4.0 cooldown: 8.0 damage: 25.0 |
material.yml |
STEEL_INGOT: base: material: IRON_INGOT name: '&f강철괴' disable-repairing: true disable-crafting: true lore: - '&7강철 제작에서 사용 가능' - '&7고급 장비를 제작할 수 있는 스테이션' UNCOMMON_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7희귀 아이템 제작에 사용 가능' name: '&e흔치 않은 무기 정수' disable-crafting: true disable-smelting: true WITHER_ESSENCE: base: material: BLACK_DYE name: '&8위더 에센스' disable-crafting: true RARE_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7희귀 아이템 제작에 사용할 수 있습니다.' name: '&e희귀 무기 정수' disable-crafting: true disable-smelting: true VERY_RARE_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7매우 희귀한 아이템을 제작하는 데 사용할 수 있습니다..' name: '&e매우 희귀한 무기 정수' disable-crafting: true disable-smelting: true LEGENDARY_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7전설 아이템 제작에 사용할 수 있습니다..' name: '&e전설 무기 정수' disable-crafting: true disable-smelting: true MYTHICAL_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7신화 아이템 제작에 사용할 수 있습니다.' name: '&e신화 무기 정수' disable-crafting: true disable-smelting: true EPIC_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7에픽 아이템 제작에 사용할 수 있습니다.' name: '&e에픽 무기 정수' disable-crafting: true disable-smelting: true MAGICAL_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7마법 아이템 제작에 사용할 수 있습니다..' name: '&e마법 무기 정수' disable-crafting: true disable-smelting: true UNIQUE_WEAPON_ESSENCE: base: material: BLAZE_POWDER enchants: unbreaking: 1 hide-enchants: true lore: - '&7독특한 아이템을 제작할 수 있습니다.' name: '&e독특한 무기 정수' disable-crafting: true disable-smelting: true WEAPON_POWDER: base: material: GUNPOWDER tier: TRASH name: '&7부서진 무기 가루' lore: - '&7일반 화약으로 사용할 수 있습니다.' - '&7아이템을 분해할 때 획득합니다.' MAGIC_FRAGMENT: base: material: MAGENTA_DYE disable-crafting: true tier: RARE name: '&8마법 조각' MAGIC_ESSENCE: base: material: BOOK disable-crafting: true tier: RARE name: '&5마법 에센스' FIRE_ESSENCE: base: material: BLAZE_POWDER disable-crafting: true name: '&b불 정수' hide-enchants: true enchants: unbreaking: 1 crafting: shaped: { } RARE_DIAMOND: base: material: DIAMOND enchants: unbreaking: 1 hide-enchants: true disable-crafting: true name: '&b희귀 다이아몬드' SILVER_COIN: base: material: IRON_NUGGET name: '&f은 동전' lore: - '&7매우 반짝이는 은화입니다.' enchants: unbreaking: 1 hide-enchants: true disable-crafting: true SILVER_INGOT: base: material: IRON_INGOT name: '&f은괴' lore: - '&7매우 반짝이는 은괴입니다.' enchants: unbreaking: 1 hide-enchants: true disable-crafting: true crafting: shaped: '1': - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN RESTORATION_GEM: base: material: EMERALD name: §a§l회복 보석 lore: - §7이 보석은 마법 아이템을 수리하는 데 사용할 수 있습니다. tier: UNCOMMON ITEM_UPGRADER: base: material: PAPER name: §f유니버설 아이템 업그레이드 lore: - §7§o이 도안은 모든 무기를 업그레이드할 수 있습니다. tier: RARE DARK_NETHERITE: base: material: NETHERITE_INGOT name: §c다크 네더 라이트 lore: - §c네더라이트, 하지만 더 어둡습니다. - §e대장간에서 사용할 수 있습니다. - §e네더라이트 아이템과 함께 tier: RARE |
miscellaneous.yml |
GOLD_COIN: base: material: GOLD_NUGGET name: '&f금 동전' lore: - '&7매우 반짝이는 금화입니다.' enchants: unbreaking: 1 hide-enchants: true disable-crafting: true HUMAN_SOUL: base: material: PHANTOM_MEMBRANE disable-repairing: false disable-enchanting: false hide-enchants: true enchants: unbreaking: 1 name: '&6인간 영혼' disable-crafting: true lore: - '&7&o당신은 비명을 듣습니다' - '&7&o적 또는 친구의 비명을 듣습니다.' MYSTERIOUS_PEARL: base: material: ENDER_PEARL enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §9신비한 진주 lore: - §7§o어떤 비밀을 숨길 수 있을지 누가 알겠습니까... - §3중첩할 수 없습니다. unstackable: true tier: RARE LEVEL_1_KEY: base: material: SHEARS name: §3§n레벨 1 §3키 lore: - §7누르고 있으면 §cmmoitems.key - §7권한을 부여합니다. granted-permissions: - mmoitems.key tier: UNIQUE unstackable: true disable-interaction: true disable-repairing: true disable-enchanting: true disable-smelting: true disable-smithing: true unbreakable: true |
musket.yml |
MAKESHIFT_MUSKET: base: material: IRON_HORSE_ARMOR name: §f임시 총기 lore: - §7탄약이 필요 없는 괜찮은 소총입니다. - §e몹 사냥에 좋습니다. crafting: shaped: '1': input: - v AIR 0 1..|v AIR 0 1..|v AIR 0 1.. - v iron_ingot - 1.0..|v iron_ingot - 1.0..|v copper_block - 1.0.. - v iron_nugget - 1.0..|v AIR 0 1..|v copper_ingot - 1.0.. critical-strike-chance: base: 15.0 scale: 0.05 spread: 0.15 max-spread: 0.3 critical-strike-power: base: 40.0 scale: 0.05 spread: 0.15 max-spread: 0.3 required-level: 8.0 attack-speed: 1.4 range: 48.0 weapon-damage: base: 20.0 scale: 0.1 spread: 0.1 max-spread: 0.2 tier: RARE pve-damage: 100.0 attack-damage: base: 12.0 scale: 0.1 spread: 0.1 max-spread: 0.2 knockback: 0.15 recoil: 0.1 two-handed: true max-durability: 1350.0 SNIPER_RIFLE: base: material: DIAMOND_HORSE_ARMOR name: §b§l저격 소총 max-durability: 6000.0 lore: - §b매우 정밀한 작업이 필요합니다. disable-interaction: true range: 160.0 attack-damage: base: 30.0 scale: 0.15 spread: 0.1 max-spread: 0.2 critical-strike-chance: base: 30.0 spread: 0.15 max-spread: 0.3 critical-strike-power: base: 60.0 spread: 0.15 max-spread: 0.3 required-level: 35.0 weapon-damage: base: 10.0 scale: 0.05 spread: 0.05 max-spread: 0.1 projectile-damage: base: 10.0 scale: 0.05 spread: 0.1 max-spread: 0.2 tier: EPIC gem-sockets: - Cyan - Cyan ability: ability1: type: STUN mode: ATTACK cooldown: 5.0 duration: 2.0 attack-speed: 0.9 knockback: 0.25 recoil: 0.01 displayed-type: Firearm movement-speed: -0.05 |
