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플러그인 받는 곳: https://www.spigotmc.org/resources/mmoitems.39267/
플러그인 위키: https://gitlab.com/phoenix-dvpmt/mmoitems/-/wikis/home


crafting-stations

arcane-forge.yml
0.00MB

arcane-forge.yml

# Name which will be displayed
# when opening the station
name: '아케인 대장간 (#page#/#max#)'

# The maximum amount of items in the crafting queue ie. the
# max number of items players are able to craft simultaneously.
# Must be between 1 and 64.
max-queue-size: 10

# The sound that plays whenever an action is
# completed in the crafting station.
# GET SOUND NAMES HERE:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
sound: ENTITY_EXPERIENCE_ORB_PICKUP

# This is how the gui looks. You can define your own
# in crafting-stations/layouts by creating a new
# file with the name of the file as the id.
layout: default

# Configure GUI items here
items:
    fill:
        material: AIR
    no-recipe:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a조합법 없음'
    no-queue-item:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a대기열에 아이템 없음'

# Station recipes
recipes:
    magic-essence:
        output:
            type: MATERIAL
            id: MAGIC_ESSENCE
            amount: 1
        crafting-time: 5
        conditions:
        - 'level{level=5}'
        ingredients:
        - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=3,display="마법 조각"}
    arcane-helmet:
        output:
            type: ARMOR
            id: ARCANE_HELM
            amount: 1
        crafting-time: 7
        conditions:
        - 'level{level=4}'
        ingredients:
        - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=6,display="마법 조각"}
    steel-chestplate:
        output:
            type: ARMOR
            id: ARCANE_CHESTPLATE
            amount: 1
        crafting-time: 7
        conditions:
        - 'level{level=4}'
        ingredients:
        - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=9,display="마법 조각"}
    steel-leggings:
        output:
            type: ARMOR
            id: ARCANE_LEGGINGS
            amount: 1
        crafting-time: 7
        conditions:
        - 'level{level=4}'
        ingredients:
        - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=8,display="마법 조각"}
    steel-boots:
        output:
            type: ARMOR
            id: ARCANE_BOOTS
            amount: 1
        crafting-time: 7
        conditions:
        - 'level{level=4}'
        ingredients:
        - mmoitem{type=MATERIAL,id=MAGIC_FRAGMENT,amount=5,display="마법 조각"}

 

mythical-forge.yml
0.00MB

mythical-forge.yml

# Name which will be displayed
# when opening the station
name: '신화 대장간 (#page#/#max#)'

# The maximum amount of items in the crafting queue ie. the
# max number of items players are able to craft simultaneously.
# Must be between 1 and 64.
max-queue-size: 10

# The sound that plays whenever an action is
# completed in the crafting station.
# GET SOUND NAMES HERE:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
sound: ENTITY_EXPERIENCE_ORB_PICKUP

# This is how the gui looks. You can define your own
# in crafting-stations/layouts by creating a new
# file with the name of the file as the id.
layout: default

# Crafting station parent. This station will inherit of
# all the recipes of the specified crafting station
parent: arcane-forge

# Configure GUI items here
items:
    fill:
        material: AIR
    no-recipe:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a조합법 없음'
    no-queue-item:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a대기열에 아이템 없음'

# Station recipes
recipes:
    soulstealer:
        output:
            type: SWORD
            id: SOULSTEALER
            amount: 1
        crafting-time: 20
        conditions:
        - 'level{level=24}'
        ingredients:
        - mmoitem{type=MISCELLANEOUS,id=HUMAN_SOUL,amount=8,display="인간 영혼"}
        - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"}
    fire-essence:
        output:
            type: MATERIAL
            id: FIRE_ESSENCE
            amount: 1
        crafting-time: 5
        conditions:
        - 'level{level=15}'
        ingredients:
        - vanilla{type=BLAZE_POWDER,amount=4,display="블레이즈 가루"}
    fire-totem:
        output:
            type: CATALYST
            id: FIRE_TOTEM
            amount: 1
        crafting-time: 30
        conditions:
        - 'level{level=10}'
        ingredients:
        - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=8,display="불 정수"}
        - vanilla{type=BLAZE_ROD,amount=1,display="블레이즈 막대"}
        - vanilla{type=BLAZE_POWDER,amount=4,display="블레이즈 가루"}
    blaze-soul:
        output:
            type: GEM_STONE
            id: BLAZE_SOUL
            amount: 1
        crafting-time: 20
        conditions:
        - 'level{level=12}'
        ingredients:
        - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=5,display="불 정수"}
    hell-bow:
        output:
            type: BOW
            id: HELL_BOW
            amount: 1
        crafting-time: 20
        conditions:
        - 'level{level=24}'
        ingredients:
        - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=2,display="불 정수"}
        - vanilla{type=BOW,amount=1,display="활"}
    fire-greatlance:
        output:
            type: LANCE
            id: FIRE_GREATLANCE
            amount: 1
        crafting-time: 35
        conditions:
        - 'level{level=30}'
        ingredients:
        - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=4,display="불 정수"}
    molten-blade:
        output:
            type: GREATSWORD
            id: MOLTEN_BLADE
            amount: 1
        crafting-time: 20
        conditions:
        - 'level{level=20}'
        ingredients:
        - mmoitem{type=MATERIAL,id=FIRE_ESSENCE,amount=13,display="불 정수"}
        - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"}
    wither-essence:
        output:
            type: MATERIAL
            id: WITHER_ESSENCE
            amount: 1
        crafting-time: 5
        conditions:
        - 'level{level=20}'
        ingredients:
        - vanilla{type=WITHER_SKELETON_SKULL}
    marking-bow:
        output:
            type: BOW
            id: MARKING_BOW
            amount: 1
        crafting-time: 20
        conditions:
        - 'level{level=20}'
        ingredients:
        - vanilla{type=BOW,amount=1,display="활"}
        - mmoitem{type=MATERIAL,id=WITHER_ESSENCE,amount=1,display="위더 에센스"}
    cursed-wither-skull:
        output:
            type: ARMOR
            id: CURSED_WITHER_SKULL
            amount: 1
        crafting-time: 10
        conditions:
        - 'level{level=15}'
        ingredients:
        - vanilla{type=IRON_HELMET}
        - mmoitem{type=MATERIAL,id=WITHER_ESSENCE,amount=1,display="위더 에센스"}
    dead-pharaoh-helmet:
        output:
            type: ARMOR
            id: DEAD_PHARAOH_HELMET
            amount: 1
        crafting-time: 10
        conditions:
        - 'level{level=10}'
        ingredients:
        - vanilla{type=DIAMOND}
        - vanilla{type=SKELETON_SKULL}
    mossy-skeleton-skull:
        output:
            type: ARMOR
            id: MOSSY_SKELETON_SKULL
            amount: 1
        crafting-time: 10
        conditions:
        - 'level{level=17}'
        ingredients:
        - vanilla{type=MOSSY_COBBLESTONE}
        - vanilla{type=SKELETON_SKULL}

 

steel-crafting-station.yml
0.01MB

steel-crafting-station.yml

# Name which will be displayed
# when opening the station
name: '강철 제작소 (#page#/#max#)'

# The maximum amount of items in the crafting queue ie. the
# max number of items players are able to craft simultaneously.
# Must be between 1 and 64.
max-queue-size: 10

# The sound that plays whenever an action is
# completed in the crafting station.
# GET SOUND NAMES HERE:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
sound: ENTITY_EXPERIENCE_ORB_PICKUP

# This is how the gui looks. You can define your own
# in crafting-stations/layouts by creating a new
# file with the name of the file as the id.
layout: default

# Configure GUI items here
items:
    fill:
        material: AIR
    no-recipe:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a조합법 없음'
    no-queue-item:
        material: GRAY_STAINED_GLASS_PANE
        name: '&a대기열에 아이템 없음'

# Station recipes
recipes:
    steel-sword:
    
        # The item which the recipe gives
        output:
            type: SWORD
            id: STEEL_SWORD
            amount: 1
        
        # Time it takes to craft the item
        crafting-time: 3
        
        # Recipe options
        options:
            output-item: true # Set to false to give no item
            silent-craft: false # No sound when item is claimed
            hide-when-locked: false # Hide in the GUI when conditions are not met
        
        # Conditions to unlock the recipe
        conditions:
        - level{level=5}
        - permission{list="mmoitems.recipe.steel-sword,mmoitems.recipe.station.steel"}
        
        # Ingredients needed for the recipe
        # Available properties: type, id, amount, display, level (optional)
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"}
        - vanilla{type=STICK,amount=2,display="나무 막대기"}
    steel-sword-upgrade:
        item:
            type: SWORD
            id: STEEL_SWORD
        conditions:
        - level{level=5}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"}
    two-handed-steel-sword:
        output:
            type: GREATSWORD
            id: TWO_HANDED_STEEL_SWORD
            amount: 1
        crafting-time: 10
        conditions:
        - level{level=8}
        ingredients:
        - mmoitem{type=SWORD,id=STEEL_SWORD,amount=1,display="강철 검"}
        - vanilla{type=STICK,amount=4,display="나무 막대기"}
    katana:
        output:
            type: SWORD
            id: KATANA
            amount: 1
        crafting-time: 20
        conditions:
        - level{level=15}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=6,display="강철괴"}
        - vanilla{type=IRON_INGOT,amount=2,display="철괴"}
        - vanilla{type=STICK,amount=3,display="나무 막대기"}
    steel-helmet:
        output:
            type: ARMOR
            id: STEEL_HELMET
            amount: 1
        crafting-time: 7
        conditions:
        - level{level=8}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=6,display="강철괴"}
    steel-chestplate:
        output:
            type: ARMOR
            id: STEEL_CHESTPLATE
            amount: 1
        crafting-time: 7
        conditions:
        - level{level=8}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=9,display="강철괴"}
    steel-leggings:
        output:
            type: ARMOR
            id: STEEL_LEGGINGS
            amount: 1
        crafting-time: 7
        conditions:
        - level{level=8}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=8,display="강철괴"}
    steel-boots:
        output:
            type: ARMOR
            id: STEEL_BOOTS
            amount: 1
        crafting-time: 7
        conditions:
        - level{level=8}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=5,display="강철괴"}
    steel-ingot:
        output:
            type: MATERIAL
            id: STEEL_INGOT
            amount: 3
        crafting-time: 2
        ingredients:
        - vanilla{type=IRON_INGOT,amount=4,display="철괴"}
    steel-dagger:
        output:
            type: DAGGER
            id: STEEL_DAGGER
            amount: 1
        crafting-time: 6
        conditions:
        - level{level=20}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"}
        - vanilla{type=STICK,amount=2,display="나무 막대기"}
    hardened-steel-claymore:
        output:
            type: GREATSWORD
            id: HARDENED_STEEL_CLAYMORE
            amount: 1
        crafting-time: 20
        conditions:
        - level{level=13}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=15,display="강철괴"}
        - vanilla{type=STICK,amount=4,display="나무 막대기"}
    stiff-greatstaff:
        output:
            type: GREATSTAFF
            id: STIFF_GREATSTAFF
            amount: 1
        conditions:
        - level{level=6}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"}
        - vanilla{type=STICK,amount=10,display="나무 막대기"}
    steel-pickaxe:
        output:
            type: TOOL
            id: STEEL_PICKAXE
            amount: 1
        conditions:
        - level{level=6}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=4,display="강철괴"}
        - vanilla{type=STICK,amount=3,display="나무 막대기"}
    steel-shovel:
        output:
            type: TOOL
            id: STEEL_SHOVEL
            amount: 1
        conditions:
        - level{level=6}
        ingredients:
        - mmoitem{type=MATERIAL,id=STEEL_INGOT,amount=2,display="강철괴"}
        - vanilla{type=STICK,amount=3,display="나무 막대기"}

 

language

abilities.yml
0.00MB

abilities.yml
cast-mode:
  cast: 출연
  shoot-bow: 활 쏘기
  shoot-trident: 삼지창 쏘기
  sneak: 몰래
  shift-left-click: 쉬프트 왼쪽 클릭
  arrow-tick: 화살표 표시
  timer: 타이머
  death: 죽음
  trident-land: 삼지창 땅
  arrow-land: 화살 땅
  trident-tick: 삼지창 틱
  kill-entity: 엔티티 죽음
  right-click: 오른쪽 클릭
  attack: 공격
  arrow-hit: 화살 적중
  login: 로그인
  api: Api
  damaged: 피해
  left-click: 왼쪽 클릭
  trident-hit: 삼지창 히트
  damaged-by-entity: 엔티티에 의한 피해
  shift-right-click: 쉬프트 오른쪽 클릭

attack-effects.yml
0.00MB

attack-effects.yml
staff-spirit:
  nether-spirit: '&3 &7■ 네더 정령'
  void-spirit: '&3 &7■ 공허 정령'
  mana-spirit: '&3 &7■ 마나 정령'
  lightning-spirit: '&3 &7■ 번개 정령'
  xray-spirit: '&3 &7■ X-레이 정령'
  thunder-spirit: '&3 &7■ 천둥 정령'
  sunfire-spirit: '&3 &7■ 태양 정령'
lute-attack:
  wave: '&3 &7■ 물결 멜로디'
  circular: '&3 &7■ 원형 멜로디'
  slash: '&3 &7■ 슬래싱 멜로디'
  simple: '&3 &7■ 심플 멜로디'
  brute: '&3 &7■ 브루트 멜로디'
  heavy: '&3 &7■ 무거운 멜로디'

crafting-stations.yml
0.00MB

crafting-stations.yml
condition:
  profession:
    positive: '&a✔ 클래스 #level# #profession#이 필요'
    negative: '&c✖ 클래스 #level# #profession#이 필요'
  mana:
    positive: '&a✔ #mana#이 필요'
    negative: '&c✖ #mana#이 필요'
  money:
    positive: '&a✔ $#money#이 필요'
    negative: '&c✖ $#money#이 필요'
  level:
    positive: '&a✔ 레벨 #level#이 필요'
    negative: '&c✖ 레벨 #level#이 필요'
  stellium:
    positive: '&a✔ 스텔륨 #stellium#이 필요'
    negative: '&c✖ 스텔륨 #stellium#이 필요'
  stamina:
    positive: '&a✔ 체력 #stamina#이 필요'
    negative: '&c✖ 체력 #stamina#이 필요'
  permission:
    positive: '&a✔ #display#'
    negative: '&c✖ #display#'
  placeholder:
    positive: '&a✔ #display#'
    negative: '&c✖ #display#'
  attribute:
    positive: '&a✔ #attribute# #points# 필요'
    negative: '&c✖ #attribute# #points# 필요'
  class:
    positive: '&a✔ 필수 클래스: #class#'
    negative: '&c✖ 필수 클래스: #class#'
  food:
    positive: '&a✔ #food# 음식 필요'
    negative: '&c✖ #food# 음식 필요'
ingredient:
  mmoitem:
    positive: '&8✔ &7#level# #item# #amount# 필요'
    negative: '&c✖ &7#level# #item# #amount# 필요'
  vanilla:
    positive: '&8✔ &7#item# #amount#'
    negative: '&c✖ &7#item# #amount#'

items.yml
0.00MB

items.yml
CONFIRM:
  name: '&a확인'
  lore: []
FILL:
  name: '&8'
  lore: []
PREVIOUS_PAGE:
  name: '&a이전 페이지'
  lore: []
NEXT_PAGE:
  name: '&a다음 페이지'
  lore: []
PREVIOUS_IN_QUEUE:
  name: '&a이전'
  lore: []
NEXT_IN_QUEUE:
  name: '&a다음'
  lore: []
BACK:
  name: '&a뒤로가기'
  lore: []
CRAFTING_RECIPE_DISPLAY:
  name: '&f #name# &a&l제작'
  lore:
  - '{conditions}'
  - '{conditions}&8조건:'
  - '{crafting_time}'
  - '{crafting_time}&7제작 시간: &c#crafting-time#&7초'
  - ''
  - '&8재료:'
  - '#ingredients#'
  - ''
  - '&e왼쪽 클릭 시 제작!'
  - '&e오른쪽 클릭 시 미리 보기!'
UPGRADING_RECIPE_DISPLAY:
  name: '&e&l업그레이드&f #name#'
  lore:
  - '{conditions}'
  - '{conditions}&8조건:'
  - ''
  - '&8재료:'
  - '#ingredients#'
  - ''
  - '&e왼쪽 클릭 시 제작!'
  - '&e오른쪽 클릭 시 미리 보기!'
QUEUE_ITEM_DISPLAY:
  name: '&6&l대기열&f #name#'
  lore:
  - '{ready}&7&o이 아이템이 성공적으로 제작되었습니다.'
  - '{queue}&7&o이 아이템은 제작 대기열에 있습니다.'
  - '{queue}'
  - '{queue}&7남은 시간: &c#left#'
  - ''
  - '{ready}&e클릭해서 청구하기!'
  - '{queue}&e클릭해서 취소하기.'

lore-format.yml
0.00MB

lore-format.yml
# This is the way stats are organized in the item lore.
# You can remove or change line positions as much as you like to.
# Make sure each line ONLY has the placeholder as text.
#
# The lines starting with {bar} are strips that will be
# removed from the lore if there is nothing under it.
# The lines starting with {sbar} will stay whatever is below them.
#
# Reload with /mmoitems reload
lore-format:
  # - '{bar}&8&m--------&f&l &n일반&8 &m--------------'
  - '#item-type#'
  - '{bar}'
  - '#required-class#'
  - '#required-level#'
  - '#required-dexterity#'
  - '#required-strength#'
  - '#required-intelligence#'
  - '#success-rate#'
  - '{bar}'
  - '#soulbound#'
  # - '{bar}&8&m--------&f&l &n클래스&8 &m--------------'
  - '#profession-alchemy#'
  - '#profession-enchanting#'
  - '#profession-farming#'
  - '#profession-fishing#'
  - '#profession-mining#'
  - '#profession-smelting#'
  - '#profession-smithing#'
  - '#profession-woodcutting#'
  # - '{bar}&8&m--------&f&l &n통계&8 &m-------------'
  - '{bar}'
  - '#custom-myluck#'
  - '#can-identify#'
  - '#can-deconstruct#'
  - '#can-deskin#'
  - '#attack-damage#'
  - '#knockback#'
  - '#recoil#'
  - '#note-weight#'
  - '#attack-speed#'
  - '#arrow-velocity#'
  - '#critical-strike-chance#'
  - '#critical-strike-power#'
  - '#skill-critical-strike-chance#'
  - '#skill-critical-strike-power#'
  - '#range#'
  - '#pvp-damage#'
  - '#pve-damage#'
  - '#blunt-power#'
  - '#blunt-rating#'
  - '#weapon-damage#'
  - '#magic-damage#'
  - '#skill-damage#'
  - '#physical-damage#'
  - '#projectile-damage#'
  - '#defense#'
  - '#damage-reduction#'
  - '#fall-damage-reduction#'
  - '#fire-damage-reduction#'
  - '#magic-damage-reduction#'
  - '#projectile-damage-reduction#'
  - '#physical-damage-reduction#'
  - '#pve-damage-reduction#'
  - '#pvp-damage-reduction#'
  - '#undead-damage#'
  - '#faction-damage-undead#'
  - '#block-power#'
  - '#block-rating#'
  - '#dodge-rating#'
  - '#parry-rating#'
  - '#block-cooldown-reduction#'
  - '#dodge-cooldown-reduction#'
  - '#parry-cooldown-reduction#'
  - '#armor#'
  - '#armor-toughness#'
  - '#knockback-resistance#'
  - '#max-health#'
  - '#max-mana#'
  - '#max-stamina#'
  - '#health-regeneration#'
  - '#mana-regeneration#'
  - '#stamina-regeneration#'
  - '#movement-speed#'
  - '#staff-spirit#'
  - '#lute-attack-effect#'
  - '#two-handed#'
  - '#handworn#'
  - '#autosmelt#'
  - '#bouncing-crack#'
  - '#pickaxe-power#'
  - '#restore-health#'
  - '#restore-food#'
  - '#restore-saturation#'
  - '#restore-mana#'
  - '#restore-stamina#'
  - '#soulbinding-chance#'
  - '#soulbound-break-chance#'
  - '#soulbound-level#'
  - '#repair#'
  - '#repair-percent#'
  - '#item-cooldown#'
  - '#lifesteal#'
  - '#spell-vampirism#'
  - '#additional-dexterity#'
  - '#additional-strength#'
  - '#additional-intelligence#'
  - '#additional-experience#'
  - '#additional-experience-alchemy#'
  - '#additional-experience-enchanting#'
  - '#additional-experience-farming#'
  - '#additional-experience-fishing#'
  - '#additional-experience-mining#'
  - '#additional-experience-smelting#'
  - '#additional-experience-smithing#'
  - '#additional-experience-woodcutting#'
  - '#cooldown-reduction#'
  - '#mana-cost#'
  - '#stamina-cost#'
  - '#max-consume#'
  # - '{bar}&8&m--------&2&l &n요소&8 &m--------------'
  - '{bar}'
  - '#elements#'
  # - '{bar}&8&m--------&b&l &n효과&8 &m---------------'
  - '{bar}'
  - '#effects#'
  # - '{bar}&8&m--------&b&l &n능력&8 &m--------------'
  - '{bar}'
  - '#abilities#'
  - '{bar}'
  - '#commands#'
  # - '{bar}&8&m--------&b&l &n효과&8 &m---------------'
  # - '#perm-effects#'
  # - '#arrow-potion-effects#'
  # - '{bar}&8&m--------&e&l &n보석 돌&8 &m-----------'
  - '{bar}'
  - '#gem-stones#'
  # - '{sbar}&8&m--------------------------------'
  - '{bar}'
  - '#lore#'
  - '#gem-stone-lore#'
  - '{bar}'
  - '#set#'
  - '{bar}'
  - '#tier#'
  - '#durability#'