off_catalyst.yml |
SCOPE: base: material: DIAMOND name: §7정확도 범위 lore: - §3오프핸드로 잡으면 - §3원거리 공격력! critical-strike-power: base: 10.0 scale: 0.05 spread: 0.1 max-spread: 0.4 projectile-damage: base: 30.0 scale: 0.1 spread: 0.2 max-spread: 0.3 tier: RARE required-level: 10.0 pve-damage: base: 10.0 scale: 0.1 spread: 0.2 max-spread: 0.3 pvp-damage: base: 10.0 scale: 0.1 spread: 0.2 max-spread: 0.3 QUICKCASTER_CATALYST: base: material: PRISMARINE_CRYSTALS name: §b§l§o퀵캐스터의 촉매 lore: - §d초보 마법사에게 매우 유용합니다. handworn: true magic-damage: 10.0 cooldown-reduction: 25.0 skill-damage: 15.0 max-mana: 5.0 mana-regeneration: 1.0 required-class: - Mage required-level: 5.0 tier: RARE CHARM_OF_LEVITATION: base: material: IRON_NUGGET enchants: luck_of_the_sea: 1.0 hide-enchants: true name: §9공중 부양 매력 handworn: true lore: - §b누구에게나 빠른 비행이 필요합니다! - §9그러나 입자 때문에 가져갔을 거예요! - §c"매력"으로 표시됩니다. 손에 들고 있어야 합니다. - §a스텔리움 +10 추가! ability: ability1: type: MAGICAL_PATH mode: RIGHT_CLICK duration: 8.0 mana: 10.0 cooldown: 15.0 item-particles: type: GALAXY particle: END_ROD displayed-type: Charm disable-crafting: true max-stellium: 10.0 tier: RARE unstackable: true |
ornament.yml |
BOOK_OF_STRENGTH: base: material: BOOK name: §c힘의 책 lore: - §7다음과 같은 경우에도 통계를 제공합니다. - §9인벤토리§7에 있을 때도! tier: RARE projectile-damage: 15.0 physical-damage: 10.0 magic-damage: 10.0 weapon-damage: 10.0 damage-reduction: 5.0 required-class: - Warrior required-level: 15.0 |
shield.yml |
PALADIN_SHIELD: base: material: SHIELD name: §e§l태양의 방패 tier: MAGICAL two-handed: false armor: 6.0 armor-toughness: 3.0 unbreakable: true block-power: 50.0 block-rating: base: 20.0 scale: 0.02 spread: 0.09 max-spread: 0.17 perm-effects: SLOW: 3 gem-sockets: - Yellow - Yellow required-level: 25.0 shield-pattern: color: YELLOW '0': pattern: CURLY_BORDER color: ORANGE '1': pattern: STRIPE_MIDDLE color: YELLOW attack-damage: base: 6.0 scale: 0.05 spread: 0.1 max-spread: 0.2 attack-speed: base: 1.4 spread: 0.06 max-spread: 0.14 block-cooldown-reduction: base: 10.0 scale: 0.02 spread: 0.09 max-spread: 0.17 MAGICAL_SHIELD: base: material: SHIELD required-level: 5.0 tier: MAGICAL perm-effects: SLOW: 4 DAMAGE_RESISTANCE: 4 gem-sockets: - Red - Red shield-pattern: color: WHITE '0': pattern: STRAIGHT_CROSS color: YELLOW '1': pattern: FLOWER color: ORANGE '2': pattern: BORDER color: YELLOW name: '&fMagical Shield' lore: - '&7초보적인 방패로' - '&7기초적인 방패입니다.' block-rating: 5.0 block-power: base: 6.0 spread: 0.05 max-spread: 0.14 ABSORBING_SHIELD: base: material: SHIELD required-level: 15.0 shield-pattern: color: BLUE name: '&9흡수 방패' unbreakable: true damage-reduction: base: 55.0 spread: 0.03 max-spread: 0.08 movement-speed: -0.03 two-handed: true disable-smelting: false disable-crafting: true OBSIDIAN_SHIELD: base: material: SHIELD name: §8흑요석 방패 lore: - §c이 방패는 - §c다이아몬드보다 더 강력합니다. crafting: shaped: '1': input: - v obsidian - 1.0..|v diamond - 1.0..|v obsidian - 1.0.. - v obsidian - 1.0..|v obsidian - 1.0..|v obsidian - 1.0.. - v AIR 0 1..|v obsidian - 1.0..|v AIR 0 1.. attack-damage: base: 6.0 scale: 0.2 spread: 0.1 max-spread: 0.18 block-rating: base: 20.0 scale: 0.15 spread: 0.11 max-spread: 0.19 block-power: 100.0 tier: UNCOMMON physical-damage-reduction: base: 20.0 scale: 0.05 spread: 0.2 max-spread: 0.3 defense: base: 10.0 spread: 0.1 max-spread: 0.2 shield-pattern: color: BLACK handworn: true SUPREME_SHIELD: base: material: SHIELD tier: LEGENDARY block-power: 100.0 block-rating: base: 60.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-damage: base: 25.0 scale: 0.05 spread: 0.1 max-spread: 0.2 required-class: - Warrior name: §9§l§o슈프림 방패 lore: - §7모든 §e실드 §7중에 가장 강력합니다. movement-speed: -0.03 shield-pattern: color: PURPLE element: earth: defense: 25.0 lightness: defense: 25.0 wind: defense: 25.0 fire: defense: 25.0 pve-damage-reduction: base: 30.0 scale: 0.1 spread: 0.2 max-spread: 0.3 armor-toughness: 2.0 armor: 8.0 projectile-damage-reduction: base: 100.0 scale: 0.1 spread: 0.2 max-spread: 0.3 |
spear.yml |
SHARP_SPEAR: base: material: TRIDENT name: §7날카로운 창 lore: - §7근접 전투용으로 제작된 창입니다. critical-strike-chance: base: 6.0 scale: 0.05 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 15.0 scale: 0.05 spread: 0.1 max-spread: 0.2 required-level: 5.0 tier: UNCOMMON attack-damage: base: 9.0 scale: 0.1 spread: 0.05 max-spread: 0.1 attack-speed: 1.7 ability: ability1: type: WEAKEN_TARGET mode: ATTACK duration: 2.0 cooldown: 0.5 extra-damage: 25.0 gem-sockets: - Uncolored upgrade: reference: universal stamina-cost: 4.0 WARRIOR_SPEAR: base: material: TRIDENT required-level: 20.0 tier: EPIC projectile-damage: 1000.0 attack-damage: 2.0 attack-speed: 1.5 critical-strike-chance: base: 5.0 scale: 0.05 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 20.0 scale: 0.05 spread: 0.1 max-spread: 0.2 lore: - §7던지면 매우 높은 데미지§7를 입힙니다! enchants: loyalty: 3.0 unbreakable: true gem-sockets: - Red - Red movement-speed: -0.02 name: §6§l전사 창 |
staff.yml |
EARTH_STAFF: base: material: JUNGLE_SAPLING name: '&f지구 스태프' enchants: unbreaking: 1 hide-enchants: true movement-speed: 0.005 attack-damage: base: 17.0 spread: 0.02 max-spread: 0.06 attack-speed: 0.4 critical-strike-chance: 18.0 critical-strike-power: 49.0 range: 15.0 two-handed: true perm-effects: JUMP: 2 crafting: shaped: '1': - JUNGLE_SAPLING EMERALD JUNGLE_SAPLING - EMERALD STICK EMERALD - JUNGLE_SAPLING EMERALD JUNGLE_SAPLING element: earth: damage: 23.0 gem-sockets: - Blue - Blue ability: right-click: type: EARTHQUAKE mode: SHIFT_LEFT_CLICK cooldown: 28.0 damage: 5.0 amplifier: 2.0 duration: 2.0 on-hit: type: SLOW mode: ATTACK cooldown: 39.0 amplifier: 4.0 duration: 2.0 lore: - '&7매우 강력한 무기' - '&f&n현명&7하게 사용하세요.' tier: VERY_RARE disable-crafting: true disable-smelting: true disable-interaction: true required-level: 30.0 LIGHTNING_STAFF: base: material: STICK name: '&f&l번개 스태프' required-level: 3.0 attack-damage: base: 10.0 spread: 0.06 max-spread: 0.17 attack-speed: base: 0.4 spread: 0.07 max-spread: 0.2 staff-spirit: LIGHTNING_SPIRIT gem-sockets: - Blue - Blue range: 45.0 ability: on-hit: type: STARFALL mode: ATTACK damage: 5.0 cooldown: 30.0 BONE_STAFF: base: material: BONE disable-interaction: false disable-crafting: true required-level: 3.0 attack-damage: base: 5.0 spread: 0.06 max-spread: 0.17 attack-speed: 0.4 tier: TRASH magic-damage: base: 7.0 spread: 0.07 max-spread: 0.2 lore: [] name: '&f뼈 스태프' MANA_STAFF: base: material: DIAMOND_HOE name: §b§l마나 스태프 lore: - §b§o이 지팡이는 순수한 마나를 사용합니다. tier: RARE required-level: 15.0 critical-strike-chance: base: 15.0 spread: 0.08 max-spread: 0.19 critical-strike-power: base: 30.0 spread: 0.08 max-spread: 0.19 attack-damage: base: 14.0 scale: 0.07 spread: 0.1 attack-speed: 0.7 perm-effects: SPEED: 1.0 ability: ability1: type: REGEN_ALLY mode: RIGHT_CLICK duration: 3.0 cooldown: 8.0 heal: 10.0 mana: 10.0 magic-damage-reduction: base: 15.0 scale: 0.05 spread: 0.1 max-spread: 0.2 magic-damage: base: 12.0 scale: 0.07 spread: 0.12 mana-cost: 5.0 range: 32.0 element: water: damage: base: 60.0 scale: 0.0 spread: 0.1 max-spread: 0.25 gem-sockets: - Blue staff-spirit: MANA_SPIRIT VOID_STAFF: base: material: NETHERITE_HOE name: §5§l공허 스태프 attack-damage: 25.0 attack-speed: 1.5 required-level: 40.0 tier: LEGENDARY critical-strike-chance: base: 10.0 scale: 0.1 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 20.0 scale: 0.1 spread: 0.1 max-spread: 0.2 range: 30.0 mana-cost: 6.0 magic-damage: 40.0 staff-spirit: VOID_SPIRIT required-class: - Mage ability: ability1: type: CURSED_BEAM mode: RIGHT_CLICK damage: 30.0 duration: 4.0 cooldown: 7.0 lore: - §7이 기능이 활용될 수 있는 모든 곳을 생각해 보세요. |
sword.yml |
LONG_SWORD: base: material: IRON_SWORD name: '&f장 검' attack-speed: 1.6 attack-damage: base: 6 scale: 1.2 spread: 0.1 max-spread: 0.3 required-level: base: 0 scale: 1 element: fire: damage: 10 modifiers: sharp: chance: 0.5 fiery: chance: 0.5 CUTLASS: base: material: IRON_SWORD attack-damage: base: 7.0 spread: 0.04 max-spread: 0.13 attack-speed: base: 1.7 spread: 0.02 max-spread: 0.05 lore: - '&7철검보다는 약간 낫습니다.' required-level: 3.0 tier: COMMON name: '&f날카로운 갈치' max-durability: 300.0 FALCON_BLADE: base: material: GOLDEN_SWORD required-level: 10.0 attack-damage: base: 8.0 spread: 0.04 max-spread: 0.11 maxSpread: 0.11 attack-speed: base: 1.8 spread: 0.03 max-spread: 0.1 critical-strike-chance: base: 60.0 spread: 0.05 max-spread: 0.14 gem-sockets: - Blue - Green ability: on-hit: type: LIFE_ENDER mode: ATTACK damage: base: 10.0 scale: 1 spread: 0.1 max-spread: 0.2 unbreakable: true perm-effects: SPEED: 1 disable-enchanting: true tier: EPIC crafting: shaped: '1': - AIR MATERIAL.EPIC_WEAPON_ESSENCE AIR - MATERIAL.EPIC_WEAPON_ESSENCE GOLDEN_SWORD MATERIAL.EPIC_WEAPON_ESSENCE - AIR MATERIAL.EPIC_WEAPON_ESSENCE AIR disable-repairing: true name: '&e팔콘 칼날' upgrade: workbench: false hide-enchants: true KATANA: base: material: IRON_SWORD attack-damage: 7.0 lore: - '&7&o매우 날카롭고 & 가벼운 검' - '&7&o백 년에 걸쳐 단조된' - '&7&o제련 숙련도' attack-speed: 2.0 tier: RARE movement-speed: 0.02 critical-strike-chance: 10.0 name: '&fKatana' max-durability: 800.0 SOULSTEALER: base: material: IRON_SWORD enchants: unbreaking: 9 name: '&c영혼 도둑' attack-damage: base: 10.0 spread: 10.0 max-spread: 0.03 scale: 10.0 maxSpread: 10.0 attack-speed: base: 1.65 spread: 0.01 max-spread: 0.03 mana-cost: 2.0 critical-strike-chance: 30.0 max-health: 2.0 required-level: 10.0 ability: ability1: type: VAMPIRISM mode: ATTACK cooldown: 7.0 crafting: shaped: '1': - MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL - MISCELLANEOUS.HUMAN_SOUL SWORD.SILVER_SWORD MISCELLANEOUS.HUMAN_SOUL - MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL lore: - '&7피해의 &c10%&7를 흡수합니다.' - '&7체력 점수로 처리됩니다.' STEEL_SWORD: base: material: IRON_SWORD name: '&fSteel Sword' attack-damage: base: 6.5 spread: 0.02 max-spread: 0.07 attack-speed: base: 1.625 spread: 0.006 max-spread: 0.02 lore: - '&7업그레이드할 수 있습니다.' required-level: 6.0 upgrade: template: weapon-default SILVER_SWORD: base: material: IRON_SWORD