lore-format.yml
0.00MB

lore-format.yml
# This is the way stats are organized in the item lore.
# You can remove or change line positions as much as you like to.
# Make sure each line ONLY has the placeholder as text.
#
# The lines starting with {bar} are strips that will be
# removed from the lore if there is nothing under it.
# The lines starting with {sbar} will stay whatever is below them.
#
# Reload with /mmoitems reload
lore-format:
  # - '{bar}&8&m--------&f&l &n일반&8 &m--------------'
  - '#item-type#'
  - '{bar}'
  - '#required-class#'
  - '#required-level#'
  - '#required-dexterity#'
  - '#required-strength#'
  - '#required-intelligence#'
  - '#success-rate#'
  - '{bar}'
  - '#soulbound#'
  # - '{bar}&8&m--------&f&l &n클래스&8 &m--------------'
  - '#profession-alchemy#'
  - '#profession-enchanting#'
  - '#profession-farming#'
  - '#profession-fishing#'
  - '#profession-mining#'
  - '#profession-smelting#'
  - '#profession-smithing#'
  - '#profession-woodcutting#'
  # - '{bar}&8&m--------&f&l &n통계&8 &m-------------'
  - '{bar}'
  - '#custom-myluck#'
  - '#can-identify#'
  - '#can-deconstruct#'
  - '#can-deskin#'
  - '#attack-damage#'
  - '#knockback#'
  - '#recoil#'
  - '#note-weight#'
  - '#attack-speed#'
  - '#arrow-velocity#'
  - '#critical-strike-chance#'
  - '#critical-strike-power#'
  - '#skill-critical-strike-chance#'
  - '#skill-critical-strike-power#'
  - '#range#'
  - '#pvp-damage#'
  - '#pve-damage#'
  - '#blunt-power#'
  - '#blunt-rating#'
  - '#weapon-damage#'
  - '#magic-damage#'
  - '#skill-damage#'
  - '#physical-damage#'
  - '#projectile-damage#'
  - '#defense#'
  - '#damage-reduction#'
  - '#fall-damage-reduction#'
  - '#fire-damage-reduction#'
  - '#magic-damage-reduction#'
  - '#projectile-damage-reduction#'
  - '#physical-damage-reduction#'
  - '#pve-damage-reduction#'
  - '#pvp-damage-reduction#'
  - '#undead-damage#'
  - '#faction-damage-undead#'
  - '#block-power#'
  - '#block-rating#'
  - '#dodge-rating#'
  - '#parry-rating#'
  - '#block-cooldown-reduction#'
  - '#dodge-cooldown-reduction#'
  - '#parry-cooldown-reduction#'
  - '#armor#'
  - '#armor-toughness#'
  - '#knockback-resistance#'
  - '#max-health#'
  - '#max-mana#'
  - '#max-stamina#'
  - '#health-regeneration#'
  - '#mana-regeneration#'
  - '#stamina-regeneration#'
  - '#movement-speed#'
  - '#staff-spirit#'
  - '#lute-attack-effect#'
  - '#two-handed#'
  - '#handworn#'
  - '#autosmelt#'
  - '#bouncing-crack#'
  - '#pickaxe-power#'
  - '#restore-health#'
  - '#restore-food#'
  - '#restore-saturation#'
  - '#restore-mana#'
  - '#restore-stamina#'
  - '#soulbinding-chance#'
  - '#soulbound-break-chance#'
  - '#soulbound-level#'
  - '#repair#'
  - '#repair-percent#'
  - '#item-cooldown#'
  - '#lifesteal#'
  - '#spell-vampirism#'
  - '#additional-dexterity#'
  - '#additional-strength#'
  - '#additional-intelligence#'
  - '#additional-experience#'
  - '#additional-experience-alchemy#'
  - '#additional-experience-enchanting#'
  - '#additional-experience-farming#'
  - '#additional-experience-fishing#'
  - '#additional-experience-mining#'
  - '#additional-experience-smelting#'
  - '#additional-experience-smithing#'
  - '#additional-experience-woodcutting#'
  - '#cooldown-reduction#'
  - '#mana-cost#'
  - '#stamina-cost#'
  - '#max-consume#'
  # - '{bar}&8&m--------&2&l &n요소&8 &m--------------'
  - '{bar}'
  - '#elements#'
  # - '{bar}&8&m--------&b&l &n효과&8 &m---------------'
  - '{bar}'
  - '#effects#'
  # - '{bar}&8&m--------&b&l &n능력&8 &m--------------'
  - '{bar}'
  - '#abilities#'
  - '{bar}'
  - '#commands#'
  # - '{bar}&8&m--------&b&l &n효과&8 &m---------------'
  # - '#perm-effects#'
  # - '#arrow-potion-effects#'
  # - '{bar}&8&m--------&e&l &n보석 돌&8 &m-----------'
  - '{bar}'
  - '#gem-stones#'
  # - '{sbar}&8&m--------------------------------'
  - '{bar}'
  - '#lore#'
  - '#gem-stone-lore#'
  - '{bar}'
  - '#set#'
  - '{bar}'
  - '#tier#'
  - '#durability#'

messages.yml
0.00MB

messages.yml
received-item: '&6#item# &e#amount# 받았습니다.'
hands-too-charged: '손이 너무 많이 충전되어 아무것도 할 수 없습니다.'
spell-on-cooldown: '#progress# &e#left# 이 주문을 시전하기 전에 #s#초를 기달려야 합니다.'
item-on-cooldown: '이 아이템은 재사용 대기 중입니다! #left# #s#초 후에 다시 사용할 수 있습니다.'
not-enough-perms-command: '사용할 권한이 없습니다.'
not-enough-levels: '이 아이템을 사용하기에 레벨이 충분하지 않습니다!'
soulbound-restriction: '이 아이템은 다른 플레이어와 연결되어 있어 사용할 수 없습니다!'
not-enough-perms: '이 기능을 사용할 수 있는 권한을 가지고 있지 않습니다.'
wrong-class: '해당되는 클래스가 없습니다!'
not-enough-mana: '마나가 부족합니다!'
not-enough-stamina: '체력이 부족합니다!'
not-enough-attribute: '#attribute# 속성이 부족합니다!'
not-enough-profession: '#profession# 레벨이 부족합니다!'
unidentified-item: '미확인 아이템을 사용할 수 없습니다!'
zero-durability: '아이템 수리가 필요합니다.'
cannot-identify-stacked-items: '한 번에 하나의 아이템만 식별할 수 있습니다.'
successfully-identified: '아이템 &6#item#&e를 성공적으로 식별했습니다.'
successfully-deconstructed: '아이템 &6#item#&e를 성공적으로 해체했습니다.'
gem-stone-applied: '아이템 &6#item#&e에 &6#gem#&e을 성공적으로 적용했습니다.'
gem-stone-broke: '아이템 &6#item#&c에 &6#gem#&c을 적용하던 중에 파괴되었습니다.'
repaired-item: '아이템 &6#item#&e을(를) &6#amount#&e개를 수리했습니다.'
skin-applied: '아이템 &6#item#&e에 스킨을 성공적으로 적용했습니다!'
skin-removed: '아이템 &6#item#&e에 스킨을 성공적으로 제거했습니다!'
skin-broke: '아이템 &6#item#&c에 스킨을 적용하던 중에 실패했습니다.'
skin-rejected: '아이템 &6#item#&c에 이미 스킨이 적용되어 있습니다!'
skin-incompatible: '아이템 &6#item#&c에 이 스킨이 호환되지 않습니다!'
random-unsocket-gem-too-old: '보석이 아이템에 결합되어 제거할 수 없습니다.'
random-unsocket-success: '&a아이템 &6#item#에 &3#gem#&a을 삭제했습니다!'
cant-bind-item: '이 아이템은 현재 #level# #player#에 영혼 속박으로 연결되어 있어, 먼저 영혼 속박을 해제해야 합니다.'
no-soulbound: '이 아이템은 누구에게도 구속되지 않습니다.'
cant-bind-stacked: '겹쳐진 아이템은 바인딩 할 수 없습니다.'
unsuccessful-soulbound: '영혼 속박 실패.'
unsuccessful-soulbound-break: '영혼의 속박을 깨뜨릴 수는 없습니다.'
low-soulbound-level: '이 아이템은 영혼 속박 레벨 #level# 입니다. 이 영혼 속박을 해제하려면 아이템의 영혼 속박 레벨이 더 높아야 합니다.'
successfully-bind-item: '레벨 &6#level# &e아이템 &6#item#&e에 성공적으로 적용했습니다.'
successfully-break-bind: '레벨 &6#level# &e아이템 &6item &e에 영혼 속박 돌파에 성공했습니다!'
soulbound-item-lore: '&4&4Lvl #level#// #player# 영혼 속박에 연결됨'
cant-upgraded-stack: '누적된 아이템은 업그레이드할 수 없습니다.'
max-upgrades-hit: '이 아이템은 더 이상 업그레이드할 수 없습니다.'
upgrade-fail: '업그레이드 실패로 아이템을 잃었습니다.'
upgrade-fail-station: '업그레이드 실패로 재료를 잃었습니다.'
wrong-upgrade-reference: '이 아이템으로는 이 아이템을 업그레이드할 수 없습니다.'
upgrade-success: '아이템 &6#item#&e을 성공적으로 업그레이드 했습니다!'
not-have-item-upgrade: '업그레이드할 아이템이 없습니다!'
upgrade-requirement-safe-check: '업그레이드된 아이템 요건을 충족하지 못합니다.'
death-downgrading: '아이템 &6#item#&c가 전투로 심각한 손상을 입었습니다.'
not-enough-materials: '이 아이템을 제작할 재료가 부족합니다.'
conditions-not-met: '이 아이템은 제작할 수 없습니다.'
crafting-canceled: '제작 레시피를 취소했습니다.'
crafting-queue-full: '현재 제작 대기열이 가득 찼습니다.'
station-big-stack: '제작량: #size#'
recipe-preview: '레시피 미리 보기'
unable-to-repair: '이 아이템으로 수리할 수 없는 아이템입니다!'

potion-effects.yml
0.00MB

potion-effects.yml
speed: 속도
slow: 느림
fast-digging: 빠른 파기
slow-digging: 느리게 파기
increase-damage: 피해 증가
heal: 치유
harm: 피해
jump: 점프
confusion: 혼란
regeneration: 재생
damage-resistance: 피해 저항
fire-resistance: 화염 저항
water-breathing: 수증 호흡
invisibility: 투명
blindness: 실명
night-vision: 야간 투시
hunger: 굶주림
weakness: 약점
poison: 독
wither: 시들다
health-boost: 체력 부스트
absorption: 흡수
saturation: 포화도
glowing: 야광
levitation: 공중 부양
luck: 행운
unluck: 불운
slow-falling: 느린 낙하
conduit-power: 도관 힘
dolphins-grace: 돌고래의 은혜
bad-omen: 나쁜 징조
hero-of-the-village: 마을의 영웅
darkness: 어둠

stats.yml
0.01MB

stats.yml
# 방어구 스텟
attack-damage: '&3 &7➸ 공격 피해: &f{value}'
attack-speed: '&3 &7➸ 공격 속도: &f{value}'
critical-strike-chance: '&3 &7■ 치명타 확률: &f<plus>{value}%'
critical-strike-power: '&3 &7■ 치명타 공격력: &f<plus>{value}%'
skill-critical-strike-chance: '&3 &7■ 기술 치명타 확률: &f<plus>{value}%'
skill-critical-strike-power: '&3 &7■ 스킬 치명타 위력: &f<plus>{value}%'
range: '&3 &7■ 범위: &f{value}'
mana-cost: '&3 &7■ &9{value} 마나 사용'
stamina-cost: '&3 &7■ &9{value} 체력 사용'
arrow-velocity: '&3 &7■ 화살 속도: &f{value}'
blunt-power: '&3 &7■ 무딘 파워: &f{value}'
blunt-rating: '&3 &7■ 무딘 등급: &f{value}%'
two-handed: '&3 &7■ 양손 사용'
handworn: '&3 &7■ 손으로 사용'
knockback: '&3 &7■ 넉백: &f{value}'
recoil: '&3 &7■ 반동: &f{value}%'
note-weight: '&3 &7■ 노트 무게: &f{value}'
lifesteal: '&3 &7■ 라이프스틸: &c+{value}%'
spell-vampirism: '&3 &7■ 주문 흡혈: &c+{value}%'

# 추가 피해
pve-damage: '&3 &7■ PvE 피해: &f<plus>{value}%'
pvp-damage: '&3 &7■ PvP 피해: &f<plus>{value}%'
magic-damage: '&3 &7■ 마법 피해: &f<plus>{value}%'
weapon-damage: '&3 &7■ 무기 피해: &f<plus>{value}%'
undead-damage: '&3 &7■ 언데드 피해: &f<plus>{value}%'
skill-damage: '&3 &7■ 기술 피해: &f<plus>{value}%'
physical-damage: '&3 &7■ 물리 피해: &f<plus>{value}%'
projectile-damage: '&3 &7■ 발사체 피해: &f<plus>{value}%'
faction-damage-undead: '&3 &7■ 언데드 진영 피해: &f<plus>{value}%'

# 능력
ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}'
ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}'
ability-splitter: '&8'

# 방어구 통계
block-power: '&3 &7■ 블럭 파워: &f<plus>{value}%'
block-rating: '&3 &7■ 블럭 등급: &f<plus>{value}%'
block-cooldown-reduction: '&3 &7■ 블럭 재사용 대기시간 감소: &f<plus>{value}%'
dodge-rating: '&3 &7■ 회피 등급: &f<plus>{value}%'
dodge-cooldown-reduction: '&3 &7■ 회피 재사용 대기시간 감소: &f<plus>{value}%'
parry-rating: '&3 &7■ 방어 등급: &f<plus>{value}%'
parry-cooldown-reduction: '&3 &7■ 격파 재사용 대기시간 감소: &f<plus>{value}%'
armor: '&3 &7✠ 방어구: &f<plus>{value}'
armor-toughness: '&3 &7✠ 방어구 방어력: &f<plus>{value}'
knockback-resistance: '&3 &7✠ 넉백 저항: &f<plus>{value}%'
max-health: '&3 &7❤ 체력:&c <plus>{value}'
movement-speed: '&3 &7■ 이동 속도: &f<plus>{value}'

# 피해 감소
defense: '&3 &7■ 방어: &f<plus>{value}'
damage-reduction: '&3 &7■ 피해 감소: &f<plus>{value}%'
fall-damage-reduction: '&3 &7■ 낙하 피해 감소: &f<plus>{value}%'
fire-damage-reduction: '&3 &7■ 화염 피해 감소: &f<plus>{value}%'
magic-damage-reduction: '&3 &7■ 마법 피해 감소: &f<plus>{value}%'
projectile-damage-reduction: '&3 &7■ 투사체 피해 감소: &f<plus>{value}%'
physical-damage-reduction: '&3 &7■ 물리 피해 감소: &f<plus>{value}%'
pve-damage-reduction: '&3 &7■ PvE 피해 감소: &f<plus>{value}%'
pvp-damage-reduction: '&3 &7■ PvP 피해 감소: &f<plus>{value}%'

# RPG 상태
health-regeneration: '&3 &7■ 체력 재생: &f<plus>{value}'
max-mana: '&3 &7■ 최대 마나: &f<plus>{value}'
mana-regeneration: '&3 &7■ 마나 재생: &f<plus>{value}'
max-stamina: '&3 &7■ 최대 체력: &f<plus>{value}'
stamina-regeneration: '&3 &7■ 체력 재생: &f<plus>{value}'
cooldown-reduction: '&3 &7■ 기술 재사용 대기시간 감소: &f<plus>{value}%'
additional-experience: '&3 &7■ 추가 경험치: &f<plus>{value}%'
additional-experience-alchemy: '&7■ 추가 연금술 경험치: &f<plus>{value}%'
additional-experience-enchanting: '&7■ 추가 마법 경험치: &f<plus>{value}%'
additional-experience-farming: '&7■ 추가 농사 경험치: &f<plus>{value}%'
additional-experience-fishing: '&7■ 추가 낚시 경험치: &f<plus>{value}%'
additional-experience-mining: '&7■ 추가 광질 경험치: &f<plus>{value}%'
additional-experience-smelting: '&7■ 추가 제련 경험치: &f<plus>{value}%'
additional-experience-smithing: '&7■ 추가 스미싱 경험치: &f<plus>{value}%'
additional-experience-woodcutting: '&7■ 추가 목판화 경험치: &f<plus>{value}%'

# 추가 옵션
perm-effect: '&3 &7■ 영구 &f{effect}'
command: '&3 &7■ 명령어: &f{format} &3 &7(&f{cooldown}&3 &7s)'
item-cooldown: '&3 &7■ &f{value}&3 &7초 재 사용 대기시간'
arrow-potion-effects: '&3 &7■ 화살 효과: &f{effect}'

# 소모품
restore-health: '&3 &7■ &f{value} &7체력 복원'
restore-food: '&3 &7■ &f{value} &7배고픔 복원'
restore-saturation: '&3 &7■ &f{value} &7포만감 복원'
restore-mana: '&3 &7■ &f{value} &7마나 복원'
restore-stamina: '&3 &7■ &f{value} &7체력 복원'
effect: '&3 &7■ &f{effect} &7부여 &f{duration} &7초'
repair: '&3 &7■ 수리: &f{value}'
repair-percent: '&3 &7■ 수리: &f{value}%'
can-identify: '&3 &7■ 아이템 식별 가능'
can-deconstruct: '&3 &7■ 계층형 아이템 해체 가능'
can-deskin: '&3 &7■ 껍질을 벗길 수 있는 아이템.'
success-rate: '&3 &7■ 성공 확률: &a&l{value}%'
max-consume: '&3 &7■ &7왼쪽 사용 &f{value}'

# 보석 돌
empty-gem-socket: '&a◆ {name} 보석 소켓 비우기'
filled-gem-socket: '&a◆ {name}'
when-applied: '&a적용 시:'
gem-stone-lore: '&8&l[&2&l*&8&l] &a아이템으로 드래그 &7적용!'

# 영혼 속박
soulbinding-chance: '&3 &7■ 아이템을 바인딩할 &a{value}% &7확률이 있습니다.'
soulbound-break-chance: '&3 &7■ 영혼의 경계를 깰 확률이 &a{value}% &7입니다.'
soulbound-level: '&3 &7■ 레벨 &e{value} &7영혼 속박'

# 도구
autosmelt: '&3 &7■ &f자동 녹이기'
bouncing-crack: '&3 &7■ &f튀는 균열'
pickaxe-power: '&3 &7■ &f곡괭이 파워: &a{value}'
durability: '&7내구도: {current} / {max}'

# 일반
item-type: '&c{type}'
tier: '&3 &7티어: {value}'
required-class: '&3 &7아이템 {value}'
required-level: '&e레벨 필요 {value}'

# MMOCore 속성
required-dexterity: '&c{value} &e손재주가 필요'
required-strength: '&c{value} &e힘이 필요'
required-intelligence: '&c{value} &e지능'

additional-dexterity: '&3 &7■ 추가 민첩성: &f<plus>{value}'
additional-strength: '&3 &7■ 추가 힘: &f<plus>{value}'
additional-intelligence: '&3 &7■ 추가 지능: &f<plus>{value}'

# 직업
profession-alchemy: '&e연금술 레벨: &c{value}'
profession-enchanting: '&e인첸트 레벨: &c{value}'
profession-farming: '&e농사 레벨: &c{value}'
profession-fishing: '&e낚시 레벨: &c{value}'
profession-mining: '&e광질 레벨: &c{value}'
profession-smelting: '&e제련 레벨: &c{value}'
profession-smithing: '&e스미싱 레벨: &c{value}'
profession-woodcutting: '&e목판화 레벨: &c{value}'

# 원소 능력치 형식
elemental-damage: '{color}{icon}&7 {value} {element} 피해'
elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 피해'
elemental-defense: '{color}{icon}&7 {value} {element} 방어'
elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 방어'
elemental-weakness: '{color}{icon}&7 {value}% {element} 약점'

# 맞춤 지정 통계
custom-myluck: '&3 &7■ 행운: &f<plus>{value}'

 