name: '&f은 검' attack-damage: 6.0 attack-speed: 1.6 lore: - '&7업그레이드할 수 있습니다.' required-level: 4.0 crafting: shaped: '1': - AIR MATERIAL.SILVER_INGOT AIR - AIR MATERIAL.SILVER_INGOT AIR - AIR STICK AIR '2': - MATERIAL.SILVER_INGOT AIR AIR - MATERIAL.SILVER_INGOT AIR AIR - STICK AIR AIR '3': - AIR AIR MATERIAL.SILVER_INGOT - AIR AIR MATERIAL.SILVER_INGOT - AIR AIR STICK AMETHYST_SWORD: base: material: IRON_SWORD name: §9§l§o자수정 칼 lore: - §d아주 마법적인 구성 요소 - §d이 검을 특별하게 만들어줍니다. enchants: sharpness: 3.0 max-durability: 2200.0 item-particles: type: DOUBLE_RINGS particle: REDSTONE color: red: 128 green: 0 blue: 128 attack-damage: base: 30.0 scale: 0.08 spread: 0.1 max-spread: 0.15 critical-strike-chance: base: 4.0 spread: 0.1 max-spread: 0.3 critical-strike-power: base: 15.0 scale: 0.1 spread: 0.1 max-spread: 0.3 required-level: 50.0 tier: LEGENDARY magic-damage: base: 60.0 scale: 0.15 spread: 0.15 max-spread: 0.25 parry-rating: base: 10.0 spread: 0.1 max-spread: 0.2 parry-cooldown-reduction: base: 15.0 spread: 0.04 max-spread: 0.08 weapon-damage: base: 15.0 scale: 0.04 spread: 0.09 max-spread: 0.16 element: earth: damage: base: 10.0 scale: 0.0 spread: 0.02 max-spread: 0.3 water: damage: base: 20.0 scale: 0.0 spread: 0.02 max-spread: 0.3 perm-effects: REGENERATION: 1.0 ability: ability1: type: GRAND_HEAL mode: RIGHT_CLICK mana: 5.0 cooldown: 20.0 heal: 60.0 radius: 8.0 crafting: supershaped: '1': input: - v AIR 0 1..|v amethyst_block - 1.0..|v diamond_block - 1.0..|v amethyst_block - 1.0..|v AIR 0 1.. - v amethyst_shard - 1.0..|v amethyst_block - 1.0..|v nether_star - 1.0..|v amethyst_block - 1.0..|v amethyst_shard - 1.0.. - v AIR 0 1..|v amethyst_block - 1.0..|v diamond_block - 1.0..|v amethyst_block - 1.0..|v AIR 0 1.. - v AIR 0 1..|v stick - 1.0..|v blaze_rod - 1.0..|v stick - 1.0..|v AIR 0 1.. - v AIR 0 1..|v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1..|v AIR 0 1.. shaped: '1': input: - v amethyst_block - 1.0..|v nether_star - 1.0..|v amethyst_block - 1.0.. - v amethyst_block - 1.0..|v amethyst_shard - 1.0..|v amethyst_block - 1.0.. - v AIR 0 1..|v stick - 1.0..|v AIR 0 1.. attack-speed: 1.6 FROZEN_BLADE: base: material: DIAMOND_SWORD lore: - §b너무 차가운 얼음으로 만들어서 - §b녹지 않을 정도로 차가운 얼음으로 만들어졌습니다. max-durability: 15000.0 tier: MYTHICAL name: §b§lEternal Frozen Blade weapon-damage: base: 30.0 scale: 0.1 spread: 0.1 max-spread: 0.25 attack-damage: base: 70.0 scale: 0.15 spread: 0.1 max-spread: 0.2 stamina-cost: 12.0 attack-speed: 1.6 critical-strike-chance: base: 5.0 scale: 0.05 spread: 0.2 max-spread: 0.4 critical-strike-power: base: 25.0 scale: 0.1 spread: 0.15 max-spread: 0.25 parry-rating: base: 30.0 spread: 0.1 max-spread: 0.4 required-level: 70.0 element: ice: damage: base: 60.0 scale: 0.0 spread: 0.1 max-spread: 0.2 gem-sockets: - Blue - Blue ability: ability1: type: FROZEN_AURA mode: RIGHT_CLICK duration: 8.0 cooldown: 12.0 amplifier: 2.0 radius: 10.0 magic-damage: base: 25.0 spread: 0.25 max-spread: 0.4 upgrade: reference: weapon-default disable-death-drop: true two-handed: true movement-speed: -0.01 OMNIELEMENTAL_SWORD: base: material: IRON_SWORD name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §6§lS§e§lw§a§lo§2§lr§3§ld attack-damage: base: 30.0 scale: 0.12 spread: 0.1 max-spread: 0.2 attack-speed: 1.6 required-level: 34.0 magic-damage: base: 70.0 scale: 0.08 spread: 0.08 max-spread: 0.15 tier: VERY_RARE gem-sockets: - Uncolored - Uncolored - Uncolored ability: ability1: type: FIREBOLT mode: RIGHT_CLICK damage: 15.0 ignite: 3.0 cooldown: 5.0 ability2: type: ICE_CRYSTAL mode: RIGHT_CLICK damage: 3.0 cooldown: 5.0 amplifier: 2.0 duration: 3.0 ability4: type: CURSED_BEAM duration: 3.0 cooldown: 5.0 damage: 12.0 mode: RIGHT_CLICK ability3: type: HOLY_MISSILE duration: 4.0 mode: RIGHT_CLICK damage: 5.0 cooldown: 5.0 element: darkness: damage: 25.0 lightness: damage: 25.0 fire: damage: 25.0 ice: damage: 25.0 lore: - §7왜 한 가지 요소로 제한할까요? hide-enchants: true enchants: luck_of_the_sea: 1.0 YANISDARK_SWORD: base: material: GOLDEN_SWORD name: §e§l야니스 다크의 검 magic-damage: 25.0 attack-damage: 12.0 attack-speed: 1.6 critical-strike-chance: base: 5.0 scale: 0.1 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 5.0 scale: 0.1 spread: 0.1 max-spread: 0.2 required-level: 10.0 enchants: fortune: 5.0 looting: 5.0 additional-experience: 30.0 element: lightness: damage: 30.0 gem-sockets: - Yellow tier: RARE lore: - §e여기 특별한 선물이 있습니다! - §2부러지지 않습니다! unbreakable: true |
talisman.yml |
THUNDER_BLESSING: base: material: BIRCH_SAPLING disable-interaction: true name: §b천둥의 축복 attack-damage: 3.0 weapon-damage: 10.0 skill-damage: 50.0 tier: EPIC perm-effects: SPEED: 1.0 lore: - §b이 부적을 손에 쥐고 있으면, - §b사용자의 스킬 공격력이 크게 증가합니다. - §b스킬 공격력을 크게 증가시킵니다. §3또한 이동 속도 I이 증가시킵니다. |
thrusting_sword.yml |
SKILLED_SWORD: base: material: GOLDEN_SWORD name: §f숙련 검 tier: EPIC dodge-rating: 15.0 parry-rating: 40.0 parry-cooldown-reduction: 30.0 dodge-cooldown-reduction: 20.0 cooldown-reduction: 20.0 attack-damage: 17.0 attack-speed: 1.65 critical-strike-chance: 70.0 critical-strike-power: base: 50.0 scale: 0.1 spread: 0.1 max-spread: 0.2 lore: - §6마스터만 가능합니다. required-dexterity: 14.0 required-level: 14.0 ability: ability1: type: THRUST mode: RIGHT_CLICK damage: 15.0 cooldown: 4.0 stamina: 2.0 |
tome.yml |
AMPLIFICATION_TOME: base: material: ENCHANTED_BOOK name: '&9증폭 책' required-level: 9.0 lore: - '&7강력한 마법의 기운을 발산합니다.' - '&7그것을 잡고 &5크게 강화&7하려면' - '&7마법의 힘을 강화합니다.' magic-damage: base: 85.0 spread: 0.02 max-spread: 0.06 WYVERN_FEATHER: base: material: FEATHER disable-crafting: true name: '&f와이번 깃털' fall-damage-reduction: 65.0 WYVERN_SOUL: base: material: ENDER_EYE name: '&f와이번 혼' disable-interaction: true disable-crafting: true enchants: unbreaking: 1 perm-effects: LEVITATION: 2 hide-enchants: true TOME_OF_ACCURACY: base: material: ENCHANTED_BOOK disable-repairing: true name: '&e정확성의 책' critical-strike-power: base: 27.5 spread: 0.03 max-spread: 0.08 critical-strike-chance: base: 7.5 spread: 0.08 max-spread: 0.25 lore: - '&7치명타력이 증가합니다.' NAUGHTY_SPELL_BOOK: base: material: ENCHANTED_BOOK disable-repairing: true name: '&8못된 주문서' required-level: 20.0 ability: right-click: type: CURSED_BEAM mode: RIGHT_CLICK cooldown: 30.0 damage: 6.0 lore: - '&7마우스 오른쪽 버튼을 클릭하면 &5저주받은 광선을 시전&7합니다' - '&7이 마법 투사체가 &57의 피해를 줍니다' - '&7처음 적중하는 적에게 &57의 피해를 줍니다.' CELESTIAL_TOME: base: material: BOOK enchants: luck_of_the_sea: 1.0 disable-interaction: true lore: - §f§o천사들에게서! - §b신들은 다른 사람들이 가져 가도록 내버려 두지 않을 것입니다. - §b뺏어갈 수 없다. 죽어서도 떨어질 수 없다. name: §b§l천상의 고서 tier: EPIC ability: ability1: type: HOLY_MISSILE mode: RIGHT_CLICK duration: 5.0 damage: 9.0 cooldown: 8.0 disable-death-drop: true OMNIELEMENTAL_TOME: base: material: BOOK name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §6§lT§e§lo§a§lm§2§le required-level: 30.0 tier: VERY_RARE magic-damage: base: 30.0 scale: 0.15 spread: 0.1 max-spread: 0.3 element: wind: damage: 25.0 earth: damage: 25.0 thunder: damage: 25.0 water: damage: 25.0 lore: - §7혼돈은 모든 창조의 근원입니다. ability: ability1: type: SWIFTNESS duration: 6.0 amplifier: 1.0 cooldown: 10.0 mode: SHIFT_RIGHT_CLICK ability2: type: SHOCKWAVE cooldown: 10.0 knock-up: 2.0 length: 5.0 mode: SHIFT_RIGHT_CLICK ability3: type: SMITE mode: SHIFT_RIGHT_CLICK damage: 8.0 cooldown: 10.0 ability4: type: HEAL mode: SHIFT_RIGHT_CLICK heal: 10.0 cooldown: 10.0 |
tool.yml |
STEEL_PICKAXE: base: material: IRON_PICKAXE name: '&fSteel Pickaxe' max-durability: 1000 tier: COMMON lore: - '&7훨씬 더 튼튼한 아이언 픽입니다.' will-break: true unbreakable: true STEEL_SHOVEL: base: material: IRON_SHOVEL name: '&fSteel Shovel' max-durability: 1000 tier: COMMON lore: - '&7훨씬 더 튼튼한 철제 스페이드입니다.' will-break: true unbreakable: true CRACK_PICKAXE: base: material: DIAMOND_PICKAXE name: §7§l균열 곡괭이 enchants: fortune: 2.0 efficiency: 1.0 max-durability: 3650.0 tier: RARE attack-damage: 6.0 attack-speed: 1.5 pickaxe-power: 4.0 bouncing-crack: true lore: - §c인접한 블록을 깨뜨립니다! AUTOSMELT_PICKAXE: base: material: NETHERITE_PICKAXE name: §c자동 용융 곡괭이 lore: - §7광석을 §c제련§7할 것입니다. - §7암시합니다. 인챈트와 함께 작동합니다. attack-damage: 7.5 attack-speed: 1.6 tier: UNCOMMON required-level: 5.0 pickaxe-power: 5.0 autosmelt: true crafting: shaped: '1': input: - v magma_cream - 1.0..|v netherite_block - 1.0..|v magma_cream - 1.0.. - v AIR 0 1..|v stick - 1.0..|v AIR 0 1.. - v AIR 0 1..|v stick - 1.0..|v AIR 0 1.. UNBREAKABLE_SHEARS: base: material: SHEARS enchants: silk_touch: 1.0 lore: - §7새 가위를 만드는 데 지쳤다면, - 이 가위를 사용해보세요! 또한 - 유리나 풀을 집어 올릴 수도 있습니다! tier: UNCOMMON required-level: 5.0 |
wand.yml |
OAK_WAND: base: material: STICK name: '&f<wood> 완드' required-level: 1.0 range: 20.0 attack-damage: base: 3.5 spread: 0.1 max-spread: 0.3 attack-speed: base: 1.15 spread: 0.04 max-spread: 0.12 critical-strike-chance: base: 9.0 spread: 0.03 max-spread: 0.1 ability: right-click: type: SPARKLE mode: RIGHT_CLICK damage: 3.0 cooldown: 15.0 BLAZE_WAND: base: material: BLAZE_ROD hide-enchants: true enchants: unbreaking: 1 required-level: 38.0 attack-damage: base: 14.0 spread: 0.11 scale: 0.04 attack-speed: 1.5 critical-strike-chance: base: 5.0 scale: 0.04 spread: 0.06 range: 28.0 tier: LEGENDARY perm-effects: FIRE_RESISTANCE: 1 ability: right-click: type: FIREBOLT mode: RIGHT_CLICK damage: 5.0 ignite: 3.0 cooldown: 10.0 ability1: type: BURNING_HANDS mode: SHIFT_RIGHT_CLICK duration: 3.0 damage: 4.0 cooldown: 5.0 gem-sockets: - Nether - Nether name: '&c&l블레이즈 완드' disable-crafting: true lore: - §e아, 그거 멋지네요. crafting: shaped: '1': input: - v nether_star - 1.0..|v magma_cream - 1.0..