armor.yml
0.03MB

armor.yml
DRAGON_HELMET:
  base:
    material: DIAMOND_HELMET
    max-durability: 5500.0
    tier: EPIC
    max-health: 4.0
    armor-toughness: 3.0
    magic-damage-reduction:
      base: 3.0
      spread: 0.05
      max-spread: 0.17
    armor: 3.5
    element:
      fire:
        defense:
          base: 5.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
      darkness:
        defense:
          base: 12.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
    name: §5§l용 투구
    enchants:
      fire_protection: 4.0
    lore:
      - §c§o이 강력한 갑옷은
      - §c§o용 비늘에서 가져옵니다.
    required-level: 12.0
    block-rating:
      base: 4.0
      scale: 0.075
      spread: 0.02
      max-spread: 0.08
    gem-sockets:
      - Magenta
      - Black
    set: 용
DRAGON_CHESTPLATE:
  base:
    material: DIAMOND_CHESTPLATE
    max-durability: 6850.0
    tier: EPIC
    max-health: 10.0
    armor-toughness: 3.0
    magic-damage-reduction:
      base: 8.0
      spread: 0.05
      max-spread: 0.17
    armor: 7.0
    element:
      fire:
        defense:
          base: 18.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
      darkness:
        defense:
          base: 35.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
    name: §5§l용 흉갑
    enchants:
      fire_protection: 4.0
    lore:
      - §c§o이 강력한 갑옷은
      - §c§o용 비늘에서 가져옵니다.
    required-level: 12.0
    block-rating:
      base: 5.0
      scale: 0.075
      spread: 0.02
      max-spread: 0.08
    gem-sockets:
      - Magenta
      - Black
    set: 용
DRAGON_LEGGINGS:
  base:
    material: DIAMOND_LEGGINGS
    max-durability: 6150.0
    tier: EPIC
    max-health: 7.0
    armor-toughness: 3.0
    magic-damage-reduction:
      base: 5.0
      spread: 0.05
      max-spread: 0.17
    armor: 5.0
    element:
      fire:
        defense:
          base: 12.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
      darkness:
        defense:
          base: 22.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
    name: §5§l용 레깅스
    enchants:
      fire_protection: 4.0
    lore:
      - §c§o이 강력한 갑옷은
      - §c§o용 비늘에서 가져옵니다.
    required-level: 12.0
    block-rating:
      base: 4.5
      scale: 0.075
      spread: 0.02
      max-spread: 0.08
    gem-sockets:
      - Magenta
      - Black
    set: DRAGON
DRAGON_BOOTS:
  base:
    material: DIAMOND_BOOTS
    max-durability: 5500.0
    tier: EPIC
    max-health: 4.0
    armor-toughness: 3.0
    magic-damage-reduction:
      base: 3.0
      spread: 0.05
      max-spread: 0.17
    armor: 3.5
    element:
      fire:
        defense:
          base: 5.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
      darkness:
        defense:
          base: 12.0
          scale: 0.0
          spread: 0.07
          max-spread: 0.2
    name: §5§l용 장화
    enchants:
      fire_protection: 4.0
    lore:
      - §c§o이 강력한 갑옷은
      - §c§o용 비늘에서 가져옵니다.
    required-level: 12.0
    block-rating:
      base: 4.0
      scale: 0.075
      spread: 0.02
      max-spread: 0.08
    gem-sockets:
      - Magenta
      - Black
    set: DRAGON
SPELLCASTER_HELMET:
  base:
    material: LEATHER_HELMET
    name: §d주문술사 투구
    lore:
      - §d§l마법사에게 아주 잘 어울립니다!
    required-class:
      - Mage
    required-level: 1.0
    block-power:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 7.0
      spread: 0.1
      max-spread: 0.2
    tier: UNCOMMON
    max-durability: 950.0
    element:
      water:
        defense:
          base: 5.0
          scale: 0.0
          spread: 0.2
          max-spread: 0.3
    max-mana: 6.0
    magic-damage-reduction: 25.0
    armor-toughness: 1.0
    armor: 2.0
    hide-dye: true
    dye-color: 125 0 255
    set: 스펠캐스터
SPELLCASTER_CHESTPLATE:
  base:
    material: LEATHER_CHESTPLATE
    name: §d주문술사 흉갑
    lore:
      - §d§l마법사에게 아주 잘 어울립니다!
    required-class:
      - Mage
    required-level: 1.0
    block-power:
      base: 15.0
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    tier: UNCOMMON
    max-durability: 1450.0
    element:
      water:
        defense:
          base: 10.0
          scale: 0.0
          spread: 0.2
          max-spread: 0.3
    max-mana: 6.0
    magic-damage-reduction: 25.0
    armor-toughness: 1.0
    armor: 4.0
    hide-dye: true
    dye-color: 125 0 255
    set: 스펠캐스터
SPELLCASTER_LEGGINGS:
  base:
    material: LEATHER_LEGGINGS
    name: §d주문술사 레깅스
    lore:
      - §d§l마법사에게 아주 잘 어울립니다!
    required-class:
      - Mage
    required-level: 1.0
    block-power:
      base: 12.0
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 8.5
      spread: 0.1
      max-spread: 0.2
    tier: UNCOMMON
    max-durability: 1450.0
    element:
      water:
        defense:
          base: 7.5
          scale: 0.0
          spread: 0.2
          max-spread: 0.3
    max-mana: 6.0
    magic-damage-reduction: 25.0
    armor-toughness: 1.0
    armor: 3.0
    hide-dye: true
    dye-color: 125 0 255
    set: 스펠캐스터
SPELLCASTER_BOOTS:
  base:
    material: LEATHER_BOOTS
    name: §d주문술사 장화
    lore:
      - §d§l마법사에게 아주 잘 어울립니다!
    required-class:
      - Mage
    required-level: 1.0
    block-power:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 7.0
      spread: 0.1
      max-spread: 0.2
    tier: UNCOMMON
    max-durability: 950.0
    element:
      water:
        defense:
          base: 5.0
          scale: 0.0
          spread: 0.2
          max-spread: 0.3
    max-mana: 6.0
    magic-damage-reduction: 25.0
    armor-toughness: 1.0
    armor: 2.0
    hide-dye: true
    dye-color: 125 0 255
    set: 스펠캐스터
OMNIELEMENTAL_HELMET:
  base:
    material: LEATHER_HELMET
    required-level: 15.0
    lore:
      - §b한 가지 요소에만 국한하지 마세요.
      - §c사망 시 또는
      - §c파괴 시 강등됩니다.
      - §9착용 시 야간 시야를 제공합니다.
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lH§6§le§e§ll§a§lm§2§le§3§lt
    armor-toughness: 2.5
    armor: 4.5
    max-durability: 1950.0
    element:
      fire:
        defense: 100.0
      earth:
        defense: 100.0
    block-power:
      base: 10.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 8.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    magic-damage:
      base: 10.0
      scale: 0.15
      spread: 0.2
      max-spread: 0.3
    dye-color: 255 255 0
    break-downgrade: true
    death-downgrade: true
    death-downgrade-chance: 100.0
    gem-sockets:
      - Rainbow
      - Rainbow
    perm-effects:
      NIGHT_VISION: 1.0
    tier: VERY_RARE
    max-health: 5.0
OMNIELEMENTAL_CHESTPLATE:
  base:
    material: LEATHER_CHESTPLATE
    required-level: 15.0
    lore:
      - §b한 가지 요소에만 국한하지 마세요.
      - §c사망 시 또는
      - §c파괴 시 강등됩니다.
      - §9착용 시 야간 시야를 제공합니다.
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lC§6§lh§e§le§a§ls§2§lt§3§lp§9§ll§b§la§f§lt§e§le
    armor-toughness: 2.5
    armor: 9.5
    max-durability: 3900.0
    element:
      ice:
        defense: 100.0
      water:
        defense: 100.0
    block-power:
      base: 12.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 10.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    magic-damage:
      base: 15.0
      scale: 0.15
      spread: 0.2
      max-spread: 0.3
    dye-color: 150 200 255
    break-downgrade: true
    death-downgrade: true
    death-downgrade-chance: 100.0
    gem-sockets:
      - Rainbow
      - Rainbow
    perm-effects:
      DAMAGE_RESISTANCE: 1.0
    tier: VERY_RARE
    max-health: 5.0
OMNIELEMENTAL_LEGGINGS:
  base:
    material: LEATHER_LEGGINGS
    required-level: 15.0
    lore:
      - §b한 가지 요소에만 국한하지 마세요.
      - §c사망 시 또는
      - §c파괴 시 강등됩니다.
      - §9착용 시 야간 시야를 제공합니다.
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lL§6§le§e§lg§a§lg§2§li§3§ln§b§lg§f§ls
    armor-toughness: 2.5
    armor: 7.0
    max-durability: 3000.0
    element:
      thunder:
        defense: 100.0
      wind:
        defense: 100.0
    block-power:
      base: 10.5
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 8.5
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    magic-damage:
      base: 12.0
      scale: 0.15
      spread: 0.2
      max-spread: 0.3
    dye-color: 180 180 0
    break-downgrade: true
    death-downgrade: true
    death-downgrade-chance: 100.0
    gem-sockets:
      - Rainbow
      - Rainbow
    perm-effects:
      SPEED: 1.0
    tier: VERY_RARE
    max-health: 5.0
OMNIELEMENTAL_BOOTS:
  base:
    material: LEATHER_BOOTS
    required-level: 15.0
    lore:
      - §b한 가지 요소에만 국한하지 마세요.
      - §c사망 시 또는
      - §c파괴 시 강등됩니다.
      - §9착용 시 야간 시야를 제공합니다.
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §c§lB§6§lo§e§lo§a§lt§2§ls
    armor-toughness: 2.5
    armor: 3.0
    max-durability: 2150.0
    element:
      darkness:
        defense: 100.0
      lightness:
        defense: 100.0
    block-power:
      base: 4.5
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    block-rating:
      base: 5.5
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    magic-damage:
      base: 8.0
      scale: 0.15
      spread: 0.2
      max-spread: 0.3
    dye-color: 160 160 160
    break-downgrade: true
    death-downgrade: true
    death-downgrade-chance: 100.0
    gem-sockets:
      - Rainbow
      - Rainbow
    perm-effects:
      JUMP: 1.0
    tier: VERY_RARE
    max-health: 5.0
HELMET_OF_THE_SEA:
  base:
    material: LEATHER_HELMET
    max-durability: 8000.0
    attack-damage:
      base: 6.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
    required-level: 10.0
    weapon-damage:
      base: 10.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.25
    magic-damage:
      base: 10.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.25
    physical-damage:
      base: 15.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.25
    cooldown-reduction:
      base: 15.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.25
    pve-damage:
      base: 15.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.25
    tier: RARE
    dye-color: 120 120 255
    name: §9바다의 투구
    hide-dye: true
    element:
      water:
        defense:
          base: 25.0
          scale: 0.0
          spread: 0.2
          max-spread: 0.4
    amphibian: DAMP
    perm-effects:
      NIGHT_VISION: 1.0
      WATER_BREATHING: 1.0
    lore:
      - §9§l수중§3일 때만 작동합니다.
      - §9야간 시야 §3및 §9수중 호흡§3을 제공합니다.
UNDEADSLAYER_HELMET:
  base:
    material: NETHERITE_HELMET
    max-durability: 10500.0
    tier: EPIC
    armor-toughness: 2.5
MOON_BOOTS:
  base:
    material: DIAMOND_BOOTS
    lore:
      - §b달 장화는 달에 있는 것처럼 느껴집니다!
      - §7착용 시 §3점프 부스터 II§7를 획득합니다.
      - §c"엔더"에서만 작동합니다.
    max-durability: 2650.0
    name: §b§lMoon Boots
    tier: UNIQUE
    armor-toughness: 1.5
    armor: 3.0
    fall-damage-reduction: 75.0
    perm-effects:
      JUMP: 2.0
    required-biomes:
      - the_end
CONTROL_DEVICES:
  base:
    material: LEATHER_HELMET
    max-durability: 15000.0
    name: §d§l제어 장치
    dye-color: 255 102 204
    ability: { }
    set: PSYCHIC
    perm-effects:
      DAMAGE_RESISTANCE: 2.0
      SPEED: 2.0
      REGENERATION: 2.0
      FIRE_RESISTANCE: 1.0
      INCREASE_DAMAGE: 2.0
    required-class:
      - Mage
    lore:
      - §7권한을 제어하려면...
    armor-toughness: 2.0
    armor: 7.0
    tier: MAGICAL
    unbreakable: true
UNDEAD_SLAYER_HELMET:
  base:
    material: NETHERITE_HELMET
    required-level: 80.0
    undead-damage: 15.0
    set: UNDEADSLAYER
    name: §c언데드 슬레이어 투구
    max-durability: 17500.0
    physical-damage: 5.0
    armor: 8.0
    armor-toughness: 4.0
    tier: MYTHICAL
    knockback-resistance: 0.25
    perm-effects:
      NIGHT_VISION: 1.0
    element:
      darkness:
        defense: 50.0
      thunder:
        defense: 25.0
    lore:
      - §c그들은 당신을 두려워할 것입니다.
    damage-reduction: 5.0
    physical-damage-reduction: 8.0
    magic-damage-reduction: 20.0
    pve-damage-reduction: 5.0
    enchants:
      smite: 3.0
      protection: 4.0
UNDEAD_SLAYER_CHESTPLATE:
  base:
    material: NETHERITE_CHESTPLATE
    required-level: 80.0
    undead-damage: 15.0
    set: UNDEADSLAYER
    name: §c언데드 슬레이어 흉갑
    max-durability: 19800.0
    physical-damage: 5.0
    armor: 11.0
    armor-toughness: 4.0
    tier: MYTHICAL
    knockback-resistance: 0.25
    perm-effects:
      FIRE_RESISTANCE: 1.0
      REGENERATION: 1.0
    element:
      darkness:
        defense: 80.0
      thunder:
        defense: 50.0
    lore:
      - §c그들은 당신을 두려워할 것입니다.
    damage-reduction: 10.0
    physical-damage-reduction: 15.0
    magic-damage-reduction: 50.0
    pve-damage-reduction: 10.0
    enchants:
      smite: 3.0
      protection: 4.0
UNDEAD_SLAYER_LEGGINGS:
  base:
    material: NETHERITE_LEGGINGS
    undead-damage: 15.0
    set: UNDEADSLAYER
    name: §c언데드 슬레이어 레깅스
    max-durability: 18800.0
    physical-damage: 5.0
    armor: 10.0
    armor-toughness: 4.0
    tier: MYTHICAL
    knockback-resistance: 0.25
    perm-effects:
      SPEED: 1.0
    element:
      darkness:
        defense: 60.0
      thunder:
        defense: 30.0
    lore:
      - §c그들은 당신을 두려워할 것입니다.
    damage-reduction: 8.0
    physical-damage-reduction: 10.0
    magic-damage-reduction: 30.0
    pve-damage-reduction: 8.0
    enchants:
      smite: 3.0
      protection: 4.0
UNDEAD_SLAYER_BOOTS:
  base:
    material: NETHERITE_BOOTS
    required-level: 80.0
    undead-damage: 15.0
    set: UNDEADSLAYER
    name: §c언데드 슬레이어 장화
    max-durability: 15500.0
    physical-damage: 5.0
    armor: 8.0
    armor-toughness: 4.0
    tier: MYTHICAL
    knockback-resistance: 0.25
    perm-effects:
      JUMP: 1.0
    element:
      darkness:
        defense: 50.0
      thunder:
        defense: 25.0
    lore:
      - §c그들은 당신을 두려워할 것입니다.
    damage-reduction: 5.0
    physical-damage-reduction: 8.0
    magic-damage-reduction: 20.0
    pve-damage-reduction: 5.0
    enchants:
      smite: 3.0
      protection: 4.0
MYTHRIL_CHAINMAIL:
  base:
    material: CHAINMAIL_CHESTPLATE
    name: '&b--] &f미스릴 체인 메일 &b[--'
    block-power:
      base: 60.0
      spread: 0.048
      max-spread: 0.14
    block-rating:
      base: 12.5
      spread: 0.06
      max-spread: 0.17
    armor: 5
    element:
      ice:
        defense: 8.0
      earth:
        defense: 6.4
    gem-sockets:
      - Red
      - Blue
    required-level: 4.0
    tier: UNCOMMON
STEEL_HELMET:
  base:
    material: IRON_HELMET
    block-power:
      base: 6.0
      spread: 0.048
      max-spread: 0.14
    block-rating:
      base: 6.5
      spread: 0.0625
      max-spread: 0.1875
    required-level: 3.0
    name: '&f강철 투구'
    armor: 2.5
    lore:
      - '&7철 투구보다 약간 낫습니다.'
    tier: COMMON
    knockback-resistance:
      base: 0.02
      spread: 0.11
      max-spread: 0.33
    gem-sockets:
      - Green
    set: STEEL
    crafting:
      shaped:
        '1':
          - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - AIR AIR AIR
        '2':
          - AIR AIR AIR
          - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
STEEL_CHESTPLATE:
  base:
    material: IRON_CHESTPLATE
    block-power:
      base: 6.0
      spread: 0.048
      max-spread: 0.15
    block-rating:
      base: 6.5
      spread: 0.0625
      max-spread: 0.1875
    required-level: 3.0
    name: '&f강철 흉갑'
    armor: 6.5
    lore:
      - '&7철 흉갑보다 약간 낫습니다.'
    tier: COMMON
    knockback-resistance:
      base: 0.02
      spread: 0.11
      max-spread: 0.33
    gem-sockets:
      - Blue
    set: STEEL
    crafting:
      shaped:
        '1':
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT
STEEL_LEGGINGS:
  base:
    material: IRON_LEGGINGS
    block-power:
      base: 6.0
      spread: 0.048
      max-spread: 0.14
    block-rating:
      base: 6.5
      spread: 0.0625
      max-spread: 0.1875
    required-level: 3.0
    name: '&f강철 레깅스'
    armor: 5.5
    lore:
      - '&7철 레깅스보다 약간 낫습니다.'
    tier: COMMON
    knockback-resistance:
      base: 0.02
      spread: 0.11
      max-spread: 0.33
    gem-sockets:
      - Blue
    set: STEEL
    crafting:
      shaped:
        '1':
          - MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
STEEL_BOOTS:
  base:
    material: IRON_BOOTS
    block-power:
      base: 6.0
      spread: 0.048
      max-spread: 0.14
    block-rating:
      base: 6.5
      spread: 0.0625
      max-spread: 0.1875
    required-level: 3.0
    name: '&f강철 장화'
    armor: 2.5
    lore:
      - '&7철 장화보다 약간 낫습니다.'
    tier: COMMON
    knockback-resistance:
      base: 0.02
      spread: 0.11
      max-spread: 0.33
    gem-sockets:
      - Green
    set: STEEL
    crafting:
      shaped:
        '2':
          - AIR AIR AIR
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
        '1':
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - MATERIAL.STEEL_INGOT AIR MATERIAL.STEEL_INGOT
          - AIR AIR AIR
CURSED_WITHER_SKULL:
  base:
    material: WITHER_SKELETON_SKULL
    name: '&7저주받은 위더 해골'
    required-level: 30.0
    tier: UNIQUE
    gem-sockets:
      - Red
      - Blue
    armor: 3.0
    armor-toughness: 2.0
    perm-effects:
      ABSORPTION: 1
    lore:
      - '&7영구적인 &62'
      - '&6하트 &7흡수 쉴드'
    durability: 1.0
    element:
      thunder:
        defense: 67.4
      fire:
        defense: 53.4
    crafting:
      shaped:
        '1':
          - BONE BONE BONE
          - BONE MATERIAL.UNIQUE_WEAPON_ESSENCE BONE
          - BONE BONE BONE
HUGE_MOTHRON_WINGS:
  base:
    material: ELYTRA
    max-durability: 5.0
    two-handed: false
    name: '&e거대한 모스론 날개'
    tier: RARE
    unbreakable: true
    movement-speed: -0.03
    will-break: false
ARCANE_HELM:
  base:
    material: LEATHER_HELMET
    name: '&5아케인 투구'
    tier: RARE
    required-level: 4.0
    max-mana: 10.0
    dye-color: 100 100 255
    armor: 2.0
    magic-damage: 15.0
    item-particles:
      type: GALAXY
      particle: SPELL_WITCH
    set: ARCANE
ARCANE_CHESTPLATE:
  base:
    material: LEATHER_CHESTPLATE
    name: '&5아케인 튜닉'
    tier: RARE
    required-level: 4.0
    max-mana: 10.0
    dye-color: 100 100 255
    armor: 6.0
    magic-damage: 15.0
    ability:
      on-hit:
        type: WITHER
        mode: DAMAGED
        cooldown: 9.0
        amplifier: 2.0
    item-particles:
      type: GALAXY
      particle: SPELL_WITCH
    lore:
      - '&2적들이 당신을 공격하려고 합니다.'
      - '&2심하게 시들게 됩니다.'
      - '&2짧은 시간 동안 효과가 있습니다.'
    set: ARCANE
ARCANE_LEGGINGS:
  base:
    material: LEATHER_LEGGINGS
    name: '&5아케인 레깅스'
    tier: RARE
    required-level: 4.0
    max-mana: 10.0
    dye-color: 100 100 255
    armor: 5.0
    magic-damage: 15.0
    item-particles:
      type: GALAXY
      particle: SPELL_WITCH
    gem-sockets:
      - Blue
      - Green
    set: ARCANE
ARCANE_BOOTS:
  base:
    material: LEATHER_BOOTS
    name: '&5아케인 장화'
    tier: RARE
    required-level: 4.0
    max-mana: 10.0
    dye-color: 100 100 255
    armor: 2.0
    magic-damage: 15.0
    item-particles:
      type: GALAXY
      particle: SPELL_WITCH
    lore:
      - '&2당신의'
      - '&2추락 피해 감소'
    fall-damage-reduction:
      base: 45.0
      spread: 0.033
      max-spread: 0.1
    set: ARCANE
GINGERBREAD_HELM:
  base:
    material: LEATHER_HELMET
    dye-color: 255 150 100
    name: '&c진저 브레드 투구'
    required-level: 2.0
    lore:
      - '&e2018년 크리스마스 기간 동안 획득!'
    set: GINGERBREAD
    parry-rating: 5.0
    max-health: 2.0
    armor: 2.0
    item-particles:
      type: OFFSET
      particle: REDSTONE
      color:
        red: 255
        green: 100
        blue: 100
GINGERBREAD_TUNIC:
  base:
    material: LEATHER_CHESTPLATE
    dye-color: 255 130 130
    name: '&c진저 브레드 튜닉'
    required-level: 2.0
    lore:
      - '&e2018년 크리스마스 기간 동안 획득!'
    set: GINGERBREAD
    parry-rating: 5.0
    max-health: 2.0
    armor: 6.0
    item-particles:
      type: OFFSET
      particle: REDSTONE
      color:
        red: 255
        green: 100
        blue: 100
GINGERBREAD_LEGGINGS:
  base:
    material: LEATHER_LEGGINGS
    dye-color: 255 140 120
    name: '&c진저 브레드 레깅스'
    required-level: 2.0
    lore:
      - '&e2018년 크리스마스 기간 동안 획득!'
    set: GINGERBREAD
    parry-rating: 5.0
    max-health: 2.0
    armor: 5.0
    item-particles:
      type: OFFSET
      particle: REDSTONE
      color:
        red: 255
        green: 100
        blue: 100
GINGERBREAD_BOOTS:
  base:
    material: LEATHER_BOOTS
    dye-color: 255 150 150
    name: '&c진저 브레드 장화'
    required-level: 2.0
    lore:
      - '&e2018년 크리스마스 기간 동안 획득!'
    set: GINGERBREAD
    parry-rating: 5.0
    max-health: 2.0
    armor: 2.0
    item-particles:
      type: OFFSET
      particle: REDSTONE
      color:
        red: 255
        green: 100
        blue: 100
DEAD_PHARAOH_HELMET:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGU1NWRmOTc5YWI3OTc0OWY4YjU1MWI0MjM5YTQ2OWFhNzY5ZDliNDYwNTBhYWJkOWY2ZDFjZWU1M2VkMzYifX19
      uuid: 852deb36-af4a-412f-ac76-2b06dc123ed2
    name: '&c죽은 파라오 투구'
    disable-interaction: true
    item-particles:
      type: FIREFLIES
      particle: SMOKE_NORMAL
    fire-damage-reduction: 30.0
    armor: 4.0
    undead-damage: 30.0
    lore:
      - '&7이 강력한 잊혀진 투구'
      - '&7힘이 크게 증가합니다.'
      - '&7언데드 생물에 대항합니다.'
    required-level: 9.0
MOSSY_SKELETON_SKULL:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWE2MzE0ZWFjMzQ0MTZjZTEwYWIyMmMyZTFjNGRjYjQ3MmEzZmViOThkNGUwNGQzZmJiYjg1YTlhNDcxYjE4In19fQ
      uuid: f455a085-3f09-43ac-8be1-175204d1a6ad
    name: '&8Mossy Skeleton Skull'
    required-level: 6.0
    armor: 3.5
    knockback-resistance: 0.1
    movement-speed: -0.01
    disable-interaction: true
SKELETON_CROWN:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGM3OGQyMTAyZGI3NWYxYjM3NDRhNWU3ZTliYWNjZjg4ZmRhNGNjNDk3OWViYzBhODFiN2Q5ZWI1NzIxYzAifX19
      uuid: ccb901e7-0919-463d-9bdd-ee9acae8e0e2
    name: '&e해골 왕관'
    required-level: 9.0
    armor: 3.0
    movement-speed: 0.01
    ability:
      ability1:
        type: LIFE_ENDER
        mode: DAMAGED
        damage: 3.0
        cooldown: 9.0
    lore:
      - '&7매 9초마다 소환'
      - '&c공격자에게 치명적인 유성&7을 발사,'
      - '&7짧은 시간 동안 &c4&7의 피해를 입히고'
      - '&7그들을 밀어냅니다.'
    disable-interaction: true
WYVERN_CAP:
  base:
    material: GOLDEN_HELMET
    name: '&f와이번 모자'
    required-level: 10.0
    hide-enchants: false
    enchants:
      unbreaking: 9
    armor: 2.5
    fall-damage-reduction: 70.0
    perm-effects:
      JUMP: 2
    lore:
      - '&7영구 점프 부스트 II 부여'
    crafting:
      shaped:
        '1':
          - TOME.WYVERN_FEATHER TOME.WYVERN_SOUL TOME.WYVERN_FEATHER
          - TOME.WYVERN_FEATHER AIR TOME.WYVERN_FEATHER
          - AIR AIR AIR
        '2':
          - AIR AIR AIR
          - TOME.WYVERN_FEATHER TOME.WYVERN_SOUL TOME.WYVERN_FEATHER
          - TOME.WYVERN_FEATHER AIR TOME.WYVERN_FEATHER
TRAVEL_BOOTS:
  base:
    material: LEATHER_BOOTS
    name: §f여행용 장화
    movement-speed: 0.005
    dye-color: 187 118 126
    will-break: true
    max-durability: 100.0
    armor: 2.0
    fall-damage-reduction: 5.0
SHADOWVEIL:
  base:
    material: LEATHER_HELMET
    dye-color: 0 0 0
    name: '&c암흑 베일'
    tier: RARE
    unbreakable: true
    max-durability: 1000.0
    enchants:
      protection: 4
      unbreaking: 3
    hide-enchants: false
    disable-enchanting: true
    disable-repairing: true
    ability:
      ability1:
        type: SHADOW_VEIL
        mode: SHIFT_LEFT_CLICK
        duration: 5.0
        cooldown: 20.0
    lore:
      - '&7&o암반 깊은 곳에서 획득합니다.'
    max-health: 10.0
    armor: 3.0
    armor-toughness: 2.0
SHADOWROBE:
  base:
    material: LEATHER_CHESTPLATE
    lore:
      - '&7&o암반 깊은 곳에서 획득합니다.'
    name: '&c그림자 로브'
    max-durability: 1000.0
    disable-repairing: true
    disable-enchanting: true
    enchants:
      unbreaking: 3
      protection: 4
    tier: RARE
    unbreakable: true
    magic-damage-reduction: 25.0
    armor-toughness: 2.0
    armor: 8.0
    dye-color: 0 0 0
    max-health: 16.0
    ability:
      ability1:
        type: CORRUPT
        mode: DAMAGED
        duration: 4.0
        damage: 12.0
        cooldown: 15.0
        amplifier: 1.0
SHADOWLEGGINGS:
  base:
    material: LEATHER_LEGGINGS
    lore:
      - '&7&o암반 깊은 곳에서 획득합니다.'
    name: '&c그림자 레깅스'
    enchants:
      unbreaking: 3
      protection: 4
    disable-repairing: true
    disable-enchanting: true
    magic-damage-reduction: 25.0
    unbreakable: true
    tier: RARE
    armor-toughness: 2.0
    armor: 6.0
    max-health: 14.0
    dye-color: 0 0 0
SHADOWBOOTS:
  base:
    material: LEATHER_BOOTS
    name: '&c그림자 장화'
    lore:
      - '&7&o암반 깊은 곳에서 획득합니다.'
    enchants:
      unbreaking: 3
      protection: 4
    disable-repairing: true
    disable-enchanting: true
    max-durability: 1000.0
    unbreakable: true
    tier: RARE
    fall-damage-reduction: 15.0
    armor-toughness: 2.0
    armor: 3.0
    max-health: 8.0
    movement-speed: 0.01
    dye-color: 0 0 0

axe.yml
0.00MB

axe.yml
EXECUTIONER_AXE:
  base:
    material: IRON_AXE
    name: §c사형 집행자의 도끼
    disable-enchanting: true
    disable-repairing: true
    disable-interaction: true
    lore:
      - §7도끼는 오직
      - §7싸울 때만 사용되며, §c인첸트§7를 할 수 없습니다.
    attack-damage:
      base: 17.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.0
    required-level: 10.0
    stamina-cost: 2.0
    weapon-damage:
      base: 10.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    tier: RARE
    physical-damage: 25.0
    crafting:
      shaped:
        '1':
          input:
            - v AIR 0 1..|v iron_block - 1.0..|v diamond - 1.0..
            - v AIR 0 1..|v stick - 1.0..|v iron_ingot - 1.0..
            - v AIR 0 1..|v stick - 1.0..|v AIR 0 1..
    max-durability: 3150.0
    required-class:
      - Warrior
    ability:
      ability1:
        type: EARTHQUAKE
        duration: 2.0
        cooldown: 6.0
        damage: 8.0
        amplifier: 1.0
        mode: RIGHT_CLICK
UNDEAD_SLAYER:
  base:
    material: NETHERITE_AXE
    name: §4§l§k||| §c§l언데드 슬레이어 §4§l§k|||
    undead-damage: 350.0
    attack-damage: 7.0
    required-level: 15.0
    pve-damage: 50.0
    critical-strike-chance: 30.0
    critical-strike-power:
      base: 60.0
      scale: 0.02
      spread: 0.1
      max-spread: 0.2
    max-durability: 9800.0
    element:
      darkness:
        damage: 25.0
    upgrade: { }
    gem-sockets:
      - Red
      - Red
    lore:
      - §c밑세계를 두려워하지 않는 분들을 위해
      - §c지하 세계를 다루고 있습니다.
    ability:
      ability1:
        type: CURSED_BEAM
        mode: RIGHT_CLICK
        duration: 5.0
        damage: 10.0
        cooldown: 9.0
    tier: EPIC
    physical-damage: 10.0
    enchants:
      smite: 3.0
    attack-speed: 1.1
    movement-speed: -0.02
BUTCHER_AXE:
  base:
    material: IRON_AXE
    name: '&c도살자 도끼'
    tier: UNCOMMON
    critical-strike-chance: 5.0
    critical-strike-power: 248.0
    attack-damage: 6.0
    attack-speed: 0.7
    ability:
      right-click:
        type: CIRCULAR_SLASH
        mode: RIGHT_CLICK
        knockback: 3.0
        cooldown: 39.0
        damage: 6.0
    element:
      ice:
        damage: 3.2
    gem-sockets:
      - Uncolored
    crafting:
      shaped:
        '2':
          - AIR IRON_BLOCK IRON_BLOCK
          - AIR STICK IRON_BLOCK
          - AIR STICK AIR
        '1':
          - IRON_BLOCK IRON_BLOCK AIR
          - IRON_BLOCK STICK AIR
          - AIR STICK AIR
BONE_CRACKER:
  base:
    material: STONE_AXE
    disable-repairing: true
    disable-enchanting: true
    unbreakable: false
    two-handed: true
    tier: COMMON
    armor-toughness: 2.0
    gem-sockets:
      - Uncolored
    name: '&f뼈 크래커'
    attack-damage:
      base: 11.0
      spread: 0.027
      max-spread: 0.083
    attack-speed:
      base: 0.45
      spread: 0.033
      max-spread: 0.01
    required-level: 4.0
    durability:
      base: 55.0
      spread: 0.15
      max-spread: 0.45
SKULL_BREAKER:
  base:
    material: IRON_AXE
    attack-damage:
      base: 17.0
      spread: 0.019
      max-spread: 0.056
    attack-speed:
      base: 0.35
      spread: 0.042
      max-spread: 0.13
    name: '&f&l두개골 깨기'
    tier: COMMON
    two-handed: true
    movement-speed: -0.02
    lore:
      - '&7큰 칼날로 적을 &c느리게 &7만듭니다.'
      - '&7두개골에 부딪힐 때'
    required-level: 9.0
    required-class:
      - Brute
      - Warrior
SILVER_AXE:
  base:
    material: IRON_AXE
    custom-model-data: 1.0
    name: '&f은 도끼'
    attack-damage:
      base: 9.5
      spread: 0.017
      max-spread: 0.05
    attack-speed:
      base: 0.95
      spread: 0.017
      max-spread: 0.05
    critical-strike-chance:
      base: 6.0
      spread: 0.05
      max-spread: 0.14
    ability:
      ability1:
        type: CIRCULAR_SLASH
        damage: 6.0
        cooldown: 20.0
        mode: SHIFT_RIGHT_CLICK
    lore:
      - '&7매 &c20&7초마다 이동하고'
      - '&7우클릭하여 파괴'
      - '&7원형 베기, &c6 &7피해'
      - '&7주변 대상을 밀쳐냅니다.'
    crafting:
      shaped:
        '2':
          - AIR MATERIAL.SILVER_INGOT MATERIAL.SILVER_INGOT
          - AIR STICK MATERIAL.SILVER_INGOT
          - AIR STICK AIR
        '1':
          - MATERIAL.SILVER_INGOT MATERIAL.SILVER_INGOT AIR
          - MATERIAL.SILVER_INGOT STICK AIR
          - AIR STICK AIR
THE_UNBREAKABLE:
  base:
    material: IRON_AXE
    name: 깨지지 않음
    unbreakable: true
    attack-damage: 12.0
    lore:
      - '&7&o마법을 부여하거나 재련할 수 없습니다.'
    attack-speed: 0.9
    two-handed: true
    disable-repairing: true
    disable-enchanting: true
    disable-smithing: true
    tier: RARE
    stamina-cost: 3.0

block.yml
0.00MB

block.yml
'1':
  base:
    name: '&a내 첫 번째 맞춤 블록'
    lore:
    - '&7와우... 가능해요!'
    - '&7정말 멋지네요!'
    required-power: 2
    min-xp: 10
    max-xp: 20
    gen-template: basic-template
    material: STONE
    block-id: 1.0
'2':
  base:
    name: '&b내 두 번째 맞춤 블록'
    material: STONE
    block-id: 2.0
'3':
  base:
    lore:
    - 표시 이름이 없습니다.
    - 저는 설명만 있습니다!
    material: STONE
    block-id: 3.0

bow.yml
0.00MB

 

bow.yml
COMPOSITE_BOW:
  base:
    material: BOW
    name: '&f복합 활'
    critical-strike-chance: 30.0
    attack-damage:
      base: 7
      scale: 0.3
      spread: 0.1
      max-spread: 0.3
    required-level:
      base: 0
      scale: 1
  modifiers:
    swiftness:
      weight: 3
    heavy:
      chance: 0.05
      weight: 3
    impending-doom:
      weight: 5
HELL_BOW:
  base:
    material: BOW
    enchants:
      unbreaking: 10
      infinity: 1
    hide-enchants: true
    unbreakable: true
    tier: RARE
    attack-damage:
      base: 11.5
      spread: 0.038
      max-spread: 0.12
    critical-strike-chance:
      base: 35.0
      spread: 0.14
      max-spread: 0.42
    critical-strike-power:
      base: 12.5
      spread: 0.06
      max-spread: 0.17
    element:
      fire:
        damage: 14.0
    ability:
      right-click:
        type: FIREBOLT
        mode: SHIFT_LEFT_CLICK
        cooldown: 20.0
        damage: 4.0
        ignite: 6.0
    gem-sockets:
      - Red
      - Red
      - Green
    name: '&c지옥 활'
    pve-damage:
      base: 25.0
      spread: 0.06
      max-spread: 0.17
    arrow-particles:
      amount: 5
      offset: 0.05
      particle: FLAME
      speed: 0.08
MARKING_BOW:
  base:
    material: BOW
    enchants:
      unbreaking: 3
    name: '&8표식 활'
    attack-damage: 7.0
    arrow-particles:
      particle: SMOKE_NORMAL
      amount: 3
      speed: 0.05
    ability:
      ability1:
        type: WEAKEN_TARGET
        mode: ATTACK
        extra-damage: 60.0
    dodge-rating: 10.0
    damage-reduction: -5.0
    required-level: 10.0
    lore:
      - '&7엔티티를 &cmark &7it로 촬영합니다. 엔티티의'
      - '&7이 엔터티에 대한 다음 공격'
      - '&c60%&7의 추가 피해를 입힙니다.'
NETHERITE_BOW:
  base:
    material: BOW
    max-durability: 8500.0
    name: §c§l암흑 네더라이트 활
    lore:
      - §6§o"금속으로 만든 활은 작동할 수 없어요."
      - §8§o그러나 비디오 게임이에요!
    attack-damage: 25.0
    arrow-velocity: 1.5
    pvp-damage:
      base: 25.0
      scale: 0.1
      spread: 0.2
    projectile-damage:
      base: 10.0
      scale: 0.08
      spread: 0.14
    tier: RARE
    ability:
      ability1:
        type: WITHER
        mode: ATTACK
        duration: 6.0
        cooldown: 5.0
        amplifier: 1.0
    element:
      darkness:
        damage:
          base: 60.0
          scale: 0.2
          spread: 0.35
          max-spread: 0.0
      fire:
        damage:
          base: 20.0
          scale: 0.05
          spread: 0.1
          max-spread: 0.0
    gem-sockets:
      - Nether
      - Nether
    crafting:
      smithing:
        '1':
          input: v bow - 1.0..|m material dark_netherite 1.0..
    required-level: 14.0
PRECISION_BOW:
  base:
    material: BOW
    name: §7§l정밀한 활
    lore:
      - §7정밀한 활은 훨씬 더 멀리 발사합니다.
    critical-strike-chance:
      base: 15.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 40.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    required-level: 5.0
    arrow-velocity: 2.0
    attack-damage:
      base: 16.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    projectile-damage:
      base: 5.0
      scale: 0.2
      spread: 0.2
      max-spread: 0.4
    tier: RARE
    max-durability: 2400.0
    required-class:
      - Archer

catalyst.yml
0.00MB

catalyst.yml
NATURES_GIFT:
  base:
    material: OAK_SAPLING
    disable-crafting: true
    name: '&9마법 촉매제'
    lore:
      - '&7어디서 발견되었는지 아무도 모릅니다..'
    magic-damage:
      base: 15.0
      spread: 0.084
      max-spread: 0.25
    required-level: 4.0
    required-class:
      - Wizard
      - Paladin
    hide-enchants: true
    enchants:
      unbreaking: 1
LUCKY_CHARM:
  base:
    material: RABBIT_FOOT
    name: '&f행운의 부적'
    tier: NORMAL
    critical-strike-chance: 2.5
WARRIOR_AMULET:
  base:
    material: GRAY_DYE
    name: '&f전사 부적'
    disable-crafting: true
    hide-enchants: true
    enchants:
      unbreaking: 1
    damage-reduction: 5.0
FORGOTTEN_IDOL:
  base:
    material: GOLD_NUGGET
    enchants:
      unbreaking: 1
    hide-enchants: true
    name: '&eF잊혀진 아이돌'
    required-level: 19.0
    weapon-damage:
      base: 35.0
      spread: 0.042
      max-spread: 0.13
FIRE_TOTEM:
  base:
    material: BLAZE_ROD
    hide-enchants: true
    enchants:
      unbreaking: 1
    name: '&f불 토템'
    tier: RARE
    fire-damage-reduction:
      base: 85.0
      spread: 0.02
      max-spread: 0.06
    required-level: 10.0
    disable-crafting: true
ENCHANTED_SHULKER_SHELL:
  base:
    material: SHULKER_SHELL
    name: §d마법에 걸린 슐커 껍질
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    lore:
      - §5§o슐커의 힘은 여러분의 손에 달려 있습니다.
      - §b코스모스 봉의 구성품
    disable-crafting: true
    ability:
      ability1:
        type: SHULKER_MISSILE
        mode: RIGHT_CLICK
        duration: 5.0
        damage: 6.0
        cooldown: 4.5
        effect-duration: 3.0
    tier: RARE
    required-level: 5.0
    item-particles:
      type: DOUBLE_RINGS
      particle: END_ROD
      amount: 1.0
PERFECT_ENDER_PEARL:
  base:
    material: ENDER_PEARL
    disable-interaction: true
    name: §5§l완벽한 엔더 진주
    lore:
      - §5§o엔더맨의 정수에서 추출합니다.
      - §b코스모스 봉의 구성품
    tier: RARE
    ability:
      ability1:
        type: BLINK
        mode: RIGHT_CLICK
        range: 38.0
        cooldown: 8.0
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    disable-crafting: true
    item-particles:
      type: AURA
      particle: PORTAL
    required-level: 5.0
POWER_CRYSTAL:
  base:
    material: PRISMARINE_SHARD
    name: §9§l파워 크리스탈
    tier: RARE
    handworn: true
    fire-damage-reduction: 100.0
    magic-damage-reduction: 100.0
    unbreakable: true
    knockback-resistance: 1.0
    magic-damage:
      base: 40.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
    sounds:
      on-right-click:
        sound: minecraft:block.beacon.activate
        volume: 2.0
        pitch: 0.0
    ability:
      ability1:
        type: MAGICAL_PATH
        mode: RIGHT_CLICK
        duration: 12.0
        cooldown: 20.0
    required-level: 5.0
LUCK_CHARM:
  base:
    material: GOLD_NUGGET
    name: §e§l행운 부적
    lore:
      - §2행운 III§7, 마법 부여 스킬 경험치 §e+50% §7부여
      - §7및 몹에게 경험치 획득량 §e+25% §7증가
      - §7경험치를 획득합니다.
      - §c사망 시 드랍되지 않으며 중첩되지 않습니다!
    perm-effects:
      LUCK: 3.0
    additional-experience: 25.0
    tier: MAGICAL
    required-level: 5.0
    required-class:
      - Mage
    disable-crafting: true
    disable-smelting: true
    disable-interaction: true
    handworn: true
    additional-experience-enchanting: 50.0
    crafting:
      shaped:
        '1':
          input:
            - v gold_block - 1.0..|v emerald - 1.0..|v gold_block - 1.0..
            - v emerald - 1.0..|v nether_star - 1.0..|v emerald - 1.0..
            - v gold_block - 1.0..|v emerald - 1.0..|v gold_block - 1.0..
    disable-death-drop: true
THIN_TRANSPARENT_GLOVES:
  base:
    material: LEATHER
    name: §7얇고 투명한 장갑
    set: PSYCHIC
    required-class:
      - Mage
    attack-damage: 15.0
    magic-damage: 100.0
    tier: MAGICAL
ICE_GOLEM_HEART:
  base:
    material: PRISMARINE_SHARD
    name: §b얼음 골렘 심장
    lore:
      - §7불만이 감소합니다. 희망이 솟아납니다.
      - §c들고 있으면 용암으로부터 자신을 보호합니다.
      - §2양손 무기를 사용할 수 있습니다.
      - §2사용할 수 있습니다!
    magic-damage: 15.0
    amphibian: LAVA
    perm-effects:
      FIRE_RESISTANCE: 1.0
    element:
      ice:
        defense: -100.0
      fire:
        defense: 100.0
    handworn: true
    fire-damage-reduction: 100.0

consumable.yml
0.01MB

consumable.yml
SANDWITCH:
  base:
    material: BREAD
    name: '&c샌드&6스위치'
    effects:
      POISON:
        duration: 10
        amplifier: 2
    lore:
      - '&7정말 그렇게 배고프세요?!'
    item-cooldown: 15
    restore-food: 5.0
A_BIG_CARROT:
  base:
    material: CARROT
    lore:
      - '&7&o당근은 항상 남아있을 것입니다.'
    disable-right-click-consume: true
    vanilla-eating: true
    restore-food: 1.0
ROCK:
  base:
    material: COBBLESTONE
    name: '&f바위'
    lore:
      - '&7무기를 연마하는 데 사용하십시오,'
      - '&7또는 적에게 &n데미지&7를 입히세요.'
    tier: TRASH
    item-cooldown: 3
    repair: 3.0
    ability:
      right-click:
        type: ITEM_THROW
        mode: RIGHT_CLICK
        damage: 2.0
        cooldown: 3
SCROLL_OF_IDENTIFICATION:
  base:
    material: PAPER
    name: '&f신분증 두루마리'
    tier: UNCOMMON
    can-identify: true
    crafting:
      shaped:
        '1':
          - AIR AIR AIR
          - PAPER DIAMOND PAPER
          - AIR AIR AIR
    inedible: true
ITEM_CRUSHER:
  base:
    material: IRON_AXE
    required-level: 3.0
    can-deconstruct: true
    name: '&f&l아이템 분쇄기'
RECALL_POTION:
  base:
    material: POTION
    hide-potion-effects: true
    name: '&9소환 물약'
    lore:
      - '&7스폰으로 돌아가기'
    potion-color: 100 100 255
    commands:
      '1':
        format: spawn
    item-cooldown: 60.0
FIREBALL_SCROLL:
  base:
    material: PAPER
    item-cooldown: 30.0
    required-level: 15.0
    tier: MAGICAL
    ability:
      right-click:
        type: FIREBOLT
        mode: RIGHT_CLICK
        damage: 5.0
        cooldown: 0.0
        ignite: 3.0
    name: '&c불덩어리 주문서 I'
FIREBALL_SCROLL_II:
  base:
    material: PAPER
    item-cooldown: 25.0
    required-level: 17
    tier: MAGICAL
    ability:
      right-click:
        type: FIREBOLT
        mode: RIGHT_CLICK
        damage: 10.0
        cooldown: 0.0
        ignite: 5.0
    name: '&c불덩어리 주문서 II'
FIREBALL_SCROLL_III:
  base:
    material: PAPER
    item-cooldown: 20.0
    required-level: 20.0
    tier: MAGICAL
    ability:
      right-click:
        type: FIREBOLT
        mode: RIGHT_CLICK
        damage: 15.0
        cooldown: 0.0
        ignite: 7.0
    name: '&c불덩어리 주문서 III'
APPLE_OF_DISCORD:
  base:
    material: GOLDEN_APPLE
    durability: 1.0
    name: '&6[ 불화 사과 ]'
    required-level: 4.0
    item-cooldown: 50.0
    effects:
      ABSORPTION:
        duration: 40
        amplifier: 2
      REGENERATION:
        duration: 40
        amplifier: 2
      SPEED:
        duration: 40
        amplifier: 2
    restore-health: 1.0
    restore-food: 15.0
    restore-saturation: 1.0
SHARP_FLINT:
  base:
    material: FLINT
    name: '&f날카로운 부싯돌'
    tier: COMMON
    repair: 20.0
DEATH_STEW:
  base:
    material: MUSHROOM_STEW
    name: '&f죽음의 스프'
    lore:
      - '&8&o감히 이걸 마실 생각은 하지 마세요.'
    tier: UNIQUE
    effects:
      HARM:
        duration: 1
        amplifier: 100
KARTOFFELSALAT:
  base:
    material: RABBIT_STEW
    name: '&9카토펠살라트'
    tier: COMMON
    restore-stamina: 10.0
    item-cooldown: 30.0
    lore:
      - '&7매우 펀치력이 뛰어나지만 끝내기가 어렵습니다.'
    restore-food: 3.0
    restore-saturation: 10.0
LARGE_HEALTH_POTION:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTFlN2ViMmU0NjFlOTZlNjMxY2JhMGMwY2RhYTU0NDg4MDYzMDJlZGFlOTFiNjFkYWZjMjgxYWU1ODRkOCJ9fX0=
      uuid: 701aa558-c1b0-4eb7-81e4-79b1af25283c
    name: '&f대형 체력 물약'
    item-cooldown: 10.0
    sounds:
      on-consume: entity.generic.drink
    restore-health: 10.0
LARGE_MANA_POTION:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2FmNmRjNjdjZTc1YjcyMjJhYzM5ZTA1MzZlMDkwNzI0OWY4NTUxNmVmZDEzODViZWM5MGJlMzNkZDUzZGUwNyJ9fX0=
      uuid: 0b4b6108-eb50-4a35-ae8b-53d5c2ad2a84
    name: '&f대형 마나 물약'
    restore-mana:
      base: 35.0
      spread: 0.042
      max-spread: 0.13
    item-cooldown: 15.0
    sounds:
      on-consume: entity.generic.drink
TACO:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTQ5ZDNkODg5Y2ZmNjU1YzYyMjgzNDE4NDU1MjA1YjAzYWU3N2ZmYjdlZTE4ZGQwM2FjMGE0ZmZiODk1NjE1YiJ9fX0=
      uuid: c8113aeb-0b63-4654-9e8f-54416fd2fde8
    name: '&f타코'
    item-cooldown: 2.0
    lore:
      - '&7&o뜨겁고 & 맛있는 타코!'
    restore-health: 3.0
    restore-food: 8.0
    restore-saturation: 10.0
BURGER:
  base:
    material: PLAYER_HEAD
    item-cooldown: 3.0
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTUwMzkxYjEzODNkOWVmOWU2ZTdiZjVmODJkMWNmODgyZDgxZTJiMDA0ZGUzNjlmNzI5ZWRhMDRiMmVhNjNkMyJ9fX0=
      uuid: 076dd3bf-0d76-497b-9745-40ed9402a311
    restore-stamina: 30.0
    name: '&f맛있는 버거'
    lore:
      - '&7&o음, 맛있어요!'
    restore-health: 4.0
    restore-food: 10.0
    restore-saturation: 9.0
WEIRD_CANDY_BAG:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdmNTA0Y2RiZjViMjExMjFiODIxODUyOGRjZTU2NzUwNWQ0NTY3ZDdlNzJjZDQzYTQ2M2NkNTFjODAxM2E2In19fQ==
      uuid: efdf121e-209f-49a2-9c56-d0bf058f33ae
    name: '&9이상한 사탕 가방'
    item-cooldown: 3.0
    effects:
      CONFUSION:
        duration: 30
        amplifier: 1
    restore-food: 4
SUSHI_ROLL:
  base:
    material: PLAYER_HEAD
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmVlYzc2NDBlNDMyNDBjODE2N2IxNjc3ZWFiZmZhYWQ5ZjYyODA2Y2NiZTI2NzMyNGM5N2NlYjcyOWQzMDNhIn19fQ==
      uuid: b7c55ea2-d4cc-467e-85c7-dd8052c1675b
    name: '&f초밥 롤'
    lore:
      - '&7&o스시는'
      - '&7&o지구상에서 가장 맛있는 음식입니다.'
    item-cooldown: 0.5
    effects:
      SPEED:
        duration:
          base: 10
          scale: 10
        amplifier: 1
    restore-health: 1
SOULBINDER1:
  base:
    material: ENDER_EYE
    name: '&f견습 소울 바인더'
    disable-interaction: true
    soulbound-level: 1.0
    soulbinding-chance: 70.0
SOULCRUSHER1:
  base:
    material: ENDER_PEARL
    name: '&f초보자 소울 크러셔'
    disable-interaction: true
    soulbound-level: 1.0
    soulbound-break-chance: 30.0
SOULBINDER2:
  base:
    material: ENDER_EYE
    name: '&f중급 영혼결속자'
    disable-interaction: true
    soulbound-level: 2.0
    soulbinding-chance: 80.0
SOULCRUSHER2:
  base:
    material: ENDER_PEARL
    name: '&f중급 영혼 분쇄기'
    disable-interaction: true
    soulbound-level: 2.0
    soulbound-break-chance: 40.0
SOULBINDER3:
  base:
    material: ENDER_EYE
    name: '&f아케인 소울 바인더'
    disable-interaction: true
    soulbound-level: 3.0
    soulbinding-chance: 90.0
SOULCRUSHER3:
  base:
    material: ENDER_PEARL
    name: '&f아케인 소울 크러셔'
    disable-interaction: true
    soulbound-level: 3.0
    soulbound-break-chance: 50.0
    effects:
      SPEED:
        duration:
          base: 10.0
          scale: 10.0
          spread: 0.0
          max-spread: 0.0
        amplifier: 1.0
SANTA_COOKIE:
  base:
    material: COOKIE
    name: '&cS&fa&cn&ft&ca''&fs &cC&fo&co&fk&ci&fe'
    lore:
      - '&7&o빌어먹을 쿠키는 어디에 있나요?!'
    sounds:
      on-consume: entity.player.burp
    item-cooldown: 2.0
    effects:
      SPEED:
        duration: 1
        amplifier: 2
    restore-saturation: 12
ENDER_NOTE:
  base:
    material: PAPER
    ability:
      right-click:
        type: BLINK
        mode: RIGHT_CLICK
        cooldown: 180
        range: 150.0
    name: '&5엔더 톰'
    item-cooldown: 180
    sounds:
      on-consume: entity.enderman.teleport
    lore:
      - '&5마일 &7미터 거리로 순간이동 합니다.'
    effects:
      HARM:
        duration: 1
        amplifier: 2
THROW_COAL:
  base:
    material: COAL
    ability:
      right-click:
        type: ITEM_THROW
        cooldown: 3.0
        damage: 3.0
        mode: RIGHT_CLICK
    name: '&f던질 수 있는 석탄'
    lore:
      - '&f친구에게 던지기'
    item-cooldown: 3.0
EGGNOG:
  base:
    material: EGG
    name: '&6에그노그'
    disable-interaction: true
    item-cooldown: 3.0
    commands:
      '1':
        format: me Mmmmmh!
        cooldown: 3.0
    lore:
      - '&e2018년 크리스마스 기간 동안 획득!'
      - '&e&o상큼 & 차가운 에그노그!'
    crafting:
      shapeless:
        '1':
          - EGG
          - SUGAR
          - AIR
          - AIR
          - AIR
          - AIR
          - AIR
          - AIR
          - AIR
    restore-health: 2.0
    restore-food: 2.0
    restore-saturation: 4.0
MANGO:
  base:
    material: PLAYER_HEAD
    name: '&f망고'
    skull-texture:
      value: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTk1MzM4OGNjZDZmZjY0ZmMxOTUwZGQ0Y2VjNGFkZWFhMzQ4YWFhYmNjNTMyODI4ZTcxNDRmNTA5ZjIzYyJ9fX0=
      uuid: 1c6aa7d0-582e-4111-8376-74a2a2f74a58
    tier: COMMON
    lore:
      - '&7&o새콤 달콤하네요. 완벽한 조합'
    effects:
      REGENERATION:
        duration: 20
        amplifier: 1
    vanilla-eating: false
    restore-food: 8
    restore-saturation: 10
RECALL_STAR:
  base:
    material: NETHER_STAR
    name: §f§l별 소환
    lore:
      - §a우클릭 시 §2/spawn§a를 실행합니다.
      - §b그렇지 않으면 §9식별 §b항목을 사용할 수 있습니다.
    max-consume: 5.0
    can-identify: true
    tier: EPIC
    commands:
      cmd0:
        format: spawn
        delay: 0.0
        op: true
    item-cooldown: 5.0
GEM_REMOVER:
  base:
    material: SHEARS
    lore:
      - §7아이템에 적용된 무작위 보석을 제거합니다.
    name: §6보석 제거기
    disable-interaction: true
    random-unsocket: 1.0
    inedible: true
SKIN_REMOVER:
  base:
    material: SHEARS
    lore:
    - §7아이템에 적용된 스킨을 제거합니다.
    name: §6스킨 제거기
    disable-interaction: true
    can-deskin: true
    inedible: true