|v nether_star - 1.0.. - v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1.. - v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1.. staff-spirit: NETHER_SPIRIT critical-strike-power: base: 12.1 scale: 0.04 spread: 0.06 undead-damage: base: 60.0 scale: 0.1 spread: 0.19 COSMOS_WAND: base: material: STICK gem-sockets: - Blue staff-spirit: VOID_SPIRIT attack-speed: 1.9 crafting: shapeless: '1': input: - m catalyst perfect_ender_pearl 1.0.. - v nether_star - 1.0.. - m catalyst enchanted_shulker_shell 1.0.. - v AIR - 1.0.. - v stick - 1.0.. - v AIR - 1.0.. - v AIR - 1.0.. - v stick - 1.0.. - v AIR - 1.0.. unbreakable: true tier: EPIC magic-damage: base: 35.0 spread: 0.05 max-spread: 0.19 attack-damage: base: 5.0 scale: 0.14 spread: 0.04 max-spread: 0.08 range: 20.0 ability: ability2: type: LIFE_ENDER mode: SHIFT_RIGHT_CLICK damage: 15.0 knockback: 1.5 cooldown: 14.0 radius: 5.0 ability1: type: BLINK timer: 1.0 range: 45.0 mode: RIGHT_CLICK cooldown: 8.0 lore: - §b§l§o"별은 당신의 것입니다!" name: §5§l우주 완드 upgrade: max: 10 template: weapon-default critical-strike-chance: base: 10.0 scale: 0.02 spread: 0.15 max-spread: 0.26 critical-strike-power: base: 6.0 scale: 0.02 spread: 0.15 max-spread: 0.26 required-level: 14.0 SPELLCASTER_WAND: base: material: STICK name: §d주문 마법사 완드 required-level: 1.0 required-class: - Mage range: 16.0 attack-damage: base: 6.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 1.4 critical-strike-chance: base: 6.0 spread: 0.1 max-spread: 0.15 critical-strike-power: base: 12.0 spread: 0.1 max-spread: 0.15 magic-damage: base: 15.0 scale: 0.1 spread: 0.08 max-spread: 0.12 tier: UNCOMMON element: water: damage: base: 20.0 scale: 0.0 spread: 0.2 max-spread: 0.3 mana-cost: 3.0 set: SPELLCASTER lore: - §7§o"당신은 마법사예요, 해리" |
whip.yml |
WIND_WHIP: base: material: LEAD name: §7바람 채찍 lore: - §7채찍을 상상해 보세요. 보이지 않게 만들어 보세요. - §8말도 안 되지만 여기 바람 채찍이 있습니다. attack-damage: base: 11.0 scale: 0.1 spread: 0.1 max-spread: 0.2 attack-speed: 1.7 element: wind: damage: 90.0 tier: RARE required-level: 10.0 critical-strike-chance: base: 10.0 spread: 0.1 max-spread: 0.2 critical-strike-power: base: 25.0 scale: 0.1 spread: 0.1 max-spread: 0.2 range: 16.0 weapon-damage: 10.0 crafting: shaped: '1': input: - v white_wool - 1.0..|v diamond - 1.0..|v string - 1.0.. - v stick - 1.0..|v string - 1.0..|v AIR 0 1.. - v AIR 0 1..|v string - 1.0..|v AIR 0 1.. |
item-sets.yml |
# Item sets let you create links betweens the different items you create. # By wearing multiple items from the same set, the player will benefit from # set bonuses which incites him to use items from the same type. # This is a very powerful system for RPG items. # # You can also use potion effects as set bonuses, e.g # - "potion-speed: 2" gives permanent Speed II # - "potion-increase_damage: 3" gives permanent Strength III # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html # # You may also add abilities as full set bonuses. The ability ID # must start with 'ability-' but it is only used as reference. # You can configure the ability cast mode, type & modifiers as usual. ARCANE: name: '&2아케인 세트' bonuses: '3': magic-damage: 20 '4': max-mana: 30 potion-speed: 1 lore-tag: - '&7아케인 세트 보너스:' - '&8[3] +20% 마법 데미지' - '&8[4] 30 최대 마나' - '&8[4] 영구 속도 I' STEEL: name: '&8스틸 세트' bonuses: '3': damage-reduction: 5 '4': damage-reduction: 5 lore-tag: - '&7스틸 세트 보너스:' - '&8[3] +5% 피해 감소' - '&8[4] +10% 피해 감소' GINGERBREAD: name: '&c진저 브레드 세트' bonuses: '4': damage-reduction: 6 potion-jump: 3 lore-tag: - '&7진저 브레드 세트 보너스:' - '&8[4] +5% 피해 감소' - '&8[4] 영구 점프 III' DRAGON: name: '&5드래곤 세트' bonuses: '4': ability-1: type: MAGICAL_SHIELD cooldown: 10 duration: 5 power: 60 radius: 5 mode: WHEN_HIT lore-tag: - '&3풀 드래곤 세트 보너스:' - '&7적이 당신을 공격하면, &b마법' - '&b보호막 &7이 나타나 보호' - '&7모든 피해의 &c60%&7를 받습니다.' - '&c5초&7. &7&o10초 재사용 대기시간.' PSYCHIC: name: '&d초능력' bonuses: '2': ability-1: type: TELEKINESY duration: 8.0 cooldown: 12.0 knockback: 2.0 mode: RIGHT_CLICK ability-2: type: BLINK cooldown: 8.0 range: 60 mode: SHIFT_RIGHT_CLICK lore-tag: - '&d초능력:' - '&d제어 장치&7를 장착할 때' - '&f얇은 투명 장갑&7을 착용하면' - '&7을 가진 개체에게 염력을 사용할 수 있습니다.' - '&3오른쪽-클릭&7하면 블럭으로 순간이동' - '&3쉬프트-오른쪽-클릭 &7직면하고 있습니다.' - '&8&o오늘의 슬픔...' UNDEADSLAYER: name: '&4&l&k||| &4> &c&l언데드 슬레이어 세트' bonuses: '4': pve-damage: 10 '5': undead-damage: 15 lore-tag: - '&4&l&k||| &4> &c&l언데드 슬레이어 세트' - '&c방어구 풀 세트 &c+10%&7 PvE 피해' - '&c쿤데드 슬레이어&7 무기를 사용하면 추가로' - '&c+15% &7언데드 피해.' SPELLCASTER: name: '&d주문술사 세트' bonuses: '3': max-mana: 10 '4': magic-damage: 25 '5' : potion-speed: 1 lore-tag: - '&d주문술사 세트 보너스:' - '&3[3] +10 최대 마나' - '&3[4] +25% 마법 데미지' - '&3주문술사 지팡이를 들고 있으면&7,' - '&7&b영구 속도 I&7.' OMNIELEMENTAL: name: '&e모든 원소 세트' bonuses: '4': water-defense: 100 fire-defense: 100 wind-defense: 100 earth-defense: 100 '5': ice-defense: 100 thunder-defense: 100 '6': lightness-defense: 100 darkness-defense: 100 lore-tag: - '&e모든 원소 세트 보너스:' - '&7[4] &c불&7, &3물&7, 바람 &2땅&7로 부터 보호합니다.' - '&7[5] &b얼음&7과 &e천둥&7으로부터 보호합니다.' - '&7[6] &f빛&7과 &8어둠&7으로부터 보호합니다.' # Not used by default HATRED: name: '&c증오 세트' bonuses: '2': damage-reduction: 6 ability-1: type: LIFE_ENDER cooldown: 30 mode: ATTACK lore-tag: - '&7증오 세트 보너스:' - '&8[2] -6% 받은 피해' - '&8[2] 적중 시 파괴적인 불 유성을 소환합니다.' |
item-tiers.yml |