crossbow.yml
0.00MB

crossbow.yml
MEDIEVAL_CROSSBOW:
  base:
    material: WOODEN_PICKAXE
    name: §6§l중세 석궁
    lore:
      - §6옛날처럼
      - §e사실감을 더하기 위해 독을 넣습니다.
      - §e다른 소리를 냅니다!
    tier: UNCOMMON
    weapon-damage:
      base: 15.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    attack-damage:
      base: 9.0
      scale: 0.1
      spread: 0.05
      max-spread: 0.1
    arrow-velocity: 2.0
    arrow-potion-effects:
      POISON:
        duration: 10.0
        amplifier: 1
    projectile-damage:
      base: 20.0
      scale: 0.05
      spread: 0.05
      max-spread: 0.2
    sounds:
      on-right-click:
        sound: item.crossbow.hit
        volume: 2.0
        pitch: 0.0
HANDGUN:
  base:
    material: IRON_HORSE_ARMOR
    name: §7권총
    attack-damage: 30.0
    required-biomes:
      - plains
    lore:
      - §c보안상의 이유로 이 총은
      - §3플레인즈§C에서만 사용할 수 있습니다.
    attack-speed: 1.4
    arrow-velocity: 4.0
    required-level: 20.0
    weapon-damage:
      base: 15.0
      scale: 0.06
      spread: 0.08
      max-spread: 0.15
    gem-sockets:
      - Red
      - Red
    max-durability: 2650.0
    tier: RARE

dagger.yml
0.00MB

dagger.yml
STEEL_DAGGER:
  base:
    material: IRON_SWORD
    name: '&f강철 단검'
    attack-damage:
      base: 4.75
      spread: 0.017
      max-spread: 0.05
    attack-speed:
      base: 1.9
      spread: 0.017
      max-spread: 0.05
    pvp-damage:
      base: 17.5
      spread: 0.042
      max-spread: 0.13
    movement-speed: 0.02
    critical-strike-chance:
      base: 55.0
      spread: 0.028
      max-spread: 0.08
    gem-sockets:
    - Uncolored
    - Blue
    ability:
      right-click:
        type: THRUST
        mode: RIGHT_CLICK
        damage: 4.3
        cooldown: 5.0
        stamina: 20.0
    tier: COMMON
    required-level: 5.0
    required-class:
    - Rogue
    - Archer
DRACULA_DAGGER:
  base:
    material: IRON_SWORD
    tier: RARE
    required-level: 15.0
    attack-damage:
      base: 7.5
      spread: 0.02
      max-spread: 0.06
    name: '&f드라큘라의 단검'
    attack-speed:
      base: 1.65
      spread: 0.01
      max-spread: 0.03
    critical-strike-chance: 15.0
    fall-damage-reduction: 43.0
    gem-sockets:
    - Uncolored
    - Red
    ability:
      on-hit:
        type: VAMPIRISM
        mode: ATTACK
        drain: 3.0
        cooldown: 4.0
    lore:
    - '&74초마다'
    - '&7적의 체력을 소모합니다,'
    - '&7심장을 1.5 회복합니다.'
    enchants:
      unbreaking: 10
    hide-enchants: true
VERY_SHARP_DAGGER:
  base:
    material: IRON_SWORD
    tier: RARE
    max-durability: 1800.0
    will-break: true
    name: §7§l§o매우 날카로운 단검
    displayed-type: §c날카로운 단검
    required-level: 12.0
    required-class:
      - Assassin
    attack-damage:
      base: 10.0
      scale: 0.13
      spread: 0.1
      max-spread: 0.23
    attack-speed: 1.9
    critical-strike-chance:
      base: 30.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.23
    critical-strike-power:
      base: 80.0
      scale: 0.09
      spread: 0.08
      max-spread: 0.2
    weapon-damage:
      base: 15.0
      scale: 0.2
      spread: 0.2
      max-spread: 0.3
    movement-speed: 0.02
    gem-sockets:
      - White
    upgrade:
      template: weapon-default
    physical-damage:
      base: 30.0
      scale: 0.1
      spread: 0.3
      max-spread: 0.6
    lore:
      - §f§o매우 긴 정제 과정으로 인해 매우 날카로운
      - §f§o정제 과정으로 인해 매우 날카롭습니다.
POISONOUS_DAGGER:
  base:
    material: WOODEN_SWORD
    name: §2§l§o독 단검
    lore:
      - §7무엇이 감염시켰는지 누가 알겠습니까..
    max-durability: 4500.0
    attack-damage:
      base: 22.0
      scale: 0.15
      spread: 0.15
      max-spread: 0.25
    attack-speed: 1.75
    critical-strike-chance:
      base: 25.0
      scale: 0.05
      spread: 0.08
      max-spread: 0.13
    critical-strike-power:
      base: 40.0
      scale: 0.09
      spread: 0.11
      max-spread: 0.18
    pvp-damage:
      base: 15.0
      scale: 0.03
      spread: 0.15
      max-spread: 0.2
    weapon-damage:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    tier: LEGENDARY
    gem-sockets:
      - Green
      - Green
    magic-damage:
      base: 12.0
      spread: 0.1
      max-spread: 0.2
    required-level: 32.0
    upgrade:
      template: weapon-default
    break-downgrade: true
    element:
      earth:
        damage:
          base: 30.0
          scale: 0.0
          spread: 0.1
          max-spread: 0.2
    ability:
      ability1:
        type: POISON
        mode: ATTACK
        duration: 4.0
        stamina: 0.0
        cooldown: 6.0
        amplifier: 2.0
SNEAKY_DAGGER:
  base:
    material: STONE_SWORD
    name: §8§l은밀한 단검
    lore:
      - §7이 단검은 아주 교활하군.
      - §8§o무슨 단검?
    tier: UNCOMMON
    attack-damage: 5.0
    attack-speed: 2.2
    critical-strike-chance:
      base: 9.0
      scale: 0.1
      spread: 0.01
      max-spread: 0.05
    critical-strike-power:
      base: 20.0
      scale: 0.1
      spread: 0.01
      max-spread: 0.05
    required-level: 5.0
    ability:
      ability1:
        type: BACKSTAB
        mode: ATTACK
        cooldown: 3.0
        extra: 50.0

gauntlet.yml
0.00MB

gauntlet.yml
FIGHTING_GAUNTLETS:
  base:
    material: IRON_HORSE_ARMOR
    lore:
      - §7뼈가 부러지는 데 지치셨나요?
      - §7뼈가 부러지는 것에 지치셨나요?
      - §e이것이 여러분의 해결책입니다!
    name: §e격투 건틀렛
    attack-damage:
      base: 3.0
      scale: 0.15
      spread: 0.05
      max-spread: 0.1
    blunt-power: 2.0
    blunt-rating: 25.0
    pve-damage:
      base: 15.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.12
    pvp-damage:
      base: 20.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.12
    tier: RARE
    required-level: 15.0
    critical-strike-chance:
      base: 10.0
      spread: 0.1
      max-spread: 0.5
    physical-damage:
      base: 10.0
      scale: 0.06
      spread: 0.1
      max-spread: 0.2

gem_stone.yml
0.01MB

gem_stone.yml
RUBY:
  base:
    material: EMERALD
    name: '&f강인함의 루비'
    critical-strike-power:
      base: 11.0
      spread: 0.028
      max-spread: 0.083
    attack-damage:
      base: 1.5
      spread: 0.083
      max-spread: 0.25
    required-level: 5.0
    disable-crafting: true
GEM_OF_ACCURACY:
  base:
    material: DIAMOND
    disable-crafting: true
    name: '&f정밀도의 보석'
    success-rate:
      base: 94.5
      spread: 0.015
      max-spread: 0.045
    attack-speed:
      base: 0.075
      spread: 0.08
      max-spread: 0.25
    tier: COMMON
    critical-strike-chance:
      base: 12.5
      spread: 0.06
      max-spread: 0.17
    gem-color: Blue
    displayed-type: Blue Gem Stone
GEM_OF_LIFE:
  base:
    material: RED_DYE
    max-health: 4.0
    name: '&f생명의 보석'
    item-type-restriction:
    - ARMOR
    gem-color: Red
    displayed-type: Red Armor Gem Stone
    block-power: 3.0
    disable-crafting: true
NATURE_GIFT:
  base:
    material: EMERALD
    name: '&f자연의 선물'
    displayed-type: Green Gem Stone
    fire-damage-reduction:
      base: 25.0
      spread: 0.06
      max-spread: 0.17
    required-level: 6.0
SPITEFUL_OPAQUE_DIAMOND:
  base:
    material: DIAMOND
    name: '&9악랄한 불투명 다이아몬드'
    success-rate:
      base: 11.0
      spread: 0.03
      max-spread: 0.08
    attack-damage:
      base: 3.5
      spread: 0.04
      max-spread: 0.13
    armor: 2.0
    disable-crafting: true
    gem-color: Blue
    displayed-type: Blue Gem Stone
GOLDEN_RELIC:
  base:
    material: GOLD_NUGGET
    name: '&e황금 유물'
    lore:
    - '&e모든 &7소켓에 적용하기.'
    - '&7'
    critical-strike-chance:
      base: 15.0
      spread: 0.08
      max-spread: 0.25
    required-level: 20.0
    disable-crafting: true
BLAZE_SOUL:
  base:
    material: ORANGE_DYE
    disable-crafting: true
    name: '&c블레이즈 영혼'
    required-level: 15.0
    displayed-type: Red Gem Stone
    hide-enchants: true
    enchants:
      unbreaking: 1
    fire-damage-reduction:
      base: 55.0
      spread: 0.03
      max-spread: 0.08
    success-rate:
      base: 70.0
      spread: 0.042
      max-spread: 0.13
NETHER_GEM:
  base:
    material: NETHERITE_SCRAP
    name: §c네더 보석
    lore:
      - §c§o네더 보석은 다음 아이템에 배치할 수 있습니다.
      - §c§o네더 소켓이 포함된 아이템입니다.
    success-rate:
      base: 60.0
      scale: 0.12
      spread: 0.25
    gem-color: Nether
    attack-damage:
      base: 6.0
      scale: 0.05
      spread: 0.06
      max-spread: 0.12
    weapon-damage:
      base: 14.0
      scale: 0.1
      spread: 0.09
      max-spread: 0.15
    critical-strike-chance:
      base: 4.0
      scale: 0.1
      spread: 0.09
      max-spread: 0.15
    critical-strike-power:
      base: 25.0
      scale: 0.1
      spread: 0.09
      max-spread: 0.15
    crafting:
      shaped:
        '1':
          input:
            - v AIR 0 1..|v netherite_ingot - 1.0..|v AIR 0 1..
            - v netherite_ingot - 1.0..|v magma_cream - 1.0..|v netherite_ingot - 1.0..
            - v AIR 0 1..|v netherite_ingot - 1.0..|v AIR 0 1..
    tier: RARE
RAINBOW_GEM:
  base:
    material: AMETHYST_SHARD
    name: §c§lR§6§la§e§li§a§ln§2§lb§9§lo§3§lw §c§lG§6§le§e§lm
    lore:
      - §e무지개 보석을 사용하면 다음을 수행 할 수 있습니다.
      - §e대량의 스탯을 부스트합니다!
      - §2아이템도 업그레이드됩니다.
      - §2이전 업그레이드에 따라 달라집니다!
      - §c제작하기가 매우 어렵습니다!
    attack-damage: 2.0
    attack-speed: 0.1
    critical-strike-chance: 10.0
    critical-strike-power: 15.0
    block-power: 2.0
    block-rating: 2.0
    block-cooldown-reduction: 2.5
    cooldown-reduction: 5.0
    weapon-damage: 5.0
    magic-damage: 2.5
    tier: LEGENDARY
    unstackable: true
    gem-color: Rainbow
    gem-upgrade-scaling: HISTORIC
    max-health: 5.0
    max-mana: 5.0
    crafting:
      megashaped:
        '1':
          input:
            - v netherite_sword - 1.0..|v netherite_helmet - 1.0..|v netherite_chestplate
              - 1.0..|v netherite_leggings - 1.0..|v netherite_boots - 1.0..|v golden_sword
              - 1.0..
            - v diamond_helmet - 1.0..|v wither_skeleton_skull - 1.0..|v gold_ingot
              - 1.0..|v gold_ingot - 1.0..|v nether_star - 1.0..|v golden_helmet - 1.0..
            - v diamond_chestplate - 1.0..|v iron_ingot - 1.0..|v diamond_block - 1.0..|v
              diamond_block - 1.0..|v amethyst_shard - 1.0..|v golden_chestplate - 1.0..
            - v diamond_leggings - 1.0..|v iron_ingot - 1.0..|v diamond_block - 1.0..|v
              diamond_block - 1.0..|v amethyst_shard - 1.0..|v golden_leggings - 1.0..
            - v diamond_boots - 1.0..|v netherite_block - 1.0..|v copper_ingot - 1.0..|v
              copper_ingot - 1.0..|v heart_of_the_sea - 1.0..|v golden_boots - 1.0..
            - v iron_sword - 1.0..|v iron_helmet - 1.0..|v iron_chestplate - 1.0..|v
              iron_leggings - 1.0..|v iron_boots - 1.0..|v diamond_sword - 1.0..
    success-rate: 90.0

greataxe.yml
0.00MB

greataxe.yml
BARBARIAN_AXE:
  base:
    material: NETHERITE_AXE
    name: §c§l야만인의 대도끼
    attack-damage:
      base: 42.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 0.9
    pvp-damage: 25.0
    weapon-damage:
      base: 80.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    required-level: 70.0
    required-class:
      - Warrior
    critical-strike-chance:
      base: 30.0
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 45.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    tier: LEGENDARY
    knockback-resistance: 1.0
    ability:
      ability1:
        type: VAMPIRISM
        mode: ATTACK
        drain: 10.0
        cooldown: 0.2
      ability2:
        type: OVERLOAD
        mode: RIGHT_CLICK
        damage: 30.0
        cooldown: 8.0
        radius: 8.0
    gem-sockets:
      - Red
      - Red
    physical-damage: 30.0
    lore:
      - §c분노§7할 시간입니다!
    disable-interaction: true
    max-durability: 19800.0

greathammer.yml
0.00MB

greathammer.yml
UNRELIABLE_HAMMER:
  base:
    material: DIAMOND_AXE
    name: §3신뢰할 수 없는 그레이트 해머
    required-level: 10.0
    tier: UNCOMMON
    lore:
      - §7이 망치는 매우 무작위적인 능력치를 가지고 있습니다.
      - §c내구성§7이 매우 낮거나
      - §c매우 높을 §7수도 있습니다! §c부러질 §7것입니다.
      - §70에 도달합니다.
      - §7업그레이드하면 §c다운그레이드§7됩니다.
      - §7대신
    max-durability:
      base: 150.0
      spread: 0.8
      max-spread: 0.9
    attack-damage:
      base: 14.0
      scale: 0.08
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.4
    critical-strike-chance:
      base: 12.0
      spread: 0.05
      max-spread: 0.09
    critical-strike-power:
      base: 10.0
      spread: 0.05
      max-spread: 0.09
    blunt-power: 3.0
    blunt-rating: 30.0
    will-break: true
    break-downgrade: true
    durability-bar: true

greatstaff.yml
0.00MB

greatstaff.yml
STIFF_GREATSTAFF:
  base:
    material: STICK
    name: '&f뻣뻣한 그레이트스태프'
    attack-damage:
      base: 11.0
      spread: 0.03
      max-spread: 0.08
    required-level: 6.0
    attack-speed: 0.9
    ability:
      on-hit:
        type: STUN
        mode: ATTACK
        cooldown: 15.0
    lore:
    - '&7적중 시 적을 &c기절&7시킬 정도로 무겁습니다.'
    disable-crafting: true
    disable-smelting: true
    block-rating: 5.0
    blunt-rating: 75.0
    dodge-rating: -30.0
    tier: COMMON

greatsword.yml
0.00MB

greatsword.yml
HARDENED_STEEL_CLAYMORE:
  base:
    material: IRON_SWORD
    name: '&f경화 강철 클레이 모어'
    required-level: 13.0
    tier: RARE
    required-class:
      - Warrior
      - Paladin
    attack-damage:
      base: 5.5
      spread: 0.03
      max-spread: 0.08
    attack-speed:
      base: 1.3
      spread: 0.02
      max-spread: 0.07
    critical-strike-chance: 12.0
    critical-strike-power: 24.0
    two-handed: true
    unbreakable: true
    enchants:
      sharpness: 4
      knockback: 2
    gem-sockets:
      - Red
      - Blue
    perm-effects:
      FAST_DIGGING: 3
    ability:
      right-click:
        type: CIRCULAR_SLASH
        mode: RIGHT_CLICK
        damage: 7.2
        cooldown: 19.0
      on-hit:
        type: SHOCK
        mode: ATTACK
        duration: 1.3
        cooldown: 25.0
    max-durability: 1000.0
CANDY_CANE_SWORD:
  base:
    material: WOODEN_SWORD
    name: '&fC&ca&fn&cd&fy &cC&fa&cn&fe &cS&fw&co&fr&cd'
    attack-damage: 8.0
    unbreakable: true
    attack-speed:
      base: 1.7
      spread: 0.02
      max-spread: 0.06
    lore:
      - '&7이 검은 크리스마스 정신을 구현합니다.'
      - '&7몬스터를 때려서 풀어주세요!'
      - ''
      - '&e2018년 크리스마스 기간 동안 획득!'
    critical-strike-chance: 20.0
    critical-strike-power: 60.0
    ability:
      on-hit:
        type: DEATH_MARK
        mode: ATTACK
        cooldown: 10.0
MOLTEN_BLADE:
  base:
    material: GOLDEN_SWORD
    enchants:
      knockback: 2
    name: '&c녹은 칼날'
    attack-speed: 1.3
    attack-damage: 11.0
    crafting:
      shaped:
        '1':
          - AIR MATERIAL.FIRE_ESSENCE AIR
          - MATERIAL.FIRE_ESSENCE MATERIAL.FIRE_ESSENCE MATERIAL.FIRE_ESSENCE
          - AIR BLAZE_ROD AIR
    ability:
      ability1:
        type: MAGMA_FISSURE
        mode: ATTACK
        cooldown: 13.0
    lore:
      - '&713초마다 다음 근접 공격'
      - '&7공격은 파괴적인 소환'
      - '&c마그마 균열&7로 돌진'
      - '&7대상을 &c점화&7하고'
      - '&7착지 시 &c데미지&7를 줍니다.'
    magic-damage: 30.0
    unbreakable: true
    two-handed: true
TWO_HANDED_STEEL_SWORD:
  base:
    material: IRON_SWORD
    name: '&f양손 강철 검'
    enchants:
      sharpness: 4
      knockback: 1
      unbreaking: 6
    two-handed: true
    unbreakable: true
    attack-damage:
      base: 8.5
      spread: 0.05
      max-spread: 0.15
    attack-speed:
      base: 0.9
      spread: 0.03
      max-spread: 0.01
    critical-strike-chance:
      base: 8.5
      spread: 0.05
      max-spread: 0.15
    critical-strike-power:
      base: 190.0
      spread: 0.03
      max-spread: 0.1
    required-level: 2.0
    element:
      ice:
        damage: 7.0
    gem-sockets:
      - Blue
      - Blue
    tier: UNCOMMON
    ability:
      right-click:
        type: CIRCULAR_SLASH
        mode: RIGHT_CLICK
        cooldown: 8.0
        damage: 4.0
    lore:
      - '&7마우스 오른쪽 클릭으로 &c&n매시 &7근처'
      - '&7적에게 &c4 &7피해.'
    hide-enchants: true
EARTHLY_GREATSWORD:
  base:
    material: STONE_SWORD
    max-durability: 8400.0
    required-level: 30.0
    attack-damage:
      base: 32.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    critical-strike-chance:
      base: 10.0
      scale: 0.1
      spread: 0.2
    critical-strike-power:
      base: 60.0
      scale: 0.1
      spread: 0.2
    required-class:
      - Warrior
    tier: EPIC
    name: §2지상 대검
    gem-sockets:
      - Green
    element:
      earth:
        damage: 50.0
    attack-speed: 1.45
    perm-effects:
      SLOW: 1.0
    two-handed: true
    lore:
      - §7보유 시 §c느림 I§7을 부여합니다.
      - §c양손§7으로 잡아야 함
    ability:
      ability1:
        type: CIRCULAR_SLASH
        damage: 15.0
        cooldown: 3.0
        knockback: 2.0
        radius: 4.0
        mode: RIGHT_CLICK

halberd.yml
0.00MB

halberd.yml
DOUBLE_OR_NOTHING:
  base:
    material: IRON_AXE
    lore:
    - '&7&o매우 강력하면서도 어려운'
    - '&7&o무기를 조작하는 것은...'
    - '&7&o매우 조심하십시오!'
    critical-strike-power:
      base: 850.0
      spread: 0.02
      max-spread: 0.06
    critical-strike-chance:
      base: 50.0
      spread: 0.02
      max-spread: 0.04
    attack-damage:
      base: 1.45
      spread: 0.01
      max-spread: 0.03
    attack-speed:
      base: 1.05
      spread: 0.02
      max-spread: 0.05
    required-level: 10.0
    enchants:
      unbreaking: 5
    hide-enchants: true
    name: '&b&l&o"두 배 또는 아무것도"'
    gem-sockets:
    - Red
    - Uncolored
    - Green
    - Blue
    ability:
      on-hit:
        type: SLOW
        mode: ATTACK
        cooldown: 30.0
        duration: 4.0
        amplifier: 2.0
    pvp-damage: 12.0
BRAVE_HALBERD:
  base:
    material: IRON_AXE
    name: §e용사의 칼집
    lore:
      - §7§o아무도 그의 진짜 이름을 몰라...
      - §7§o하지만 그는 정말 §e§o용감했어§7§o!
    attack-damage:
      base: 14.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    critical-strike-chance:
      base: 20.0
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 35.0
      spread: 0.1
      max-spread: 0.2
    weapon-damage: 25.0
    tier: RARE
    attack-speed: 1.55
    pvp-damage: 25.0
    max-durability: 6540.0
    gem-sockets:
      - Cyan
    ability:
      ability1:
        type: HEAVY_CHARGE
        mode: RIGHT_CLICK
        damage: 20.0
        cooldown: 10.0
        knockback: 2.5
        stamina: 5.0
    crafting:
      shaped:
        '1':
          input:
            - m material steel_ingot 1.0..|v iron_block - 1.0..|m material steel_ingot
              1.0..
            - m material steel_ingot 1.0..|v stick - 1.0..|m material steel_ingot 1.0..
            - v AIR 0 1..|v stick - 1.0..|v AIR 0 1..

hammer.yml
0.00MB

hammer.yml
SANTAMMER:
  base:
    material: IRON_AXE
    item-particles:
      particle: REDSTONE
      type: HELIX
      color:
        red: 50
        green: 255
        blue: 50
    name: '&7S&fa&7n&ft&fa&7m&fm&7e&fr'
    attack-damage: 9.7
    attack-speed: 0.6
    enchants:
      unbreaking: 3
    required-level: 15.0
    critical-strike-power: 10.0
    ability:
      on-hit:
        type: STUN
        mode: ATTACK
        cooldown: 15.0
    lore:
    - '&e2018년 크리스마스 기간 동안 획득!'
THOR_HAMMER:
  base:
    material: IRON_AXE
    max-durability: 80000.0
    name: §b§lThor's Hammer
    lore:
      - §b폭풍의 힘을 사용하세요!
      - §e공격 시 커스텀 사운드를 재생합니다!
      - §a사망해도 떨어지지 않습니다!
    element:
      thunder:
        damage: 150.0
    magic-damage:
      base: 15.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.4
    required-level: 60.0
    attack-damage:
      base: 80.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    tier: MYTHICAL
    stamina-cost: 15.0
    mana-cost: 10.0
    blunt-power: 6.0
    blunt-rating: 75.0
    gem-sockets:
      - Thunder
    sounds:
      on-attack:
        sound: entity.lightning_bolt.thunder
        volume: 2.0
        pitch: 0.2
    enchants:
      sharpness: 3.0
      fire_aspect: 3.0
    ability:
      ability1:
        type: SMITE
        mode: RIGHT_CLICK
        damage: 100.0
        cooldown: 12.0
    additional-experience: 15.0
    unbreakable: true
    disable-death-drop: true
HEAVY_HAMMER:
  base:
    material: IRON_AXE
    name: §7§lHeavy Hammer
    max-durability: 3650.0
    lore:
      - §f아주 무거운 망치입니다.
      - §7거의 움직일 수 없지만
      - §7그만한 가치가 있습니다!
    perm-effects:
      SLOW: 4.0
    attack-damage:
      base: 35.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    critical-strike-chance:
      base: 10.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 20.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    required-level: 10.0
    required-class:
      - Warrior
    stamina-cost: 4.0
    blunt-power: 5.0
    blunt-rating: 85.0
    tier: RARE

katana.yml
0.00MB

katana.yml
FLOWING_KATANA:
  base:
    material: IRON_SWORD
    max-durability: 2400.0
    tier: RARE
    element:
      earth:
        defense:
          base: 15.0
          scale: 0.0
          spread: 0.02
          max-spread: 0.1
      water:
        defense:
          base: 30.0
          scale: 0.0
          spread: 0.05
          max-spread: 0.12
    gem-sockets:
      - White
      - White
    name: §3§l흐르는 카타나
    lore:
      - §7§o물로 만든 무기? 이건 말도 안 돼요!
    attack-damage:
      base: 9.0
      scale: 0.08
      spread: 0.03
      max-spread: 0.1
    attack-speed: 1.6
    critical-strike-chance:
      base: 20.0
      spread: 0.04
      max-spread: 0.11
    critical-strike-power:
      base: 39.0
      spread: 0.03
      max-spread: 0.7
    parry-rating:
      base: 12.0
      spread: 0.04
      max-spread: 0.085
    parry-cooldown-reduction:
      base: 7.0
      spread: 0.04
      max-spread: 0.085
    weapon-damage:
      base: 8.0
      spread: 0.04
      max-spread: 0.06
    required-level: 4.0
    movement-speed: 0.035
MASTER_KATANA:
  base:
    material: IRON_SWORD
    name: §f§l§o마스터 카타나
    required-dexterity: 20.0
    required-level: 20.0
    tier: EPIC
    attack-damage:
      base: 20.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    critical-strike-chance: 30.0
    critical-strike-power:
      base: 30.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    weapon-damage:
      base: 10.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    pvp-damage: 25.0
    max-durability: 9000.0
    gem-sockets:
      - Cyan
      - Cyan
    disable-enchanting: true
    disable-repairing: true
    lore:
      - §b완벽한 §7카타나가 될 수 없습니다.
      - §7사용할 수 없는 §b완벽한 검§7입니다.
      - §b부러지§7거나 §b마법§7에 걸리지 않습니다.
    durability-bar: true
    unbreakable: true
    enchants:
      sharpness: 3.0
      sweeping: 3.0

lance.yml
0.00MB

lance.yml
FIRE_GREATLANCE:
  base:
    material: BLAZE_ROD
    required-level: 30.0
    attack-damage:
      base: 14.5
      spread: 0.01
      max-spread: 0.03
    attack-speed: 1.1
    name: '&f불의 대검'
    ability:
      on-hit:
        type: LIFE_ENDER
        mode: ATTACK
        damage: 10.0
        cooldown: 30.0
    lore:
    - '&7전투 중 40대마다 시전'
    - '&7파괴적인 &4불 혜성'
    - '&7주변의 모든 생명체를 전멸시키는'
    - '&7파괴적인 불 혜성을 시전합니다.'
    item-particles:
      type: DOUBLE_RINGS
      particle: FLAME
      radius: 1.3
      rotation-speed: 0.4
    disable-crafting: true
    two-handed: true

long_sword.yml
0.00MB

long_sword.yml
DUAL_LONGSWORD:
  base:
    material: WOODEN_SWORD
    max-durability: 8400.0
    name: §f§l§o듀얼 롱§8§l§o소드
    lore:
      - §e빛이 너를 구원하리라!
      - §8그리고 어둠이 당신을 집어삼키고...
    tier: EPIC
    required-level: 45.0
    required-class:
      - Paladin
    critical-strike-chance: 10.0
    critical-strike-power:
      base: 15.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-damage:
      base: 24.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.5
    weapon-damage: 10.0
    stamina-cost: 2.0
    parry-rating: 30.0
    parry-cooldown-reduction: 10.0
    armor: 2.0
    gem-sockets:
      - White
      - Black
    perm-effects:
      SPEED: 1.0
      SLOW: 1.0
    item-particles: {}
    ability:
      ability1:
        type: HOLY_MISSILE
        mode: SHIFT_RIGHT_CLICK
        duration: 4.0
        cooldown: 8.0
        damage: 25.0
      ability2:
        type: CURSED_BEAM
        mode: SHIFT_LEFT_CLICK
        duration: 4.0
        cooldown: 8.0
        damage: 25.0

material.yml
0.00MB

material.yml
STEEL_INGOT:
  base:
    material: IRON_INGOT
    name: '&f강철괴'
    disable-repairing: true
    disable-crafting: true
    lore:
      - '&7강철 제작에서 사용 가능'
      - '&7고급 장비를 제작할 수 있는 스테이션'
UNCOMMON_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7희귀 아이템 제작에 사용 가능'
    name: '&e흔치 않은 무기 정수'
    disable-crafting: true
    disable-smelting: true
WITHER_ESSENCE:
  base:
    material: BLACK_DYE
    name: '&8위더 에센스'
    disable-crafting: true
RARE_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7희귀 아이템 제작에 사용할 수 있습니다.'
    name: '&e희귀 무기 정수'
    disable-crafting: true
    disable-smelting: true
VERY_RARE_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7매우 희귀한 아이템을 제작하는 데 사용할 수 있습니다..'
    name: '&e매우 희귀한 무기 정수'
    disable-crafting: true
    disable-smelting: true
LEGENDARY_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7전설 아이템 제작에 사용할 수 있습니다..'
    name: '&e전설 무기 정수'
    disable-crafting: true
    disable-smelting: true
MYTHICAL_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7신화 아이템 제작에 사용할 수 있습니다.'
    name: '&e신화 무기 정수'
    disable-crafting: true
    disable-smelting: true
EPIC_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7에픽 아이템 제작에 사용할 수 있습니다.'
    name: '&e에픽 무기 정수'
    disable-crafting: true
    disable-smelting: true
MAGICAL_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7마법 아이템 제작에 사용할 수 있습니다..'
    name: '&e마법 무기 정수'
    disable-crafting: true
    disable-smelting: true
UNIQUE_WEAPON_ESSENCE:
  base:
    material: BLAZE_POWDER
    enchants:
      unbreaking: 1
    hide-enchants: true
    lore:
      - '&7독특한 아이템을 제작할 수 있습니다.'
    name: '&e독특한 무기 정수'
    disable-crafting: true
    disable-smelting: true
WEAPON_POWDER:
  base:
    material: GUNPOWDER
    tier: TRASH
    name: '&7부서진 무기 가루'
    lore:
      - '&7일반 화약으로 사용할 수 있습니다.'
      - '&7아이템을 분해할 때 획득합니다.'
MAGIC_FRAGMENT:
  base:
    material: MAGENTA_DYE
    disable-crafting: true
    tier: RARE
    name: '&8마법 조각'
MAGIC_ESSENCE:
  base:
    material: BOOK
    disable-crafting: true
    tier: RARE
    name: '&5마법 에센스'
FIRE_ESSENCE:
  base:
    material: BLAZE_POWDER
    disable-crafting: true
    name: '&b불 정수'
    hide-enchants: true
    enchants:
      unbreaking: 1
    crafting:
      shaped: { }
RARE_DIAMOND:
  base:
    material: DIAMOND
    enchants:
      unbreaking: 1
    hide-enchants: true
    disable-crafting: true
    name: '&b희귀 다이아몬드'
SILVER_COIN:
  base:
    material: IRON_NUGGET
    name: '&f은 동전'
    lore:
      - '&7매우 반짝이는 은화입니다.'
    enchants:
      unbreaking: 1
    hide-enchants: true
    disable-crafting: true
SILVER_INGOT:
  base:
    material: IRON_INGOT
    name: '&f은괴'
    lore:
      - '&7매우 반짝이는 은괴입니다.'
    enchants:
      unbreaking: 1
    hide-enchants: true
    disable-crafting: true
    crafting:
      shaped:
        '1':
          - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN
          - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN
          - MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN MATERIAL.SILVER_COIN
RESTORATION_GEM:
  base:
    material: EMERALD
    name: §a§l회복 보석
    lore:
      - §7이 보석은 마법 아이템을 수리하는 데 사용할 수 있습니다.
    tier: UNCOMMON
ITEM_UPGRADER:
  base:
    material: PAPER
    name: §f유니버설 아이템 업그레이드
    lore:
      - §7§o이 도안은 모든 무기를 업그레이드할 수 있습니다.
    tier: RARE
DARK_NETHERITE:
  base:
    material: NETHERITE_INGOT
    name: §c다크 네더 라이트
    lore:
      - §c네더라이트, 하지만 더 어둡습니다.
      - §e대장간에서 사용할 수 있습니다.
      - §e네더라이트 아이템과 함께
    tier: RARE

miscellaneous.yml
0.00MB

miscellaneous.yml
GOLD_COIN:
  base:
    material: GOLD_NUGGET
    name: '&f금 동전'
    lore:
    - '&7매우 반짝이는 금화입니다.'
    enchants:
      unbreaking: 1
    hide-enchants: true
    disable-crafting: true
HUMAN_SOUL:
  base:
    material: PHANTOM_MEMBRANE
    disable-repairing: false
    disable-enchanting: false
    hide-enchants: true
    enchants:
      unbreaking: 1
    name: '&6인간 영혼'
    disable-crafting: true
    lore:
    - '&7&o당신은 비명을 듣습니다'
    - '&7&o적 또는 친구의 비명을 듣습니다.'
MYSTERIOUS_PEARL:
  base:
    material: ENDER_PEARL
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §9신비한 진주
    lore:
      - §7§o어떤 비밀을 숨길 수 있을지 누가 알겠습니까...
      - §3중첩할 수 없습니다.
    unstackable: true
    tier: RARE
LEVEL_1_KEY:
  base:
    material: SHEARS
    name: §3§n레벨 1 §3키
    lore:
      - §7누르고 있으면 §cmmoitems.key
      - §7권한을 부여합니다.
    granted-permissions:
      - mmoitems.key
    tier: UNIQUE
    unstackable: true
    disable-interaction: true
    disable-repairing: true
    disable-enchanting: true
    disable-smelting: true
    disable-smithing: true
    unbreakable: true

musket.yml
0.00MB

musket.yml
MAKESHIFT_MUSKET:
  base:
    material: IRON_HORSE_ARMOR
    name: §f임시 총기
    lore:
      - §7탄약이 필요 없는 괜찮은 소총입니다.
      - §e몹 사냥에 좋습니다.
    crafting:
      shaped:
        '1':
          input:
            - v AIR 0 1..|v AIR 0 1..|v AIR 0 1..
            - v iron_ingot - 1.0..|v iron_ingot - 1.0..|v copper_block - 1.0..
            - v iron_nugget - 1.0..|v AIR 0 1..|v copper_ingot - 1.0..
    critical-strike-chance:
      base: 15.0
      scale: 0.05
      spread: 0.15
      max-spread: 0.3
    critical-strike-power:
      base: 40.0
      scale: 0.05
      spread: 0.15
      max-spread: 0.3
    required-level: 8.0
    attack-speed: 1.4
    range: 48.0
    weapon-damage:
      base: 20.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    tier: RARE
    pve-damage: 100.0
    attack-damage:
      base: 12.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    knockback: 0.15
    recoil: 0.1
    two-handed: true
    max-durability: 1350.0
SNIPER_RIFLE:
  base:
    material: DIAMOND_HORSE_ARMOR
    name: §b§l저격 소총
    max-durability: 6000.0
    lore:
      - §b매우 정밀한 작업이 필요합니다.
    disable-interaction: true
    range: 160.0
    attack-damage:
      base: 30.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    critical-strike-chance:
      base: 30.0
      spread: 0.15
      max-spread: 0.3
    critical-strike-power:
      base: 60.0
      spread: 0.15
      max-spread: 0.3
    required-level: 35.0
    weapon-damage:
      base: 10.0
      scale: 0.05
      spread: 0.05
      max-spread: 0.1
    projectile-damage:
      base: 10.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    tier: EPIC
    gem-sockets:
      - Cyan
      - Cyan
    ability:
      ability1:
        type: STUN
        mode: ATTACK
        cooldown: 5.0
        duration: 2.0
    attack-speed: 0.9
    knockback: 0.25
    recoil: 0.01
    displayed-type: Firearm
    movement-speed: -0.05

off_catalyst.yml
0.00MB

off_catalyst.yml
SCOPE:
  base:
    material: DIAMOND
    name: §7정확도 범위
    lore:
      - §3오프핸드로 잡으면
      - §3원거리 공격력!
    critical-strike-power:
      base: 10.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.4
    projectile-damage:
      base: 30.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
    tier: RARE
    required-level: 10.0
    pve-damage:
      base: 10.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
    pvp-damage:
      base: 10.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
QUICKCASTER_CATALYST:
  base:
    material: PRISMARINE_CRYSTALS
    name: §b§l§o퀵캐스터의 촉매
    lore:
      - §d초보 마법사에게 매우 유용합니다.
    handworn: true
    magic-damage: 10.0
    cooldown-reduction: 25.0
    skill-damage: 15.0
    max-mana: 5.0
    mana-regeneration: 1.0
    required-class:
      - Mage
    required-level: 5.0
    tier: RARE
CHARM_OF_LEVITATION:
  base:
    material: IRON_NUGGET
    enchants:
      luck_of_the_sea: 1.0
    hide-enchants: true
    name: §9공중 부양 매력
    handworn: true
    lore:
      - §b누구에게나 빠른 비행이 필요합니다!
      - §9그러나 입자 때문에 가져갔을 거예요!
      - §c"매력"으로 표시됩니다. 손에 들고 있어야 합니다.
      - §a스텔리움 +10 추가!
    ability:
      ability1:
        type: MAGICAL_PATH
        mode: RIGHT_CLICK
        duration: 8.0
        mana: 10.0
        cooldown: 15.0
    item-particles:
      type: GALAXY
      particle: END_ROD
    displayed-type: Charm
    disable-crafting: true
    max-stellium: 10.0
    tier: RARE
    unstackable: true

ornament.yml
0.00MB

ornament.yml
BOOK_OF_STRENGTH:
  base:
    material: BOOK
    name: §c힘의 책
    lore:
      - §7다음과 같은 경우에도 통계를 제공합니다.
      - §9인벤토리§7에 있을 때도!
    tier: RARE
    projectile-damage: 15.0
    physical-damage: 10.0
    magic-damage: 10.0
    weapon-damage: 10.0
    damage-reduction: 5.0
    required-class:
      - Warrior
    required-level: 15.0