# 'name' is used to display the tier in the item lore. # # 'deconstruct-item' is the drop table for the item # that drops when deconstructing an item. # # Tier IDs (TRASH,COMMON...) are case sensitive. TRASH: name: '&8&l쓰레기' unidentification: range: 6 name: '쓰레기' prefix: '&8' # This tier has no generation options specified. # In that case, it'll use the default values set in config.yml COMMON: name: '&7&l흔한' parent: TRASH unidentification: range: 6 name: '흔한' prefix: '&7' # This tier has no generation options specified. # In that case, it'll use the default values set in config.yml UNCOMMON: # Tier name displayed in the item lore. name: '&8&l희한한' # Unidentified items display the item tier. unidentification: # Only applies for items with a required # levels. Corresponds to the range within # which the required level is located. range: 6 # Tier name displayed in lore. name: '희한한' # unidentification item name prefix. prefix: '&8' item-glow: # When enabled, dropped items display # an item hint (looks like a hologram). hint: true # Item glow color. # https://htmlcolorcodes.com/bukkit-color-codes/ # BLACK DARK_BLUE DARK_GREEN DARK_AQUA DARK_RED DARK_PURPLE GOLD GRAY DARK_GRAY BLUE GREEN AQUA RED LIGHT_PURPLE YELLOW WHITE color: 'GRAY' generation: chance: 0.15 capacity: base: 6 # Scales on the item level scale: .1 spread: .1 max-spread: .3 deconstruct-item: success: coef: 1 items: MATERIAL: UNCOMMON_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 2 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 RARE: name: '&6&l희귀' unidentification: name: '희귀' range: 6 prefix: '&6' generation: chance: 0.06 capacity: base: 9 scale: .15 spread: .1 max-spread: .3 deconstruct-item: success: coef: 1 items: MATERIAL: RARE_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 3 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 VERY_RARE: name: '&e&l매우 희귀' unidentification: name: '매우 희귀' prefix: '&e' range: 6 deconstruct-item: success: coef: 1 items: MATERIAL: VERY_RARE_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 3 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 generation: chance: 0.03 capacity: base: 10 scale: .17 spread: .1 max-spread: .3 LEGENDARY: name: '&b&l전설' unidentification: name: '전설' prefix: '&b' range: 6 deconstruct-item: success: coef: 1 items: MATERIAL: LEGENDARY_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 4 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 generation: chance: 0.01 capacity: base: 12 scale: .2 spread: .1 max-spread: .3 MYTHICAL: name: '&5&l신화' unidentification: name: '신화' prefix: '&5' range: 6 generation: chance: 0.003 capacity: base: 15 scale: .3 spread: .1 max-spread: .3 deconstruct-item: success: coef: 1 items: MATERIAL: MYTHICAL_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 5 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 EPIC: name: '&4&l에픽' unidentification: name: '에픽' prefix: '&4' range: 6 deconstruct-item: success: coef: 1 items: MATERIAL: EPIC_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 6 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 # This tier has no generation options specified. # In that case, it'll use the default values set in config.yml MAGICAL: name: '&2&l마법' unidentification: name: '마법' prefix: '&2' range: 6 deconstruct-item: success: coef: 1 items: MATERIAL: MAGICAL_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 3 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 # This tier has no generation options specified. # In that case, it'll use the default values set in config.yml UNIQUE: name: '&c&l유니크' unidentification: name: '유니크' prefix: '&c' range: 6 deconstruct-item: success: coef: 1 items: MATERIAL: UNIQUE_WEAPON_ESSENCE: 100,1-1,0 lose: coef: 9 items: MATERIAL: WEAPON_POWDER: 100,1-1,0 # This tier has no generation options specified. # In that case, it'll use the default values set in config.yml |
item-types.yml |
# Default item types. These cannot be removed. They # may be used as 'parents' to create new item types # which will behave just like another item type. Parents # generate their own config file at /language/item_type.yml # Every item type has its template for unidentified items. # If you don't specify one like the default SWORD item type, # it will use the default (not translated) english one. # Used as reference when using /mmoitems commands SWORD: # The display parameter is used to display the item in both # the item brower and the recipe list when shifting a # workbench. You can use durability for custom textures. # In 1.14, durability is replaced by CustomModelData. display: IRON_SWORD:0 # Name displayed in the item lore. name: '검' # Template of an unidentified item. unident-item: name: '&f#prefix#미확인 검' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' DAGGER: display: STONE_SWORD name: '단검' unident-item: name: '&f#prefix#미확인 단검' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' SPEAR: display: TRIDENT name: '창' unident-item: name: '&f#prefix#미확인 창' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' HAMMER: display: IRON_AXE name: '망치' unident-item: name: '&f#prefix#미확인 망치' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GAUNTLET: display: IRON_HORSE_ARMOR name: '건틀렛' unident-item: name: '&f#prefix#미확인 건틀렛' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' WHIP: display: LEAD name: '채찍' unident-item: name: '&f#prefix#미확인 채찍' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' STAFF: display: DIAMOND_HOE name: '스태프' unident-item: name: '&f#prefix#미확인 스태프' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' BOW: display: BOW name: '활' unident-item: name: '&f#prefix#미확인 활' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' CROSSBOW: display: WOODEN_PICKAXE name: '석궁' unident-item: name: '&f#prefix#미확인 석궁' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' MUSKET: display: IRON_HORSE_ARMOR name: '머스킷' unident-item: name: '&f#prefix#미확인 머스킷' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' LUTE: display: NAME_TAG name: '류트' unident-item: name: '&f#prefix#미확인 류트' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' # Applies stats in both hands CATALYST: display: PRISMARINE_SHARD name: '카탈리스트' unident-item: name: '&f#prefix#미확인 카탈리스트' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' # Applies stats in offhand only OFF_CATALYST: display: PRISMARINE_CRYSTALS name: '카탈리스트 (Offhand)' unident-item: name: '&f#prefix#미확인 카탈리스트' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' # Applies stats in mainhand only MAIN_CATALYST: display: PRISMARINE_CRYSTALS name: '카탈리스트 (Mainhand)' unident-item: name: '&f#prefix#미확인 카탈리스트' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' ORNAMENT: display: GOLD_NUGGET name: '장식' unident-item: name: '&f#prefix#미확인 장식' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' ACCESSORY: display: DIAMOND name: '악세사리' unident-item: name: '&f#prefix#미확인 악세사리' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' ARMOR: display: IRON_CHESTPLATE name: '방어구' unident-item: name: '&f#prefix#미확인 방어구' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' TOOL: display: IRON_PICKAXE name: '도구' unident-item: name: '&f#prefix#미확인 도구' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' CONSUMABLE: display: APPLE name: '소모품' unident-item: name: '&f#prefix#미확인 소모품' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' MISCELLANEOUS: display: WATER_BUCKET name: '기타' unident-item: name: '&f#prefix#미확인 기타 아이템' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' SKIN: display: LEATHER name: '스킨' unident-item: name: '&f#prefix#미확인 스킨 아이템' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GEM_STONE: display: EMERALD name: '보석 돌' unident-item: name: '&f#prefix#미확인 보석' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' BLOCK: display: STONE:0 name: '블럭' unident-item: name: '&f#prefix#미확인 블럭' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' # Default subtypes GREATSWORD: display: DIAMOND_SWORD name: '대검' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 대검' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' LONG_SWORD: display: STONE_SWORD name: '장 검' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 장 검' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' KATANA: display: IRON_SWORD name: '카타나' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 카타나' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' THRUSTING_SWORD: display: GOLDEN_SWORD name: '투척 검' parent: 'DAGGER' unident-item: name: '&f#prefix#미확인 투척 단검' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' AXE: display: STONE_AXE name: '도끼' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 도끼' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GREATAXE: display: DIAMOND_AXE name: '대도끼' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 대도끼' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' HALBERD: display: IRON_AXE name: '칼집' parent: 'SWORD' unident-item: name: '&f#prefix#미확인 칼집' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' LANCE: display: STICK name: '창' parent: 'SPEAR' unident-item: name: '&f#prefix#미확인 창' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GREATHAMMER: display: DIAMOND_AXE name: '위대한망치' parent: 'HAMMER' unident-item: name: '&f#prefix#미확인 위대한 망치' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GREATSTAFF: display: DIAMOND_HOE name: '위대한 스태프' parent: 'HAMMER' unident-item: name: '&f#prefix#위대한 스태프' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' STAVE: display: IRON_HOE name: '지팡이' parent: 'HAMMER' unident-item: name: '&f#prefix#미확인 지팡이' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' TOME: display: BOOK name: '서적' parent: 'CATALYST' unident-item: name: '&f#prefix#미확인 서적' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' TALISMAN: display: TOTEM_OF_UNDYING name: '부적' parent: 'CATALYST' unident-item: name: '&f#prefix#미확인 부적' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' WAND: display: STICK name: '완드' parent: 'STAFF' unident-item: name: '&f#prefix#미확인 완드' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' GREATBOW: display: BOW name: '위대한 활' parent: 'BOW' unident-item: name: '&f#prefix#미확인 위대한 활' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' SHIELD: display: SHIELD name: '방패' parent: CATALYST unident-item: name: '&f#prefix#미확인 방패' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' MATERIAL: display: PAPER name: '재료' parent: 'MISCELLANEOUS' unident-item: name: '&f#prefix#미확인 재료' lore: - '&7이 항목은 식별할 수 없습니다.' - '&7식별할 수 있는 방법을 찾아야 합니다.' - '{tier}' - '{tier}&8아이템 정보:' - '{range}&8- &7레벨 범위: &e#range#' - '{tier}&8- &7아이템 등급: #prefix##tier#' |
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