shield.yml
0.00MB

shield.yml
PALADIN_SHIELD:
  base:
    material: SHIELD
    name: §e§l태양의 방패
    tier: MAGICAL
    two-handed: false
    armor: 6.0
    armor-toughness: 3.0
    unbreakable: true
    block-power: 50.0
    block-rating:
      base: 20.0
      scale: 0.02
      spread: 0.09
      max-spread: 0.17
    perm-effects:
      SLOW: 3
    gem-sockets:
      - Yellow
      - Yellow
    required-level: 25.0
    shield-pattern:
      color: YELLOW
      '0':
        pattern: CURLY_BORDER
        color: ORANGE
      '1':
        pattern: STRIPE_MIDDLE
        color: YELLOW
    attack-damage:
      base: 6.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    attack-speed:
      base: 1.4
      spread: 0.06
      max-spread: 0.14
    block-cooldown-reduction:
      base: 10.0
      scale: 0.02
      spread: 0.09
      max-spread: 0.17
MAGICAL_SHIELD:
  base:
    material: SHIELD
    required-level: 5.0
    tier: MAGICAL
    perm-effects:
      SLOW: 4
      DAMAGE_RESISTANCE: 4
    gem-sockets:
      - Red
      - Red
    shield-pattern:
      color: WHITE
      '0':
        pattern: STRAIGHT_CROSS
        color: YELLOW
      '1':
        pattern: FLOWER
        color: ORANGE
      '2':
        pattern: BORDER
        color: YELLOW
    name: '&fMagical Shield'
    lore:
      - '&7초보적인 방패로'
      - '&7기초적인 방패입니다.'
    block-rating: 5.0
    block-power:
      base: 6.0
      spread: 0.05
      max-spread: 0.14
ABSORBING_SHIELD:
  base:
    material: SHIELD
    required-level: 15.0
    shield-pattern:
      color: BLUE
    name: '&9흡수 방패'
    unbreakable: true
    damage-reduction:
      base: 55.0
      spread: 0.03
      max-spread: 0.08
    movement-speed: -0.03
    two-handed: true
    disable-smelting: false
    disable-crafting: true
OBSIDIAN_SHIELD:
  base:
    material: SHIELD
    name: §8흑요석 방패
    lore:
      - §c이 방패는
      - §c다이아몬드보다 더 강력합니다.
    crafting:
      shaped:
        '1':
          input:
            - v obsidian - 1.0..|v diamond - 1.0..|v obsidian - 1.0..
            - v obsidian - 1.0..|v obsidian - 1.0..|v obsidian - 1.0..
            - v AIR 0 1..|v obsidian - 1.0..|v AIR 0 1..
    attack-damage:
      base: 6.0
      scale: 0.2
      spread: 0.1
      max-spread: 0.18
    block-rating:
      base: 20.0
      scale: 0.15
      spread: 0.11
      max-spread: 0.19
    block-power: 100.0
    tier: UNCOMMON
    physical-damage-reduction:
      base: 20.0
      scale: 0.05
      spread: 0.2
      max-spread: 0.3
    defense:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    shield-pattern:
      color: BLACK
    handworn: true
SUPREME_SHIELD:
  base:
    material: SHIELD
    tier: LEGENDARY
    block-power: 100.0
    block-rating:
      base: 60.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-damage:
      base: 25.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    required-class:
      - Warrior
    name: §9§l§o슈프림 방패
    lore:
      - §7모든 §e실드 §7중에 가장 강력합니다.
    movement-speed: -0.03
    shield-pattern:
      color: PURPLE
    element:
      earth:
        defense: 25.0
      lightness:
        defense: 25.0
      wind:
        defense: 25.0
      fire:
        defense: 25.0
    pve-damage-reduction:
      base: 30.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3
    armor-toughness: 2.0
    armor: 8.0
    projectile-damage-reduction:
      base: 100.0
      scale: 0.1
      spread: 0.2
      max-spread: 0.3

spear.yml
0.00MB

spear.yml
SHARP_SPEAR:
  base:
    material: TRIDENT
    name: §7날카로운 창
    lore:
      - §7근접 전투용으로 제작된 창입니다.
    critical-strike-chance:
      base: 6.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 15.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    required-level: 5.0
    tier: UNCOMMON
    attack-damage:
      base: 9.0
      scale: 0.1
      spread: 0.05
      max-spread: 0.1
    attack-speed: 1.7
    ability:
      ability1:
        type: WEAKEN_TARGET
        mode: ATTACK
        duration: 2.0
        cooldown: 0.5
        extra-damage: 25.0
    gem-sockets:
      - Uncolored
    upgrade:
      reference: universal
    stamina-cost: 4.0
WARRIOR_SPEAR:
  base:
    material: TRIDENT
    required-level: 20.0
    tier: EPIC
    projectile-damage: 1000.0
    attack-damage: 2.0
    attack-speed: 1.5
    critical-strike-chance:
      base: 5.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 20.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    lore:
      - §7던지면 매우 높은 데미지§7를 입힙니다!
    enchants:
      loyalty: 3.0
    unbreakable: true
    gem-sockets:
      - Red
      - Red
    movement-speed: -0.02
    name: §6§l전사 창

staff.yml
0.00MB

staff.yml
EARTH_STAFF:
  base:
    material: JUNGLE_SAPLING
    name: '&f지구 스태프'
    enchants:
      unbreaking: 1
    hide-enchants: true
    movement-speed: 0.005
    attack-damage:
      base: 17.0
      spread: 0.02
      max-spread: 0.06
    attack-speed: 0.4
    critical-strike-chance: 18.0
    critical-strike-power: 49.0
    range: 15.0
    two-handed: true
    perm-effects:
      JUMP: 2
    crafting:
      shaped:
        '1':
        - JUNGLE_SAPLING EMERALD JUNGLE_SAPLING
        - EMERALD STICK EMERALD
        - JUNGLE_SAPLING EMERALD JUNGLE_SAPLING
    element:
      earth:
        damage: 23.0
    gem-sockets:
    - Blue
    - Blue
    ability:
      right-click:
        type: EARTHQUAKE
        mode: SHIFT_LEFT_CLICK
        cooldown: 28.0
        damage: 5.0
        amplifier: 2.0
        duration: 2.0
      on-hit:
        type: SLOW
        mode: ATTACK
        cooldown: 39.0
        amplifier: 4.0
        duration: 2.0
    lore:
    - '&7매우 강력한 무기'
    - '&f&n현명&7하게 사용하세요.'
    tier: VERY_RARE
    disable-crafting: true
    disable-smelting: true
    disable-interaction: true
    required-level: 30.0
LIGHTNING_STAFF:
  base:
    material: STICK
    name: '&f&l번개 스태프'
    required-level: 3.0
    attack-damage:
      base: 10.0
      spread: 0.06
      max-spread: 0.17
    attack-speed:
      base: 0.4
      spread: 0.07
      max-spread: 0.2
    staff-spirit: LIGHTNING_SPIRIT
    gem-sockets:
    - Blue
    - Blue
    range: 45.0
    ability:
      on-hit:
        type: STARFALL
        mode: ATTACK
        damage: 5.0
        cooldown: 30.0
BONE_STAFF:
  base:
    material: BONE
    disable-interaction: false
    disable-crafting: true
    required-level: 3.0
    attack-damage:
      base: 5.0
      spread: 0.06
      max-spread: 0.17
    attack-speed: 0.4
    tier: TRASH
    magic-damage:
      base: 7.0
      spread: 0.07
      max-spread: 0.2
    lore: []
    name: '&f뼈 스태프'
MANA_STAFF:
  base:
    material: DIAMOND_HOE
    name: §b§l마나 스태프
    lore:
      - §b§o이 지팡이는 순수한 마나를 사용합니다.
    tier: RARE
    required-level: 15.0
    critical-strike-chance:
      base: 15.0
      spread: 0.08
      max-spread: 0.19
    critical-strike-power:
      base: 30.0
      spread: 0.08
      max-spread: 0.19
    attack-damage:
      base: 14.0
      scale: 0.07
      spread: 0.1
    attack-speed: 0.7
    perm-effects:
      SPEED: 1.0
    ability:
      ability1:
        type: REGEN_ALLY
        mode: RIGHT_CLICK
        duration: 3.0
        cooldown: 8.0
        heal: 10.0
        mana: 10.0
    magic-damage-reduction:
      base: 15.0
      scale: 0.05
      spread: 0.1
      max-spread: 0.2
    magic-damage:
      base: 12.0
      scale: 0.07
      spread: 0.12
    mana-cost: 5.0
    range: 32.0
    element:
      water:
        damage:
          base: 60.0
          scale: 0.0
          spread: 0.1
          max-spread: 0.25
    gem-sockets:
      - Blue
    staff-spirit: MANA_SPIRIT
VOID_STAFF:
  base:
    material: NETHERITE_HOE
    name: §5§l공허 스태프
    attack-damage: 25.0
    attack-speed: 1.5
    required-level: 40.0
    tier: LEGENDARY
    critical-strike-chance:
      base: 10.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 20.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    range: 30.0
    mana-cost: 6.0
    magic-damage: 40.0
    staff-spirit: VOID_SPIRIT
    required-class:
      - Mage
    ability:
      ability1:
        type: CURSED_BEAM
        mode: RIGHT_CLICK
        damage: 30.0
        duration: 4.0
        cooldown: 7.0
    lore:
      - §7이 기능이 활용될 수 있는 모든 곳을 생각해 보세요.

sword.yml
0.01MB

sword.yml
LONG_SWORD:
  base:
    material: IRON_SWORD
    name: '&f장 검'
    attack-speed: 1.6
    attack-damage:
      base: 6
      scale: 1.2
      spread: 0.1
      max-spread: 0.3
    required-level:
      base: 0
      scale: 1
    element:
      fire:
        damage: 10
  modifiers:
    sharp:
      chance: 0.5
    fiery:
      chance: 0.5
CUTLASS:
  base:
    material: IRON_SWORD
    attack-damage:
      base: 7.0
      spread: 0.04
      max-spread: 0.13
    attack-speed:
      base: 1.7
      spread: 0.02
      max-spread: 0.05
    lore:
    - '&7철검보다는 약간 낫습니다.'
    required-level: 3.0
    tier: COMMON
    name: '&f날카로운 갈치'
    max-durability: 300.0
FALCON_BLADE:
  base:
    material: GOLDEN_SWORD
    required-level: 10.0
    attack-damage:
      base: 8.0
      spread: 0.04
      max-spread: 0.11
      maxSpread: 0.11
    attack-speed:
      base: 1.8
      spread: 0.03
      max-spread: 0.1
    critical-strike-chance:
      base: 60.0
      spread: 0.05
      max-spread: 0.14
    gem-sockets:
    - Blue
    - Green
    ability:
      on-hit:
        type: LIFE_ENDER
        mode: ATTACK
        damage:
          base: 10.0
          scale: 1
          spread: 0.1
          max-spread: 0.2
    unbreakable: true
    perm-effects:
      SPEED: 1
    disable-enchanting: true
    tier: EPIC
    crafting:
      shaped:
        '1':
        - AIR MATERIAL.EPIC_WEAPON_ESSENCE AIR
        - MATERIAL.EPIC_WEAPON_ESSENCE GOLDEN_SWORD MATERIAL.EPIC_WEAPON_ESSENCE
        - AIR MATERIAL.EPIC_WEAPON_ESSENCE AIR
    disable-repairing: true
    name: '&e팔콘 칼날'
    upgrade:
      workbench: false
    hide-enchants: true
KATANA:
  base:
    material: IRON_SWORD
    attack-damage: 7.0
    lore:
    - '&7&o매우 날카롭고 & 가벼운 검'
    - '&7&o백 년에 걸쳐 단조된'
    - '&7&o제련 숙련도'
    attack-speed: 2.0
    tier: RARE
    movement-speed: 0.02
    critical-strike-chance: 10.0
    name: '&fKatana'
    max-durability: 800.0
SOULSTEALER:
  base:
    material: IRON_SWORD
    enchants:
      unbreaking: 9
    name: '&c영혼 도둑'
    attack-damage:
      base: 10.0
      spread: 10.0
      max-spread: 0.03
      scale: 10.0
      maxSpread: 10.0
    attack-speed:
      base: 1.65
      spread: 0.01
      max-spread: 0.03
    mana-cost: 2.0
    critical-strike-chance: 30.0
    max-health: 2.0
    required-level: 10.0
    ability:
      ability1:
        type: VAMPIRISM
        mode: ATTACK
        cooldown: 7.0
    crafting:
      shaped:
        '1':
        - MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL
        - MISCELLANEOUS.HUMAN_SOUL SWORD.SILVER_SWORD MISCELLANEOUS.HUMAN_SOUL
        - MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL MISCELLANEOUS.HUMAN_SOUL
    lore:
    - '&7피해의 &c10%&7를 흡수합니다.'
    - '&7체력 점수로 처리됩니다.'
STEEL_SWORD:
  base:
    material: IRON_SWORD
    name: '&fSteel Sword'
    attack-damage:
      base: 6.5
      spread: 0.02
      max-spread: 0.07
    attack-speed:
      base: 1.625
      spread: 0.006
      max-spread: 0.02
    lore:
    - '&7업그레이드할 수 있습니다.'
    required-level: 6.0
    upgrade:
      template: weapon-default
SILVER_SWORD:
  base:
    material: IRON_SWORD
    name: '&f은 검'
    attack-damage: 6.0
    attack-speed: 1.6
    lore:
    - '&7업그레이드할 수 있습니다.'
    required-level: 4.0
    crafting:
      shaped:
        '1':
        - AIR MATERIAL.SILVER_INGOT AIR
        - AIR MATERIAL.SILVER_INGOT AIR
        - AIR STICK AIR
        '2':
        - MATERIAL.SILVER_INGOT AIR AIR
        - MATERIAL.SILVER_INGOT AIR AIR
        - STICK AIR AIR
        '3':
        - AIR AIR MATERIAL.SILVER_INGOT
        - AIR AIR MATERIAL.SILVER_INGOT
        - AIR AIR STICK
AMETHYST_SWORD:
  base:
    material: IRON_SWORD
    name: §9§l§o자수정 칼
    lore:
      - §d아주 마법적인 구성 요소
      - §d이 검을 특별하게 만들어줍니다.
    enchants:
      sharpness: 3.0
    max-durability: 2200.0
    item-particles:
      type: DOUBLE_RINGS
      particle: REDSTONE
      color:
        red: 128
        green: 0
        blue: 128
    attack-damage:
      base: 30.0
      scale: 0.08
      spread: 0.1
      max-spread: 0.15
    critical-strike-chance:
      base: 4.0
      spread: 0.1
      max-spread: 0.3
    critical-strike-power:
      base: 15.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.3
    required-level: 50.0
    tier: LEGENDARY
    magic-damage:
      base: 60.0
      scale: 0.15
      spread: 0.15
      max-spread: 0.25
    parry-rating:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    parry-cooldown-reduction:
      base: 15.0
      spread: 0.04
      max-spread: 0.08
    weapon-damage:
      base: 15.0
      scale: 0.04
      spread: 0.09
      max-spread: 0.16
    element:
      earth:
        damage:
          base: 10.0
          scale: 0.0
          spread: 0.02
          max-spread: 0.3
      water:
        damage:
          base: 20.0
          scale: 0.0
          spread: 0.02
          max-spread: 0.3
    perm-effects:
      REGENERATION: 1.0
    ability:
      ability1:
        type: GRAND_HEAL
        mode: RIGHT_CLICK
        mana: 5.0
        cooldown: 20.0
        heal: 60.0
        radius: 8.0
    crafting:
      supershaped:
        '1':
          input:
            - v AIR 0 1..|v amethyst_block - 1.0..|v diamond_block - 1.0..|v amethyst_block
              - 1.0..|v AIR 0 1..
            - v amethyst_shard - 1.0..|v amethyst_block - 1.0..|v nether_star - 1.0..|v
              amethyst_block - 1.0..|v amethyst_shard - 1.0..
            - v AIR 0 1..|v amethyst_block - 1.0..|v diamond_block - 1.0..|v amethyst_block
              - 1.0..|v AIR 0 1..
            - v AIR 0 1..|v stick - 1.0..|v blaze_rod - 1.0..|v stick - 1.0..|v AIR
              0 1..
            - v AIR 0 1..|v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1..|v AIR 0 1..
      shaped:
        '1':
          input:
            - v amethyst_block - 1.0..|v nether_star - 1.0..|v amethyst_block - 1.0..
            - v amethyst_block - 1.0..|v amethyst_shard - 1.0..|v amethyst_block - 1.0..
            - v AIR 0 1..|v stick - 1.0..|v AIR 0 1..
    attack-speed: 1.6
FROZEN_BLADE:
  base:
    material: DIAMOND_SWORD
    lore:
      - §b너무 차가운 얼음으로 만들어서
      - §b녹지 않을 정도로 차가운 얼음으로 만들어졌습니다.
    max-durability: 15000.0
    tier: MYTHICAL
    name: §b§lEternal Frozen Blade
    weapon-damage:
      base: 30.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.25
    attack-damage:
      base: 70.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.2
    stamina-cost: 12.0
    attack-speed: 1.6
    critical-strike-chance:
      base: 5.0
      scale: 0.05
      spread: 0.2
      max-spread: 0.4
    critical-strike-power:
      base: 25.0
      scale: 0.1
      spread: 0.15
      max-spread: 0.25
    parry-rating:
      base: 30.0
      spread: 0.1
      max-spread: 0.4
    required-level: 70.0
    element:
      ice:
        damage:
          base: 60.0
          scale: 0.0
          spread: 0.1
          max-spread: 0.2
    gem-sockets:
      - Blue
      - Blue
    ability:
      ability1:
        type: FROZEN_AURA
        mode: RIGHT_CLICK
        duration: 8.0
        cooldown: 12.0
        amplifier: 2.0
        radius: 10.0
    magic-damage:
      base: 25.0
      spread: 0.25
      max-spread: 0.4
    upgrade:
      reference: weapon-default
    disable-death-drop: true
    two-handed: true
    movement-speed: -0.01
OMNIELEMENTAL_SWORD:
  base:
    material: IRON_SWORD
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §6§lS§e§lw§a§lo§2§lr§3§ld
    attack-damage:
      base: 30.0
      scale: 0.12
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.6
    required-level: 34.0
    magic-damage:
      base: 70.0
      scale: 0.08
      spread: 0.08
      max-spread: 0.15
    tier: VERY_RARE
    gem-sockets:
      - Uncolored
      - Uncolored
      - Uncolored
    ability:
      ability1:
        type: FIREBOLT
        mode: RIGHT_CLICK
        damage: 15.0
        ignite: 3.0
        cooldown: 5.0
      ability2:
        type: ICE_CRYSTAL
        mode: RIGHT_CLICK
        damage: 3.0
        cooldown: 5.0
        amplifier: 2.0
        duration: 3.0
      ability4:
        type: CURSED_BEAM
        duration: 3.0
        cooldown: 5.0
        damage: 12.0
        mode: RIGHT_CLICK
      ability3:
        type: HOLY_MISSILE
        duration: 4.0
        mode: RIGHT_CLICK
        damage: 5.0
        cooldown: 5.0
    element:
      darkness:
        damage: 25.0
      lightness:
        damage: 25.0
      fire:
        damage: 25.0
      ice:
        damage: 25.0
    lore:
      - §7왜 한 가지 요소로 제한할까요?
    hide-enchants: true
    enchants:
      luck_of_the_sea: 1.0
YANISDARK_SWORD:
  base:
    material: GOLDEN_SWORD
    name: §e§l야니스 다크의 검
    magic-damage: 25.0
    attack-damage: 12.0
    attack-speed: 1.6
    critical-strike-chance:
      base: 5.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 5.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    required-level: 10.0
    enchants:
      fortune: 5.0
      looting: 5.0
    additional-experience: 30.0
    element:
      lightness:
        damage: 30.0
    gem-sockets:
      - Yellow
    tier: RARE
    lore:
      - §e여기 특별한 선물이 있습니다!
      - §2부러지지 않습니다!
    unbreakable: true

talisman.yml
0.00MB

talisman.yml
THUNDER_BLESSING:
  base:
    material: BIRCH_SAPLING
    disable-interaction: true
    name: §b천둥의 축복
    attack-damage: 3.0
    weapon-damage: 10.0
    skill-damage: 50.0
    tier: EPIC
    perm-effects:
      SPEED: 1.0
    lore:
      - §b이 부적을 손에 쥐고 있으면,
      - §b사용자의 스킬 공격력이 크게 증가합니다.
      - §b스킬 공격력을 크게 증가시킵니다. §3또한 이동 속도 I이 증가시킵니다.

thrusting_sword.yml
0.00MB

thrusting_sword.yml
SKILLED_SWORD:
  base:
    material: GOLDEN_SWORD
    name: §f숙련 검
    tier: EPIC
    dodge-rating: 15.0
    parry-rating: 40.0
    parry-cooldown-reduction: 30.0
    dodge-cooldown-reduction: 20.0
    cooldown-reduction: 20.0
    attack-damage: 17.0
    attack-speed: 1.65
    critical-strike-chance: 70.0
    critical-strike-power:
      base: 50.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    lore:
      - §6마스터만 가능합니다.
    required-dexterity: 14.0
    required-level: 14.0
    ability:
      ability1:
        type: THRUST
        mode: RIGHT_CLICK
        damage: 15.0
        cooldown: 4.0
        stamina: 2.0

tome.yml
0.00MB

tome.yml
AMPLIFICATION_TOME:
  base:
    material: ENCHANTED_BOOK
    name: '&9증폭 책'
    required-level: 9.0
    lore:
    - '&7강력한 마법의 기운을 발산합니다.'
    - '&7그것을 잡고 &5크게 강화&7하려면'
    - '&7마법의 힘을 강화합니다.'
    magic-damage:
      base: 85.0
      spread: 0.02
      max-spread: 0.06
WYVERN_FEATHER:
  base:
    material: FEATHER
    disable-crafting: true
    name: '&f와이번 깃털'
    fall-damage-reduction: 65.0
WYVERN_SOUL:
  base:
    material: ENDER_EYE
    name: '&f와이번 혼'
    disable-interaction: true
    disable-crafting: true
    enchants:
      unbreaking: 1
    perm-effects:
      LEVITATION: 2
    hide-enchants: true
TOME_OF_ACCURACY:
  base:
    material: ENCHANTED_BOOK
    disable-repairing: true
    name: '&e정확성의 책'
    critical-strike-power:
      base: 27.5
      spread: 0.03
      max-spread: 0.08
    critical-strike-chance:
      base: 7.5
      spread: 0.08
      max-spread: 0.25
    lore:
    - '&7치명타력이 증가합니다.'
NAUGHTY_SPELL_BOOK:
  base:
    material: ENCHANTED_BOOK
    disable-repairing: true
    name: '&8못된 주문서'
    required-level: 20.0
    ability:
      right-click:
        type: CURSED_BEAM
        mode: RIGHT_CLICK
        cooldown: 30.0
        damage: 6.0
    lore:
    - '&7마우스 오른쪽 버튼을 클릭하면 &5저주받은 광선을 시전&7합니다'
    - '&7이 마법 투사체가 &57의 피해를 줍니다'
    - '&7처음 적중하는 적에게 &57의 피해를 줍니다.'
CELESTIAL_TOME:
  base:
    material: BOOK
    enchants:
      luck_of_the_sea: 1.0
    disable-interaction: true
    lore:
      - §f§o천사들에게서!
      - §b신들은 다른 사람들이 가져 가도록 내버려 두지 않을 것입니다.
      - §b뺏어갈 수 없다. 죽어서도 떨어질 수 없다.
    name: §b§l천상의 고서
    tier: EPIC
    ability:
      ability1:
        type: HOLY_MISSILE
        mode: RIGHT_CLICK
        duration: 5.0
        damage: 9.0
        cooldown: 8.0
    disable-death-drop: true
OMNIELEMENTAL_TOME:
  base:
    material: BOOK
    name: §c§lO§6§lm§e§ln§a§li§2§lE§3§ll§9§le§b§lm§f§le§e§ln§a§lt§6§la§c§ll §6§lT§e§lo§a§lm§2§le
    required-level: 30.0
    tier: VERY_RARE
    magic-damage:
      base: 30.0
      scale: 0.15
      spread: 0.1
      max-spread: 0.3
    element:
      wind:
        damage: 25.0
      earth:
        damage: 25.0
      thunder:
        damage: 25.0
      water:
        damage: 25.0
    lore:
      - §7혼돈은 모든 창조의 근원입니다.
    ability:
      ability1:
        type: SWIFTNESS
        duration: 6.0
        amplifier: 1.0
        cooldown: 10.0
        mode: SHIFT_RIGHT_CLICK
      ability2:
        type: SHOCKWAVE
        cooldown: 10.0
        knock-up: 2.0
        length: 5.0
        mode: SHIFT_RIGHT_CLICK
      ability3:
        type: SMITE
        mode: SHIFT_RIGHT_CLICK
        damage: 8.0
        cooldown: 10.0
      ability4:
        type: HEAL
        mode: SHIFT_RIGHT_CLICK
        heal: 10.0
        cooldown: 10.0

tool.yml
0.00MB

tool.yml
STEEL_PICKAXE:
  base:
    material: IRON_PICKAXE
    name: '&fSteel Pickaxe'
    max-durability: 1000
    tier: COMMON
    lore:
    - '&7훨씬 더 튼튼한 아이언 픽입니다.'
    will-break: true
    unbreakable: true
STEEL_SHOVEL:
  base:
    material: IRON_SHOVEL
    name: '&fSteel Shovel'
    max-durability: 1000
    tier: COMMON
    lore:
    - '&7훨씬 더 튼튼한 철제 스페이드입니다.'
    will-break: true
    unbreakable: true
CRACK_PICKAXE:
  base:
    material: DIAMOND_PICKAXE
    name: §7§l균열 곡괭이
    enchants:
      fortune: 2.0
      efficiency: 1.0
    max-durability: 3650.0
    tier: RARE
    attack-damage: 6.0
    attack-speed: 1.5
    pickaxe-power: 4.0
    bouncing-crack: true
    lore:
      - §c인접한 블록을 깨뜨립니다!
AUTOSMELT_PICKAXE:
  base:
    material: NETHERITE_PICKAXE
    name: §c자동 용융 곡괭이
    lore:
      - §7광석을 §c제련§7할 것입니다.
      - §7암시합니다. 인챈트와 함께 작동합니다.
    attack-damage: 7.5
    attack-speed: 1.6
    tier: UNCOMMON
    required-level: 5.0
    pickaxe-power: 5.0
    autosmelt: true
    crafting:
      shaped:
        '1':
          input:
            - v magma_cream - 1.0..|v netherite_block - 1.0..|v magma_cream - 1.0..
            - v AIR 0 1..|v stick - 1.0..|v AIR 0 1..
            - v AIR 0 1..|v stick - 1.0..|v AIR 0 1..
UNBREAKABLE_SHEARS:
  base:
    material: SHEARS
    enchants:
      silk_touch: 1.0
    lore:
      - §7새 가위를 만드는 데 지쳤다면,
      - 이 가위를 사용해보세요! 또한
      - 유리나 풀을 집어 올릴 수도 있습니다!
    tier: UNCOMMON
    required-level: 5.0

wand.yml
0.00MB

wand.yml
OAK_WAND:
  base:
    material: STICK
    name: '&f<wood> 완드'
    required-level: 1.0
    range: 20.0
    attack-damage:
      base: 3.5
      spread: 0.1
      max-spread: 0.3
    attack-speed:
      base: 1.15
      spread: 0.04
      max-spread: 0.12
    critical-strike-chance:
      base: 9.0
      spread: 0.03
      max-spread: 0.1
    ability:
      right-click:
        type: SPARKLE
        mode: RIGHT_CLICK
        damage: 3.0
        cooldown: 15.0
BLAZE_WAND:
  base:
    material: BLAZE_ROD
    hide-enchants: true
    enchants:
      unbreaking: 1
    required-level: 38.0
    attack-damage:
      base: 14.0
      spread: 0.11
      scale: 0.04
    attack-speed: 1.5
    critical-strike-chance:
      base: 5.0
      scale: 0.04
      spread: 0.06
    range: 28.0
    tier: LEGENDARY
    perm-effects:
      FIRE_RESISTANCE: 1
    ability:
      right-click:
        type: FIREBOLT
        mode: RIGHT_CLICK
        damage: 5.0
        ignite: 3.0
        cooldown: 10.0
      ability1:
        type: BURNING_HANDS
        mode: SHIFT_RIGHT_CLICK
        duration: 3.0
        damage: 4.0
        cooldown: 5.0
    gem-sockets:
      - Nether
      - Nether
    name: '&c&l블레이즈 완드'
    disable-crafting: true
    lore:
      - §e아, 그거 멋지네요.
    crafting:
      shaped:
        '1':
          input:
            - v nether_star - 1.0..|v magma_cream - 1.0..|v nether_star - 1.0..
            - v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1..
            - v AIR 0 1..|v blaze_rod - 1.0..|v AIR 0 1..
    staff-spirit: NETHER_SPIRIT
    critical-strike-power:
      base: 12.1
      scale: 0.04
      spread: 0.06
    undead-damage:
      base: 60.0
      scale: 0.1
      spread: 0.19
COSMOS_WAND:
  base:
    material: STICK
    gem-sockets:
      - Blue
    staff-spirit: VOID_SPIRIT
    attack-speed: 1.9
    crafting:
      shapeless:
        '1':
          input:
            - m catalyst perfect_ender_pearl 1.0..
            - v nether_star - 1.0..
            - m catalyst enchanted_shulker_shell 1.0..
            - v AIR - 1.0..
            - v stick - 1.0..
            - v AIR - 1.0..
            - v AIR - 1.0..
            - v stick - 1.0..
            - v AIR - 1.0..
    unbreakable: true
    tier: EPIC
    magic-damage:
      base: 35.0
      spread: 0.05
      max-spread: 0.19
    attack-damage:
      base: 5.0
      scale: 0.14
      spread: 0.04
      max-spread: 0.08
    range: 20.0
    ability:
      ability2:
        type: LIFE_ENDER
        mode: SHIFT_RIGHT_CLICK
        damage: 15.0
        knockback: 1.5
        cooldown: 14.0
        radius: 5.0
      ability1:
        type: BLINK
        timer: 1.0
        range: 45.0
        mode: RIGHT_CLICK
        cooldown: 8.0
    lore:
      - §b§l§o"별은 당신의 것입니다!"
    name: §5§l우주 완드
    upgrade:
      max: 10
      template: weapon-default
    critical-strike-chance:
      base: 10.0
      scale: 0.02
      spread: 0.15
      max-spread: 0.26
    critical-strike-power:
      base: 6.0
      scale: 0.02
      spread: 0.15
      max-spread: 0.26
    required-level: 14.0
SPELLCASTER_WAND:
  base:
    material: STICK
    name: §d주문 마법사 완드
    required-level: 1.0
    required-class:
      - Mage
    range: 16.0
    attack-damage:
      base: 6.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.4
    critical-strike-chance:
      base: 6.0
      spread: 0.1
      max-spread: 0.15
    critical-strike-power:
      base: 12.0
      spread: 0.1
      max-spread: 0.15
    magic-damage:
      base: 15.0
      scale: 0.1
      spread: 0.08
      max-spread: 0.12
    tier: UNCOMMON
    element:
      water:
        damage:
          base: 20.0
          scale: 0.0
          spread: 0.2
          max-spread: 0.3
    mana-cost: 3.0
    set: SPELLCASTER
    lore:
      - §7§o"당신은 마법사예요, 해리"

whip.yml
0.00MB

whip.yml
WIND_WHIP:
  base:
    material: LEAD
    name: §7바람 채찍
    lore:
      - §7채찍을 상상해 보세요. 보이지 않게 만들어 보세요.
      - §8말도 안 되지만 여기 바람 채찍이 있습니다.
    attack-damage:
      base: 11.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    attack-speed: 1.7
    element:
      wind:
        damage: 90.0
    tier: RARE
    required-level: 10.0
    critical-strike-chance:
      base: 10.0
      spread: 0.1
      max-spread: 0.2
    critical-strike-power:
      base: 25.0
      scale: 0.1
      spread: 0.1
      max-spread: 0.2
    range: 16.0
    weapon-damage: 10.0
    crafting:
      shaped:
        '1':
          input:
            - v white_wool - 1.0..|v diamond - 1.0..|v string - 1.0..
            - v stick - 1.0..|v string - 1.0..|v AIR 0 1..
            - v AIR 0 1..|v string - 1.0..|v AIR 0 1..

 


 

item-sets.yml
0.00MB

item-sets.yml
# Item sets let you create links betweens the different items you create.
# By wearing multiple items from the same set, the player will benefit from
# set bonuses which incites him to use items from the same type.
# This is a very powerful system for RPG items.
#
# You can also use potion effects as set bonuses, e.g
# - "potion-speed: 2" gives permanent Speed II
# - "potion-increase_damage: 3" gives permanent Strength III
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
#
# You may also add abilities as full set bonuses. The ability ID
# must start with 'ability-' but it is only used as reference.
# You can configure the ability cast mode, type & modifiers as usual.


ARCANE:
    name: '&2아케인 세트'
    bonuses:
        '3':
            magic-damage: 20
        '4':
            max-mana: 30
            potion-speed: 1
    lore-tag:
    - '&7아케인 세트 보너스:'
    - '&8[3] +20% 마법 데미지'
    - '&8[4] 30 최대 마나'
    - '&8[4] 영구 속도 I'

STEEL:
    name: '&8스틸 세트'
    bonuses:
        '3':
            damage-reduction: 5
        '4':
            damage-reduction: 5
    lore-tag:
    - '&7스틸 세트 보너스:'
    - '&8[3] +5% 피해 감소'
    - '&8[4] +10% 피해 감소'

GINGERBREAD:
    name: '&c진저 브레드 세트'
    bonuses:
        '4':
            damage-reduction: 6
            potion-jump: 3
    lore-tag:
    - '&7진저 브레드 세트 보너스:'
    - '&8[4] +5% 피해 감소'
    - '&8[4] 영구 점프 III'

DRAGON:
    name: '&5드래곤 세트'
    bonuses:
        '4':
            ability-1:
                type: MAGICAL_SHIELD
                cooldown: 10
                duration: 5
                power: 60
                radius: 5
                mode: WHEN_HIT
    lore-tag:
        - '&3풀 드래곤 세트 보너스:'
        - '&7적이 당신을 공격하면, &b마법'
        - '&b보호막 &7이 나타나 보호'
        - '&7모든 피해의 &c60%&7를 받습니다.'
        - '&c5초&7. &7&o10초 재사용 대기시간.'
PSYCHIC:
    name: '&d초능력'
    bonuses:
        '2':
            ability-1:
                type: TELEKINESY
                duration: 8.0
                cooldown: 12.0
                knockback: 2.0
                mode: RIGHT_CLICK
            ability-2:
                type: BLINK
                cooldown: 8.0
                range: 60
                mode: SHIFT_RIGHT_CLICK
    lore-tag:
        - '&d초능력:'
        - '&d제어 장치&7를 장착할 때'
        - '&f얇은 투명 장갑&7을 착용하면'
        - '&7을 가진 개체에게 염력을 사용할 수 있습니다.'
        - '&3오른쪽-클릭&7하면 블럭으로 순간이동'
        - '&3쉬프트-오른쪽-클릭 &7직면하고 있습니다.'
        - '&8&o오늘의 슬픔...'
UNDEADSLAYER:
    name: '&4&l&k||| &4> &c&l언데드 슬레이어 세트'
    bonuses:
        '4':
            pve-damage: 10
        '5':
            undead-damage: 15
    lore-tag:
        - '&4&l&k||| &4> &c&l언데드 슬레이어 세트'
        - '&c방어구 풀 세트 &c+10%&7 PvE 피해'
        - '&c쿤데드 슬레이어&7 무기를 사용하면 추가로'
        - '&c+15% &7언데드 피해.'
SPELLCASTER:
    name: '&d주문술사 세트'
    bonuses:
        '3':
            max-mana: 10
        '4':
            magic-damage: 25
        '5' :
            potion-speed: 1
    lore-tag:
        - '&d주문술사 세트 보너스:'
        - '&3[3] +10 최대 마나'
        - '&3[4] +25% 마법 데미지'
        - '&3주문술사 지팡이를 들고 있으면&7,'
        - '&7&b영구 속도 I&7.'

OMNIELEMENTAL:
    name: '&e모든 원소 세트'
    bonuses:
        '4':
            water-defense: 100
            fire-defense: 100
            wind-defense: 100
            earth-defense: 100
        '5':
            ice-defense: 100
            thunder-defense: 100
        '6':
            lightness-defense: 100
            darkness-defense: 100
    lore-tag:
        - '&e모든 원소 세트 보너스:'
        - '&7[4] &c불&7, &3물&7, 바람 &2땅&7로 부터 보호합니다.'
        - '&7[5] &b얼음&7과 &e천둥&7으로부터 보호합니다.'
        - '&7[6] &f빛&7과 &8어둠&7으로부터 보호합니다.'

# Not used by default
HATRED:
    name: '&c증오 세트'
    bonuses:
        '2':
            damage-reduction: 6
            ability-1:
                type: LIFE_ENDER
                cooldown: 30
                mode: ATTACK
    lore-tag:
        - '&7증오 세트 보너스:'
        - '&8[2] -6% 받은 피해'
        - '&8[2] 적중 시 파괴적인 불 유성을 소환합니다.'

item-tiers.yml
0.01MB

item-tiers.yml
# 'name' is used to display the tier in the item lore.
#
# 'deconstruct-item' is the drop table for the item
# that drops when deconstructing an item.
#
# Tier IDs (TRASH,COMMON...) are case sensitive.

TRASH:
    name: '&8&l쓰레기'
    unidentification:
        range: 6
        name: '쓰레기'
        prefix: '&8'
    # This tier has no generation options specified.
    # In that case, it'll use the default values set in config.yml
COMMON:
    name: '&7&l흔한'
    parent: TRASH
    unidentification:
        range: 6
        name: '흔한'
        prefix: '&7'
    # This tier has no generation options specified.
    # In that case, it'll use the default values set in config.yml
UNCOMMON:

    # Tier name displayed in the item lore. 
    name: '&8&l희한한'
    
    # Unidentified items display the item tier.
    unidentification:
        
        # Only applies for items with a required
        # levels. Corresponds to the range within
        # which the required level is located.
        range: 6
        
        # Tier name displayed in lore.
        name: '희한한'
        
        # unidentification item name prefix.
        prefix: '&8'
    
    item-glow:
        
        # When enabled, dropped items display
        # an item hint (looks like a hologram).
        hint: true
        
        # Item glow color. 
        # https://htmlcolorcodes.com/bukkit-color-codes/
        # BLACK DARK_BLUE DARK_GREEN DARK_AQUA DARK_RED DARK_PURPLE GOLD GRAY DARK_GRAY BLUE GREEN AQUA RED LIGHT_PURPLE YELLOW WHITE
        color: 'GRAY'
    
    generation:
        chance: 0.15
        capacity:
            base: 6
            
            # Scales on the item level
            scale: .1
            
            spread: .1
            max-spread: .3
    
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    UNCOMMON_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 2
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
RARE:
    name: '&6&l희귀'
    unidentification:
        name: '희귀'
        range: 6
        prefix: '&6'
    generation:
        chance: 0.06
        capacity:
            base: 9
            scale: .15
            spread: .1
            max-spread: .3
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    RARE_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 3
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
VERY_RARE:
    name: '&e&l매우 희귀'
    unidentification:
        name: '매우 희귀'
        prefix: '&e'
        range: 6
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    VERY_RARE_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 3
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
    generation:
        chance: 0.03
        capacity:
            base: 10
            scale: .17
            spread: .1
            max-spread: .3
LEGENDARY:
    name: '&b&l전설'
    unidentification:
        name: '전설'
        prefix: '&b'
        range: 6
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    LEGENDARY_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 4
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
    generation:
        chance: 0.01
        capacity:
            base: 12
            scale: .2
            spread: .1
            max-spread: .3
MYTHICAL:
    name: '&5&l신화'
    unidentification:
        name: '신화'
        prefix: '&5'
        range: 6
    generation:
        chance: 0.003
        capacity:
            base: 15
            scale: .3
            spread: .1
            max-spread: .3
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    MYTHICAL_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 5
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
EPIC:
    name: '&4&l에픽'
    unidentification:
        name: '에픽'
        prefix: '&4'
        range: 6
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    EPIC_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 6
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
    # This tier has no generation options specified.
    # In that case, it'll use the default values set in config.yml
MAGICAL:
    name: '&2&l마법'
    unidentification:
        name: '마법'
        prefix: '&2'
        range: 6
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    MAGICAL_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 3
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
    # This tier has no generation options specified.
    # In that case, it'll use the default values set in config.yml
UNIQUE:
    name: '&c&l유니크'
    unidentification:
        name: '유니크'
        prefix: '&c'
        range: 6
    deconstruct-item:
        success:
            coef: 1
            items:
                MATERIAL:
                    UNIQUE_WEAPON_ESSENCE: 100,1-1,0
        lose:
            coef: 9
            items:
                MATERIAL:
                    WEAPON_POWDER: 100,1-1,0
    # This tier has no generation options specified.
    # In that case, it'll use the default values set in config.yml

item-types.yml
0.02MB

item-types.yml

# Default item types. These cannot be removed. They
# may be used as 'parents' to create new item types
# which will behave just like another item type. Parents
# generate their own config file at /language/item_type.yml

# Every item type has its template for unidentified items.
# If you don't specify one like the default SWORD item type,
# it will use the default (not translated) english one.

# Used as reference when using /mmoitems commands
SWORD:

    # The display parameter is used to display the item in both
    # the item brower and the recipe list when shifting a
    # workbench. You can use durability for custom textures.
    # In 1.14, durability is replaced by CustomModelData.
    display: IRON_SWORD:0
    
    # Name displayed in the item lore.
    name: '검'
    
    # Template of an unidentified item.
    unident-item:
        name: '&f#prefix#미확인 검'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

DAGGER:
    display: STONE_SWORD
    name: '단검'
    unident-item:
        name: '&f#prefix#미확인 단검'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

SPEAR:
    display: TRIDENT
    name: '창'
    unident-item:
        name: '&f#prefix#미확인 창'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

HAMMER:
    display: IRON_AXE
    name: '망치'
    unident-item:
        name: '&f#prefix#미확인 망치'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

GAUNTLET:
    display: IRON_HORSE_ARMOR
    name: '건틀렛'
    unident-item:
        name: '&f#prefix#미확인 건틀렛'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

WHIP:
    display: LEAD
    name: '채찍'
    unident-item:
        name: '&f#prefix#미확인 채찍'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

STAFF:
    display: DIAMOND_HOE
    name: '스태프'
    unident-item:
        name: '&f#prefix#미확인 스태프'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

BOW:
    display: BOW
    name: '활'
    unident-item:
        name: '&f#prefix#미확인 활'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

CROSSBOW:
    display: WOODEN_PICKAXE
    name: '석궁'
    unident-item:
        name: '&f#prefix#미확인 석궁'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

MUSKET:
    display: IRON_HORSE_ARMOR
    name: '머스킷'
    unident-item:
        name: '&f#prefix#미확인 머스킷'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

LUTE:
    display: NAME_TAG
    name: '류트'
    unident-item:
        name: '&f#prefix#미확인 류트'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

# Applies stats in both hands
CATALYST:
    display: PRISMARINE_SHARD
    name: '카탈리스트'
    unident-item:
        name: '&f#prefix#미확인 카탈리스트'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

# Applies stats in offhand only
OFF_CATALYST:
    display: PRISMARINE_CRYSTALS
    name: '카탈리스트 (Offhand)'
    unident-item:
        name: '&f#prefix#미확인 카탈리스트'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

# Applies stats in mainhand only
MAIN_CATALYST:
    display: PRISMARINE_CRYSTALS
    name: '카탈리스트 (Mainhand)'
    unident-item:
        name: '&f#prefix#미확인 카탈리스트'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

ORNAMENT:
    display: GOLD_NUGGET
    name: '장식'
    unident-item:
        name: '&f#prefix#미확인 장식'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

ACCESSORY:
    display: DIAMOND
    name: '악세사리'
    unident-item:
        name: '&f#prefix#미확인 악세사리'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

ARMOR:
    display: IRON_CHESTPLATE
    name: '방어구'
    unident-item:
        name: '&f#prefix#미확인 방어구'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

TOOL:
    display: IRON_PICKAXE
    name: '도구'
    unident-item:
        name: '&f#prefix#미확인 도구'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

CONSUMABLE:
    display: APPLE
    name: '소모품'
    unident-item:
        name: '&f#prefix#미확인 소모품'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

MISCELLANEOUS:
    display: WATER_BUCKET
    name: '기타'
    unident-item:
        name: '&f#prefix#미확인 기타 아이템'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

SKIN:
    display: LEATHER
    name: '스킨'
    unident-item:
        name: '&f#prefix#미확인 스킨 아이템'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

GEM_STONE:
    display: EMERALD
    name: '보석 돌'
    unident-item:
        name: '&f#prefix#미확인 보석'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

BLOCK:
    display: STONE:0
    name: '블럭'
    unident-item:
        name: '&f#prefix#미확인 블럭'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'


# Default subtypes
GREATSWORD:
    display: DIAMOND_SWORD
    name: '대검'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 대검'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

LONG_SWORD:
    display: STONE_SWORD
    name: '장 검'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 장 검'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

KATANA:
    display: IRON_SWORD
    name: '카타나'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 카타나'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

THRUSTING_SWORD:
    display: GOLDEN_SWORD
    name: '투척 검'
    parent: 'DAGGER'
    unident-item:
        name: '&f#prefix#미확인 투척 단검'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
AXE:
    display: STONE_AXE
    name: '도끼'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 도끼'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
GREATAXE:
    display: DIAMOND_AXE
    name: '대도끼'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 대도끼'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
HALBERD:
    display: IRON_AXE
    name: '칼집'
    parent: 'SWORD'
    unident-item:
        name: '&f#prefix#미확인 칼집'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
LANCE:
    display: STICK
    name: '창'
    parent: 'SPEAR'
    unident-item:
        name: '&f#prefix#미확인 창'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
GREATHAMMER:
    display: DIAMOND_AXE
    name: '위대한망치'
    parent: 'HAMMER'
    unident-item:
        name: '&f#prefix#미확인 위대한 망치'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
GREATSTAFF:
    display: DIAMOND_HOE
    name: '위대한 스태프'
    parent: 'HAMMER'
    unident-item:
        name: '&f#prefix#위대한 스태프'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
STAVE:
    display: IRON_HOE
    name: '지팡이'
    parent: 'HAMMER'
    unident-item:
        name: '&f#prefix#미확인 지팡이'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
TOME:
    display: BOOK
    name: '서적'
    parent: 'CATALYST'
    unident-item:
        name: '&f#prefix#미확인 서적'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
TALISMAN:
    display: TOTEM_OF_UNDYING
    name: '부적'
    parent: 'CATALYST'
    unident-item:
        name: '&f#prefix#미확인 부적'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
 
WAND:
    display: STICK
    name: '완드'
    parent: 'STAFF'
    unident-item:
        name: '&f#prefix#미확인 완드'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

GREATBOW:
    display: BOW
    name: '위대한 활'
    parent: 'BOW'
    unident-item:
        name: '&f#prefix#미확인 위대한 활'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
SHIELD:
    display: SHIELD
    name: '방패'
    parent: CATALYST
    unident-item:
        name: '&f#prefix#미확인 방패'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'
    
MATERIAL:
    display: PAPER
    name: '재료'
    parent: 'MISCELLANEOUS'
    unident-item:
        name: '&f#prefix#미확인 재료'
        lore:
        - '&7이 항목은 식별할 수 없습니다.'
        - '&7식별할 수 있는 방법을 찾아야 합니다.'
        - '{tier}'
        - '{tier}&8아이템 정보:'
        - '{range}&8- &7레벨 범위: &e#range#'
        - '{tier}&8- &7아이템 등급: #prefix##tier#'

 

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